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Things that grind your gears!

Bakphoon™

Heated Fury
I really hate the fact that you cannot re-nickname a Pokemon once someone has traded it to you. Imagine getting a 6 IV Pokemon to then discover that you had some rude/rubbish nickname on it. It is really frustrating.
Yeah, agreed. Using the old name seems pretty weird to me.
 

thunder2910

Loves pizza
I also dislike the amount of weaknesses Rock and Grass have, 5 each on a mono-type i feel is a little too much, I know grass generally have good stats, and Rock amazing defence, but for the life of me I still can't work out why it is that Grass type is weak to Flying or Rock weak to Fighting...

Don't high winds destroy plantations and sometimes even uproot them?, thats how it works according to me

Oh and another thing which is annoying is when your opponent know that you're winning so they purposely wait for a minute every time -.- I versed a person once and they said that they would wait for a while till they made their move, this is on ShowDown
 

Blazekickblaziken

Snarktastic Ditz
Ok, it really bugs me how fairy types don't resist fairy type moves.

Back before the physical/special split all special types resisted themselves.

Granted fairy types came after the split, but still, their attacking moves are mostly special based, and thematically they seem more special than physical, so why aren't they resistant to fairy type moves? It's just irksome. X.x
 

TheJLeeTeam

JLeeTeam
Something that grinds my gears is the IV system in Pokémon games. It's great because it makes a Pokémon have different stats but for competitive battling, it is very difficult to find a Pokémon with the correct IV's you need. Unless you have a Ditto from the Friend Safari it's very difficult. And there is no way to find out the exact amount of IV's a Pokémon has. I don't do competitive battling anymore and I just play casually.
 
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Morty05

Ghost-type trainer
Ok, it really bugs me how fairy types don't resist fairy type moves.

Back before the physical/special split all special types resisted themselves.

Granted fairy types came after the split, but still, their attacking moves are mostly special based, and thematically they seem more special than physical, so why aren't they resistant to fairy type moves? It's just irksome. X.x
OBJECTION!

Dragon was special in Gen 1~3 and yet it was WEAK against itself! Your argument has major contradiction!
 

mew661

Crush the Oppression
that moment where you and your opponent both have one pokemon, one more hit will take him

he gets a critical hit and bam your done all your pokemon are fainted and you have go all the way back to rebattle them
I happen more time then I like to admit and I don't think I explain these very well so short version losing to critical hits
 

Blazekickblaziken

Snarktastic Ditz
OBJECTION!

Dragon was special in Gen 1~3 and yet it was WEAK against itself! Your argument has major contradiction!

I have done some further reasearch, and it seems you are right. I, for some unfathomable reason, thought that Dragon type moves were physical not special. I have no idea why I thought that.

It still bugs me though. I see no reason why fairy types can't resist fairy type moves.
 

pokepal148

Active Member
Something that grinds my gears is the IV system in Pokémon games. It's great because it makes a Pokémon have different stats but for competitive battling, it is very difficult to find a Pokémon with the correct IV's you need. Unless you have a Ditto from the Friend Safari it's very difficult. And there is no way to find out the exact amount of IV's a Pokémon has. I don't do competitive battling anymore and I just play casually.
this, also, all event and shiny Pokemon should have perfect I.V's,
 

Disaster_Lord

Sad Bayleef is Sad.
this, also, all event and shiny Pokemon should have perfect I.V's,

The event ones yes... I spent a week soft reseting my keldeo for 4 ivs and HP ghost.

Shinny ones hell no...Im tired of seeing hacked 6iv mons everywhere, If you took your time masudaing for 6iv then fine you earned it...But i just don like the idea of giving flawless stats to a mon just because it has a different color. I prefer most pokemon with their normal sprites as well.
 

Mr.FusRoDah

Well-Known Member
How the process on how TMs work still isn't explained. Yes, we know they're discs, and yes they make Pokémon learn moves. But how? Nanobots that tweak with genetic structure? A retrovirus which is injected into the Pokémon via a specialized device in said Pokeball that augments compatible hosts with a few genes from another Pokémon which make it possible to learn the new attack? A downloadable program that infuses the knowledge of how to use said move into a Pokémon which has the potential to learn the move and yet doesn't know it yet? All we know is in FR/LG we see the disc is placed on the Pokémon, but that could just be on the outside of a Pokeball.
 

Shandon

Member
I always thought the TMs were just instructions on how to train that move. I mean, there has to be a reason it's Pokemon Trainer, and not Tamer.
 

Bakphoon™

Heated Fury
What really grinds my gears is when you give a Pokémon to raise in the Day Care, they remove some important moves I wanted and add some stupid moves in the place of them.
 

bidoofdude

Legendary Trainer
What really grinds my gears is when you give a Pokémon to raise in the Day Care, they remove some important moves I wanted and add some stupid moves in the place of them.

This. I've pretty much sworn off the daycare for levelling up my Pokémon, unless there's a really plentiful supply of heart scales. They should have an option to not learn any new moves (that would replace old ones).
 

SlowPokeBroKing

Future Gym Leader
How the process on how TMs work still isn't explained. Yes, we know they're discs, and yes they make Pokémon learn moves. But how? Nanobots that tweak with genetic structure? A retrovirus which is injected into the Pokémon via a specialized device in said Pokeball that augments compatible hosts with a few genes from another Pokémon which make it possible to learn the new attack? A downloadable program that infuses the knowledge of how to use said move into a Pokémon which has the potential to learn the move and yet doesn't know it yet? All we know is in FR/LG we see the disc is placed on the Pokémon, but that could just be on the outside of a Pokeball.

I'm not sure if I'm 100% correct on this because, as you said, it's not confirmed. But between all of your crazy theories, did you not think for a second that it might just be a DVD showing the Pokémon the technique?
 

Bakphoon™

Heated Fury
This. I've pretty much sworn off the daycare for levelling up my Pokémon, unless there's a really plentiful supply of heart scales. They should have an option to not learn any new moves (that would replace old ones).

Yes exactly. We need an unlimited supply of Heart Scales if they remove our moves. Just grinds my gears...
 

Weavy

I come and go suddenly
Seeing Greninja everywhere.

I'm so sick of it that whenever I see one on the foe's team, I just leave.

(Talonflame and Rotom-W are also offenders, but Greninja bothers me more...)
 
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