Ignition
World's biggest Incineroar stan
Literally what I was thinking as I typed that comment.They managed to make something more annoying and irritating than IoA Sharpedo.
That's.... Some commitment.
Literally what I was thinking as I typed that comment.They managed to make something more annoying and irritating than IoA Sharpedo.
That's.... Some commitment.
At least you can see Sharpedo incoming.They managed to make something more annoying and irritating than IoA Sharpedo.
That's.... Some commitment.
Not sure if that's any better.At least you can see Sharpedo incoming.
You at least get like a 50% chance of avoiding it, but I can't tell you how many times Valuza decides to backstab me without me knowing it was in the ****ing river or pond or whatever.Not sure if that's any better.
Didn't even know that, i rarely fished in the water. Now that i think about it there several water pokemon that i never finished (I sold my game to a fellow worker at the super market i worked at a few months ago. He also plays pokemon games sometimes)Yea, Quilfish in IoA are annoying too. Trying to get them off of my characters back, is a pain.
Psychic types were so overpowered because there were no Dark types in Gen 1, the only Ghost type moves in Gen 1 were Lick, Confuse Ray and Night Shade and the only Ghost/Poison types in Gen 1 were Gastly, Haunter and Gengar. The physical/special split wouldn’t happen until Generation 3.The fact that Gen 1 movesets were so terrible. I've been playing the virtual console Blue version all week and I had a whole team planned out in advance only to realise while playing the game that alot of my Pokemon were going to end up with bad movesets. Seriously why can't Dragonite learn Fly by TM in Gen 1 or any Flying moves at all? And why are Psychic types so overpowered?
^This. They wanted to offset Gigaton, but they were too successful. She needed a hold item to pump up that attack, ala Marowak.Tinkaton's attack stat is too low
Good riddance for that attack IMO. You can't break out of it easily and nothing can remove the effect except two abilities.One of thing that bothers me about S/V is the lack of a TM for Attract.
The move is better during earlier meta-games in a Pokemon game's life-cycle and only five Pokemon lines in S/V get it.
I managed to get to Master Ball Rank in early Sword/Shield with an Attract team that was one of the best I ever used.
Plus, I love to use the move as a charmer sort of character.
I hate the Confusion status for pretty much the same reason as The Attract issue. Every time I get Confused, my Pokémon ends up hitting itself until it is close to being knocked out when it snaps out of it and then gets KO that same turn or it KO’s itself. But if I Confuse my opponent, the Confusion damage won’t happen to them more than twice and they can hit me all the time. Same with thing Paralysis. This is why I hate Supersonic, Confuse Ray, and Thunder Wave. I’m even more annoyed by the Zubat that know BOTH Confuse Ray and Supersonic in the wild.Good riddance for that attack IMO. You can't break out of it easily and nothing can remove the effect except two abilities.
Whitney's Miltank is one of the most infamous early trainers that started the trend of troll combos with Attract and Milk Drink to prolong fights and surviving on 5 or 1 HP remaining.
Nothing is worse than "losing a turn" during offline battles because of a enemy like move or double team or fake-out, detect and protect.
Confuse Ray... oh yes, Confusion The AI loves to spam those moves in pokemon games as well. Along with rampant use of Hypnosis and Toxic/Poisoned Status in the Let's Go games. Also the Kanto rivals love to spam Roost too..stalling the fightsI hate the Confusion status for pretty much the same reason as The Attract issue. Every time I get Confused, my Pokémon ends up hitting itself until it is close to being knocked out when it snaps out of it and then gets KO that same turn or it KO’s itself. But if I Confuse my opponent, the Confusion damage won’t happen to them more than twice and they can hit me all the time. Same with thing Paralysis. This is why I hate Supersonic, Confuse Ray, and Thunder Wave. I’m even more annoyed by the Zubat that know BOTH Confuse Ray and Supersonic in the wild.
Remember that i mentioned this? Let's go Pikachu/Eevee actually gives you a perfect freedom with their version of repels where everything goes away since grass and water don't trigger encounters on their own. Why didn't they make this powerful repel available again in Gen 8 and 9?Didn't even know that, i rarely fished in the water. Now that i think about it there several water pokemon that i never finished (I sold my game to a fellow worker at the super market i worked at a few months ago. He also plays pokemon games sometimes)
Still the new mechanic is absurd that in Gen 9 you can get ambushed by very tiny pokemon in Gen 9 even ones you can hardly spot in time while riding. It's just the same thing as the charging pokemons in Sword/Shield.
There should be a new variant of repel that blocks encounters that you can see running at you or a pokemon ability that repels all types of wild attacks if it is your leading pokemon.
That reminds me about how much a Switch port of pokemon Colisseum and XD Gale of Darkness as a collection pack.Pokémon Battle Revolution could have easily been a sequel to Pokemon Colosseum and Pokemon XD: Gale of Darkness with a completely new storyline, new set of characters and a different set of Shadow Pokemon.