Well ive been doing some UU recently and've been doing ok. So i figured i would post and Rmt so i can make it better ^_^. This is my second RMT.
Registeel @ Focus Band
Trait: Clear Body
EVs: 252 HP / 4 Def / 252 SDef
Adamant Nature
- Stealth Rock
- Iron Head
- Thunder Wave
- Seismic Toss
This a semi-often used lead in UU. I use it to set up rocks then T-waving whatever they send out to give it the advantige. Then flinch spam with iron head. The focus band is so i can take the first hit and twave the enemy pkmn then set up rocks and hopefully live longer.
Chandelure (M) @ Flame Plate
Trait: Flame Body
EVs: 252 HP / 252 Spd
Hasty Nature
- Shadow Ball
- Overheat
- Confuse Ray
- Calm Mind
This is one of my sweepers. On a good switch i can Calm mind then confuse ray. this allows me to set up more for the possible sweep. The flame plate is to increase the chance of a 0Hk0 after only 1 Cm. I could also run Flame gem.
Dusclops (F) @ Eviolite
Trait: Pressure
EVs: 252 HP / 176 Def / 80 SDef
Sassy Nature
- Rest
- Will-O-Wisp
- Seismic Toss
- Sleep Talk
This is my staller. Being a good wall, i can send it out on to take the fake out from an ambi (is that in UU?) then stall it out with wisp and rest. The evolite provides a great boost for it and gives it considerably more power.
Zapdos @ Rocky Helmet
Trait: Pressure
EVs: 252 Atk / 252 Spd
Naughty Nature
- Volt Switch
- Thunder Wave
- Roost
- Heat Wave
Another staller. it may not have the best def or spdef but with twave and the volt switch it makes it easier to set up with gallade or chand. Rocky helmet is to deal some extra damage against more bulky and weak/not very effective opponents.
Houndoom (M) @ Dark Gem
Trait: Early Bird
EVs: 132 HP / 244 Atk / 132 Spd
Naughty Nature
- Crunch
- Pursuit
- Fire Fang
- Hidden Power [Electric]
This is the best check for a victini I can think of. Other than my chand this team is pretty weak against fire and phys. This seemed the natural check for both types. The Dark gem is for k0ing victini with Purs when there switched back, the gem provides a better boost and more necessary in this case.
Gallade (M) @ Quick Claw
Trait: Steadfast
EVs: 4 HP / 252 Atk / 252 Spd
Naughty Nature
- Swords Dance
- Close Combat
- Shadow Sneak
- Ice Punch
My second sweeper, with a wide(r) move set (more than chands) it allows easier sweeping and sometimes makes a better choice than chand when sweeping. The Quick claw is so it can get the jump on opposing gallades and faster opponents give i a chance to 0hk0.
Registeel @ Focus Band
Trait: Clear Body
EVs: 252 HP / 4 Def / 252 SDef
Adamant Nature
- Stealth Rock
- Iron Head
- Thunder Wave
- Seismic Toss
This a semi-often used lead in UU. I use it to set up rocks then T-waving whatever they send out to give it the advantige. Then flinch spam with iron head. The focus band is so i can take the first hit and twave the enemy pkmn then set up rocks and hopefully live longer.
Chandelure (M) @ Flame Plate
Trait: Flame Body
EVs: 252 HP / 252 Spd
Hasty Nature
- Shadow Ball
- Overheat
- Confuse Ray
- Calm Mind
This is one of my sweepers. On a good switch i can Calm mind then confuse ray. this allows me to set up more for the possible sweep. The flame plate is to increase the chance of a 0Hk0 after only 1 Cm. I could also run Flame gem.
Dusclops (F) @ Eviolite
Trait: Pressure
EVs: 252 HP / 176 Def / 80 SDef
Sassy Nature
- Rest
- Will-O-Wisp
- Seismic Toss
- Sleep Talk
This is my staller. Being a good wall, i can send it out on to take the fake out from an ambi (is that in UU?) then stall it out with wisp and rest. The evolite provides a great boost for it and gives it considerably more power.
Zapdos @ Rocky Helmet
Trait: Pressure
EVs: 252 Atk / 252 Spd
Naughty Nature
- Volt Switch
- Thunder Wave
- Roost
- Heat Wave
Another staller. it may not have the best def or spdef but with twave and the volt switch it makes it easier to set up with gallade or chand. Rocky helmet is to deal some extra damage against more bulky and weak/not very effective opponents.
Houndoom (M) @ Dark Gem
Trait: Early Bird
EVs: 132 HP / 244 Atk / 132 Spd
Naughty Nature
- Crunch
- Pursuit
- Fire Fang
- Hidden Power [Electric]
This is the best check for a victini I can think of. Other than my chand this team is pretty weak against fire and phys. This seemed the natural check for both types. The Dark gem is for k0ing victini with Purs when there switched back, the gem provides a better boost and more necessary in this case.
Gallade (M) @ Quick Claw
Trait: Steadfast
EVs: 4 HP / 252 Atk / 252 Spd
Naughty Nature
- Swords Dance
- Close Combat
- Shadow Sneak
- Ice Punch
My second sweeper, with a wide(r) move set (more than chands) it allows easier sweeping and sometimes makes a better choice than chand when sweeping. The Quick claw is so it can get the jump on opposing gallades and faster opponents give i a chance to 0hk0.
Last edited: