Ohhhh…Well, yeah, the whole "evolving out of trust" blah seems too much like the animé, I can see why you'd want to avoid that. But…wait…doesn't the level of a Pokémon play a key role in how much experience you get from beating it? And the legendaries don't really give out a lot of experience, mainly because you're meant to catch them, not beat them. When I was trying to get Moltres and it fainted, I only got about 1000 experience points, which isn't a whole lot from a level 50 legendary. But, oh well, I'll stop picking nits now and leave; it's dinnertime.Dragonfree said:I like to go with more of a "Levels = Experience" instead of "Levels = Age", so by facing tons of Legendaries, I'd expect him to get a whole lot of it. I also like to think of things like evolution happening merely "around" the actual level. It seems a bit early, yes, but hey, it was even earlier in the old version. Never liked the concept of a Pokémon evolving in the middle of a Gym battle out of trust and blah blah blah, and it had to happen before chapter ten (there's a good reason for that). Perhaps I should've made him evolve after Lugia or something, but meh.