I have been finding a surprising amount of luck using this guy in Doubles lately:
Toxicroak @ Black Sludge
Jolly Nature, Dry Skin Ability
EVs: 252 Atk / 252 Spe / 4 HP
- Fake Out
- Bulk Up
- Drain Punch
- Poison Jab
Essentially, Toxicroak here ends up as a slightly slower, slightly bulkier variation on Mienshao but with a bit more utility and staying power. I can lead with him and Greninja and immediately lock down and eliminate Talonflame as well as many other big threats. Alternatively, I can keep him in reserve and use him as an easy switch-in when I can tell a Water attack is coming. Considering I also use a Scarfed Volcarona on this team, that definitely comes in handy.
Speaking of which, I could use some advice on that Volcarona. Here's how she is presently:
Volcarona @ Choice Scarf
Timid Nature, Flame Body Ability
EVs: 252 SpA / 252 Spe / 4 HP
- Fiery Dance
- Heat Wave
- Bug Buzz
- Hidden Power Ground
I immediately acknowledge that running two Fire moves is not a good idea, even if they do serve two different purposes. I'm at a loss as to what else to do here, though. Hurricane is a possibility, I guess, but I'm not a fan of the low accuracy. Will-o-wisp might be a thing, but then I'd be forced to switch out to reset which move she's using. Suggestions are welcome here.