I agree with hating escort missions in video games. I also hate quick time events. Then I hate enemies that cannot be fully defeated until the final encounter with them (looking at you Kai Leng).
Really? I think that you being able to create your own story is a good thing. It's give you the freedom of making your own objectives, with increases absurdly the replay value.Personally I hate games that have so little story content it requires the player to create their own story. Some notorious examples of this that I've experienced is Stellaris, Spore, and The Sims.
Reminds me of a certain Pikmin 2 enemy that threatens you when you go into its lair after some time, but then it's not an actually hard boss battle once you are actually able to fight it. Man, the suspence of that area.Then I hate enemies that cannot be fully defeated until the final encounter with them (looking at you Kai Leng).
Can relate to infrequent check points. Ran into that with Lufia The Ruins of Lore. Sure, it had quick save, but it didn't help in an area of the game where it would permanently freeze, no matter what you did to try to avoid it and the only regular save area is back in town.*Unskippable tutorials (especially with side content)
*Infrequent check points. Hate having to complete a large portion of gameplay after a loss.
*Collectables that have virtually no use
*Having to replay a level multiple times to get a perfect ending
*Difficulty spikes that come abruptly
That's another thing that I hate. It's become a trend in so many games these days, especially mobile ones. These days I tend to avoid games with micro-transactions whenever possible. Not because I'm stingy, but because I'm against the concept on principle.Ignition said:*Microtransactions
I think I remember that! That zone was a pain sometimes. Love the music from it though.I really hate the second act of Chemical Plant Zone in Sonic the Hedgehog 2. It’s that one horrible platform that flips down that I hate the most. Time your jump incorrectly and you fall into the purple water and it takes forever just to climb back up to the top and most of the time you end up drowning just as you are reaching the surface. I’ve actually died just as I was making a jump that normally would replenish air and the top of Sonic’s Head was out of the water and yet I still drowned because of the horrible mechanics. If you do the level in the DS Collection as Knuckles or in Sonic Mania, it’s not so bad. But Sonic 2 as Sonic or Tails ruins the level. I only got to the third Zone three times as Sonic and that was only because of the DS Collection. Shane as the Zone’s theme is one of my favorite Sonic tracks.
Micro transactions I don’t mind if it’s Pokémon Cafe. I just buy the Daily Acorns Pack once a month and any special packs on sale if the contents are useful or have a Pokémon to use in the game.
I dislike them too. Especially Playstation ones. Heard of installs as big as 70gb. And for anyone with limited bandwidth, they'd be up a creek.Day one patches that exceed 5 GBs. Though I've turned into a digital gamer so that really isn't an issue for me anymore as my Xbox games get fully installed a week before release lol
Also choices that don't matter cause they already made one canon instead of waiting on fan response. Aka how male Eivor is amazing and well loved but not canon....
Same but I would also add: water levels in platformers.... I hate those.The things that I despise in games are:
- escort missions
- unskippable cutscene
- mandatory tutorial modes
- bad camera
- bad controls
- developers thinking that the idea of "challenge" is to fill the screen with endless enemies
- timed missions
- scripted events
- devs forcing their ideology in their games
Well the water levels in the Shantae series are pretty fun with the transformations. Half Genie Hero only has a slow decent in the water as the Crab but you can speed up the fall by pressing down on the directional pad or left joystick and it walks underwater at a pretty decent speed and the Mermaid Which can actually recruit starfish that would normally attack you and make them you Allies by automatically attacking any other enemy in your path if you find the right item.Same but I would also add: water levels in platformers.... I hate those.