Pokemaníaco Desesperado said:
That boat may be the bigest ship ever :3
Fooling three Grim Angel and all Asgard, making Malice suicide, killing everyone at Lacrima Catle (can you think of what kind of people can have been killed D:?), killing your 'girlfriend' (that scenes ws lame, they should have done a cutscene for that instead making one for the escape) and stealing the live and the will of a poor girl that was just borned, and he wasn't as mad as other villains of that kind.
Seth was like an empty bottle, she needed many Sprite's souls to reborn and experience, or something by the way, to mature. I think that when she was sealed they killed her as much as they could, or she could be just that empty bottle because that was needed to keep Ursula alive.
They can do something similar to Riviera for the future, but it wouldn't be the same, there aren't as many treasures and enemies. DS?, then how do I take screenshots xD?
Yeah, that's why I'm not sure.
That wouldn't be strange, the surprise and expected ultimate power that can destroy everything is something that seems to happen a lot.
It's just some meaning to give depth to the game, it's like history put into the game.
The size would make the Titanic look like a micro toy boat. We'll be able to walk across the ocean on it's decks.
Yeah...he did a lot of wrong things. I would have liked to meet more Arcs ;_; Poor Serene.
She was a shell, wasn't she? Poor Seth. I forgot that in order for one to exist, the other had to remain alive as well. Poor Ursula, too! I have to admit, though, she could probably kick some major *** if it weren't for Hector merging with her. To create that freaking awesome Seth-Rah creature.
Yeah, they could do the future, but I think most of the people who played the game would prefer the past. I sure would ^_^ But..You're right

How can you get screenshots if it's on the DS? >_< Scratch that. GBA all the way.
True, it is pretty cliche'd. At least it didn't come out of nowhere this time >.>; *Looks at FFIX* Necron came from the most random thought ever.
Wonderful depth it is.
I forgot to send the Yggdra Union info in a PM to you earlier ^_^; So I'll just put it here. *Points down.*
IGN.com:
Developed by the makers of Riviera, Yggdra Union takes place in the centrally-located kingdom of Fantajinia. The princess Yggdra Yuril Altowits flees the castle town of Parteena as the nation's era of peace falls apart, the legendary holy sword Grand Centurio in hand. As the only remaining survivor of the royal lineage, she hopes to free her country from its invaders.
Princess Yggdra is the main character of this story, but in the game, you play as Milano, a young boy who leads a group of bandits and ends up meeting Yggdra early on. Battles with the imperial army make up the brunt of gameplay in Yggdra. The game makes use of cards for all areas of gameplay, from movement on the battle field to attacks and parameter changes for your characters. On each turn, you select a card. Players start off with five types of cards, but eventually end up with 30 before the game's end.
RPGamer.com:
Sting, the development house behind Evolution Worlds for the Nintendo Gamecube and Riviera for the Game Boy Advance, has announced its next project: Yggdra Union, a new strategy RPG for the Game Boy Advance. The game carries a tag line of "We'll never fight alone."
Yggdra Union allows for the movement of multi-character units, similar to those used in the Langrisser and Ogre Battle games, across a grid-based map. When two units meet in battle, the game switches to a close-up view of its sprite-based characters arrayed for combat. Characters will make use of a class system, and the first screenshots show off classes such as Fencer, Sword Maiden, Hunter, and Assassin. Yggdra Union will also incorporate a card system, though it is currently unclear what role these cards will play in the game.
The three main characters of Yggdra Union are:
Yggdra, the Queen of a conquered kingdom: She has inherited the legendary sword which has been passed down from generation to generation in the royal family, and when her kingdom falls under attack, she is the only survivor of its ruling family that manages to escape. Yggdra seeks to restore the freedom of her land.
Milanor, the Thief King: Known as the Silver Wolf, Milanor is the leader of a band of thieves that has been increasing in popularity due to its ideals of justice. Yggdra seeks Milanor's aid in regaining her kingdom's freedom.
Emperor Gulcasa: Gulcasa has only recently ascended to power, having overthrown the previous emperor through a military coup. He has since imposed a dictatorship and instituted a policy of strengthening the military and expanding the empire. His forces conquer Yggdra's land.
Yggdra Union has been announced for a spring 2006 release in Japan, and its official website can be found here. The website currently contains story and character information in Japanese, as well as tons of artwork from the game. No North American release has been announced at this time. RPGamer will continue to report on additional information on this title as it comes to light.
EDIT: If you go to the main Yggdra Union Site, you can download a video that shows gameplay, and NEW characters ^_^ There's seven aside from Yggdra, Milanor, and Gulcasa ^_^ They look to be non-generic characters, so this is getting better and better ^_^. I tried to get images from the video, but it didn't work so well D:
In Riviera gameplay news, I got the Spiral Shell. I think I can get the Music Sheet in the next level, so I'm going to go check on that and make sure I get it. That would leave the item that unlocks the Score thing, but that's not really important to me XD.