Thank Arceus.It's not. Or else it'd be nearly impossible to do it
Which reminds me this nice/great throws in a row are the worst missions.
Yea those are bad. I end up breaking the stupid chain.
Thank Arceus.It's not. Or else it'd be nearly impossible to do it
Which reminds me this nice/great throws in a row are the worst missions.
Exactly. It makes no sense to have it be so limited. Maybe have some caves to explore. Heck, Diamond, Pearl and Platinum got it right, by letting people search for treasure. And no, having an NPC doing it doesn't count. It's not nearly as fun and people get no sense of accomplishment from it.It's funny because TPC is pushing the competitive scene so hard, yet when you look at the ranked battle statistics, you'll find it struggles to get past 500k players, for games have sold almost 18 million. If you ask me, it's a bit of proof the competitive players are the minority compared to the casuals. It's why I always say they should make an effort to please both crowds, but it's obvious that they don't these days, which is a bit saddening.
I'm not saying don't do competitive stuff, because QOL in any areas is always good and they're making little steps; breeding good Pokemon can be very rewarding for some. But give the casuals something to do too, a battle facility or two just doesn't cut it as post game material.
They've always been the minority. I remember a Nintendolife Poll asking Pokemon fans how much they wanted to see the turn-based battle system changed drastically to something more real-time. Guess how many Pokemon fans wanted a real-time battle system over turn-based? The majority of them, I assume them being casuals, said yes. They wanted something new and fresh. That's when it hit me that Pokemon can never revolutionize again unless it changes it's core system, the battle system, drastically in the same way that Breath of the Wild traded in dungeon exploration for open world.It's funny because TPC is pushing the competitive scene so hard, yet when you look at the ranked battle statistics, you'll find it struggles to get past 500k players, for games have sold almost 18 million. If you ask me, it's a bit of proof the competitive players are the minority compared to the casuals. It's why I always say they should make an effort to please both crowds, but it's obvious that they don't these days, which is a bit saddening.
I'm not saying don't do competitive stuff, because QOL in any areas is always good and they're making little steps; breeding good Pokemon can be very rewarding for some. But give the casuals something to do too, a battle facility or two just doesn't cut it as post game material.
Is it ironic that I already completed the three excellent curveball throws for Jirachi?I hate the stupid excellent curveball mission in Pokemon Go for Mew and Celebi. It's hard enough throwing a regular excellent throw.
Been stuck on this stupid thing forever.
Downright lucky. Since those throws are harder to make now.Is it ironic that I already completed the three excellent curveball throws for Jirachi?
Don't you guys miss the days when Pokemon fans stumbled upon a secret in the Pokemon games, like the Regi Brothers or the Giratina Cave, and would create a ton of threads around those secrets? I miss those days. Sword & Shield can't drum up that same conversation because it's so focused on trying to improve competitive play over exploration. It's not just the main series Pokemon games but spin-offs too. I remember people drumming up conversations over the surprises that Pokemon Colosseum or Mystery Dungeon could offer. Feels like those days are over too now. Or maybe this is a sign that a new main series Pokemon game is on the horizon? How Pokemon fans feel like they've experienced everything a generation has to offer because it's late in that game's cycle? Just a hunch.
Either way, this is probably part of the reason why I find Serebii forums to be so boring these days, no offense. Not much catches my interest these days because the games just aren't drumming up conversation like they used to outside of controversy anyways. Doesn't take a genius to tell that others feel the same way when looking at how slow the Gen 8 threads have been in the months. Sometimes I feel like I've been seeing the same topics repeating over and over again, sometimes just the same topic but slightly altered. Especially in the anime section where they just talk non-stop about Ash's future, versus battles, and Pokegirls. It feels like it's the same recycled conversations over and over again. Kind of surprising if you think about it actually. That many people getting frantic over a children's anime. It's probably just a Pokemon fatigue or something as to why I find the forums boring as of recent. I don't know. What about you guys? Fatigue or is the Pokemon series just not capturing your attention like it used to? Well whatever it is, that's alright. Stuff like this comes and goes, the series will pull you back in eventually and if it doesn't, there's always other stuff to enjoy.
