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Purely statistically speaking, that isn't wrong. Ash Greninja gets +50 Attack and Special Attack (to 145 and 153 respectively, compared to Mewtwo's 110 and 154), and its Speed gets bumped from 122 to 132, just narrowly beating Mewtwo's 130. But that's just in terms of base stats; the locked neutral Nature and preset IVs don't help, though it does have a perfect 31 in those three stats.
Purely statistically speaking, that isn't wrong. Ash Greninja gets +50 Attack and Special Attack (to 145 and 153 respectively, compared to Mewtwo's 110 and 154), and its Speed gets bumped from 122 to 132, just narrowly beating Mewtwo's 130. But that's just in terms of base stats; the locked neutral Nature and preset IVs don't help, though it does have a perfect 31 in those three stats.
I mean it's difficult to say since theory and practice are two totally different things. However, without Protean, it's still effectively a worse Greninja in base form since it misses out on STAB on all its coverage moves, which does provide a pretty substantial boost in power (50% more damage on everything). And the fact that it needs to KO something to transform means it's not exactly a reliable transformation. It could be used more as a late-game cleaner than a pure wallbreaker (which Protean would be better for), since it could clean house when everything is sufficiently weakened. But in the end, who knows for certain.
It deals with a hough 4 billion-ish number called the personality value. This value also determines shiny Pokemon with the Trainer and secret ID.
In gen III, it was also responsible for determinate natures.
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To clarify my question, I'm asking from the programming aspect of the games. I don't play to cheat the games or anything like that, but data such as that makes me curious.
Also, if Ash-Greninja wasn't Nature locked and wasn't IV locked, what about then? Cause, I think it is a pretty reasonable assumption that they will soon take the leash off...
Forgive what might be an obvious question (I've been doing my damned best to avoid the opened floodgates, so this is the first I'm hearing of this), but how does that work then? Does its Hardy Nature get reset to a random Nature when it's sent over?
And while I assume you'd have said something if this were the case, are the IVs altered as well in the transfer? Or are those truly set in stone?
Forgive what might be an obvious question (I've been doing my damned best to avoid the opened floodgates, so this is the first I'm hearing of this), but how does that work then? Does its Hardy Nature get reset to a random Nature when it's sent over?
I hope the IVs do remain the same. They were already good enough with the 31 IVs being on the important stats. The Hyper Training could fix the other 3.
If I may ask a non-spoiler question on Sun and Moon, are Z-Moves and Mega Evolutions mutually exclusive, or can you have both?
Also, if anybody knows the programming origin codes for the following Pokemon games:
Diamond
Pearl
Platinum
Heart Gold
Soul Silver
Black (1)
White (1)
Black 2
White 2
I hope the IVs do remain the same. They were already good enough with the 31 IVs being on the important stats. The Hyper Training could fix the other 3.
If I may ask a non-spoiler question on Sun and Moon, are Z-Moves and Mega Evolutions mutually exclusive, or can you have both?
Also, if anybody knows the programming origin codes for the following Pokemon games:
Diamond
Pearl
Platinum
Heart Gold
Soul Silver
Black (1)
White (1)
Black 2
White 2
So are fairy types like based on the concept of mythical creatures? Is that why they can slay monsters (dragon and dark) and die to "science" (poison and steel)?
So are fairy types like based on the concept of mythical creatures? Is that why they can slay monsters (dragon and dark) and die to "science" (poison and steel)?
Munchlax (w/ Full Incense)
Diglett
Wooper (outside of Friend Safari)
Gastly
Ekans
Poochyena
Patrat
Lotad
Buizel
Magnemite
Voltorb
Smoochum
Timburr
Sanshrew
Aron
Larvitar
Spinarak
Spearow
Hoothoot
Igglybuff
Shuppet
Zorua
Gothita
Bonsly (w/ Rock Insense)
Teddiursa
Deino (Evolve to get Zwelious for the dex)
ORAS:
Azurill (w/ Sea Insense)
Igglybuff
Chingling
Pichu
Wynaut (hatch egg you obtain in Lavaridge Town)
Togepi (hatch egg you obtain in Lavaridge Town after obtaining the National Pokedex)
Natu
Phanpy
Venonat
Blitzle
Darumaka
Meowth
Pineco
Kricketot
Cherubi
Roggenrola
Drilbur
Yamask
Shinx
Cleffa
Drowzee
Weedle
Pidgey
Spinarak
Note that trading may be required to even obtain some of these pokemon. For XY, I wasn't sure to include Starly since it's a rare horde encounter on Route 11, but Staravia is a pretty common encounter, so it may be easier to breed that.