Crash & Charm
Back I guess
I have finally gotten all of these to lv 100 and am wondering weather or not i should change any moves. Also I'm am wondering what Items I should give them (note charizard should have charzardite y but the others can have items.)
;251; @ Miracle seed
Ability: Natural cure
Nature: Jolly
-leaf storm
-thunder wave
-psychic
-ancient power
The keystone of the team. A time traveling fairy and its not a fairy type!!!!!!!*
;006;@ Charizardite y
Ability: Blaze
Nature: Bashful
-solar beam
-flamethrower
-flare blitz
-fly
Charizard mega evolve to y and it gives him drought to use solarbeam in one turn wrks well with aggron in doubles.
;306;@ leftovers (want to replace)
Ability: Sturdy
Nature: Adamant
-heavy metal
-Stone edge
-sleep talk
-rest
I will destroy with Aggron it will smash
;130;
Ability: intimidate
Nature: Adamant
-ice fang
-waterfall
-dark pulse
-thunderbolt
G-man have a variety of moves that deals with lots of things
;445;
Ability: Sand veil
Nature: Modest
-Dragon rush
-Dig
-Crunch
-false swipe (poison jab for competitive)
Mega garchomp looks awesome it may not serve a practical purpose but it is still cool.
Talonflame @ Sharp beak
Ability: Gale wings
Nature: Adamant
-fly
-brave bird
-fire blast
-me first
Fire-bird kill with GALE WINGS + brave bird
I know I need to make changes althogh I would like to not make to many changes to the natures but its okay if I have to.
;251; @ Miracle seed
Ability: Natural cure
Nature: Jolly
-leaf storm
-thunder wave
-psychic
-ancient power
The keystone of the team. A time traveling fairy and its not a fairy type!!!!!!!*
;006;@ Charizardite y
Ability: Blaze
Nature: Bashful
-solar beam
-flamethrower
-flare blitz
-fly
Charizard mega evolve to y and it gives him drought to use solarbeam in one turn wrks well with aggron in doubles.
;306;@ leftovers (want to replace)
Ability: Sturdy
Nature: Adamant
-heavy metal
-Stone edge
-sleep talk
-rest
I will destroy with Aggron it will smash
;130;
Ability: intimidate
Nature: Adamant
-ice fang
-waterfall
-dark pulse
-thunderbolt
G-man have a variety of moves that deals with lots of things
;445;
Ability: Sand veil
Nature: Modest
-Dragon rush
-Dig
-Crunch
-false swipe (poison jab for competitive)
Mega garchomp looks awesome it may not serve a practical purpose but it is still cool.
Talonflame @ Sharp beak
Ability: Gale wings
Nature: Adamant
-fly
-brave bird
-fire blast
-me first
Fire-bird kill with GALE WINGS + brave bird
I know I need to make changes althogh I would like to not make to many changes to the natures but its okay if I have to.
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