Well said. It's been so focused on competitive aspects, that it leaves other parts of the games in the dust, like what you mentioned.
I also miss the mystery and exploration of those games. The whole they're trying to make games that go with gamers short attention spans (the whole mobile gaming market) - para-phrasing here, feels like such an excuse to me. It feels in a way, like some kind of burn out on their end.
Going from some of the lack luster ness in Sword and Shield and the lack of worthwhile rewards in competitive. There's just no real draw for casual battles to jump in, imo.
I don't. I vaguely remember how the Diamond, Pearl, and Platinum game section used to be when I first joined here: seeing the same question about the Azure Flute or Giratina's whereabouts or any other similar query asked dozens of times every couple of pages was more frustrating than interesting. I do sort of miss the sense of wonderment whenever new games were announced, however. It isn't the same these days because we get spoon-fed a lot of information via Pokemon Directs, but back in the Gen IV days we had to rely on CoroCoro and demo footage from the games, which I preferred.
I used to use Legendary Pokemon while battling against others, but I don't do so in competitive. It feels unbalanced to do so.
That said, people really don't like it when others use the slow poison method while battling . Had someone rage quit by the looks of it during a battle.
I'm not a fan of people continously recovering, using minimize and other similar moves. Find that to be more annoying. Same with using sleep moves. Saw that issue against NPC's in Let's Go. Their moves seemed to be far more accurate at times than what my own Pokemon were using.
Maybe, but there are some deeper games out there like what you mentioned, so it's sad to see companies following the shallow game play route .
Sure, but having bad rewards, imo, isn't going to help with driving people to said competition. We went from reward Pokemon at times to 50 battle points per battle. It's not worth the work and the effort for some people, given how long it can take to breed a good team.
Good points.
I have persistently gotten problems with a weak connection while battling other trainers and this always costs me the win. This makes me rage, how do I fix it?
Speaking of exclusive clothes, I am super annoyed that my local Walmart didn’t even participate with the track suit through Pokémon Pass promotion that was only available at Walmart. Not only did I waste gas going to the store, I also took up so much unnecessary space on my iPad only to be told, “We’re not taking part of the promotion,” when I asked where the QR Code was located because the directions in the stupid app said to look for a special display which wasn’t even in the store! I seriously hate Pokémon Pass and it is literally a worthless excuse of an app that takes up too much space and the only event it ever had was the Shiny Box Art Legendary event! And on a related note, I hate how the US has only had one actual Star Dynamax Crystal event being the pair of codes that you got if you bought the special Sword and Shield box that had both games. The Copperajah was cancelled at the last minute without any warning which really made me upset because again I deleted the Netflix and Disney+ apps from my iPad just so I could use a Pass to do the event only to waste gas and time for literally nothing again!Even exclusive clothing can get people to compete in them. There are some people I know who just play the one battle each time a new Ball Guy shirt becomes available, though frankly, they'll have to do better than that. Ninjala has a HUGE amount of really nice themed clothing, from traditional Japanese clothing to street wear to sportswear. I don't think it's beyond Game Freak's capacity to do that, but from what I can see regarding clothing options in Kalos and in Alola, they're too concerned with keeping to the region's theme (fashion for Kalos, tropical wear for Alola, cold weather wear for Galar) to branch out further.
I think Game Freak should make it easier to make competitively viable teams, or to make your team competitively viable. I feel like they're working towards this, with stuff like the bottle caps and nature vitamins in Sword/Shield, but the whole EV/IV system being completely dictated by chance just makes it not worth the effort for me. I should mention that I've never tried to breed a competitive team due to feeling discouraged by this, so I could be incorrect in saying that Game Freak's making it easier.Sure, but having bad rewards, imo, isn't going to help with driving people to said competition. We went from reward Pokemon at times to 50 battle points per battle. It's not worth the work and the effort for some people, given how long it can take to breed a good team.
but the whole EV/IV system being completely dictated by chance just makes it not worth the effort for me