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third times a charm

groovitational skiing9867

trapeze teddiursa!
this is my newest ou team. i fairly certain there are a few problems so yea. i will take suggestions for new pokes as well. changes in bold

gengar.png

gengar@ focus sash
hasty 252 sp.att, 252 speed, 6hp
- thunderbolt
- counter/focus blast
- shadow ball
- destiny bond

This is a standard lead gengar. hopefully i can take out most leads. if it is a scarf switcher i will switch to mence if i can predict it

forretress.png

forretress@leftovers
impish 252hp, 60att, 196def
- earthquake
- light screen
- stealth rock
- rapid spin

i think ive found a way to make this work this guy is a real team player. if a magnezone comes in hopefullt i can predict it an eq on the switch. light screen is necessary for my team so it is also important he stays alive. the evs can be changed they are not for anything specific in fact im willing to take of all the atk as long as i can still OHKO magnezone


swampert.png

swampert@ leftovers
lonely 240 hp, 16 att, 252 sp.def
- waterfall
- earthquake
- rest
- sleep talk

unfortunately the nature for this cannot change. but with (and quite often without) light screen this guy can be a good special sleep talker.

metagross.png

metagross@ choice band
adamant 252 att, 244hp, 12spd
- bullet punch
- thunder punch
- earthquake
- pursuit

bullet punch is for revenge killing. 12 spd to outrun skarmory. t punch for skarmory. im not sure about the last slot. pursuit for psychics. but explosion is so strong. meteor mash for good stab. im not sure which one to use. im also rethinking choice band because wrong prediction can let skarm or magnezone come in

salamence.png

salamence@ choice scarf
naughty 232 att, 100 sp.att, 176 speed
- draco meteor/crunch
- outrage
- fire blast
- earthquake

i dont want salamence to be so physical but i do not want hydro pump because of the lower accuracy. he is a revenge killer. i might make him rash because i am giving him dracco meteor. i probably should i dunno. i also have him because his typing and metagrosses compliment each other

zapdos.png

zapdos@leftovers
calm 252hp, 166def, 56sp.def,36 speed
- roost
- thunderbolt
- heat wave
- roar

bold 252 hp, 72 def, 148sp.d, 36 speed old evs

my new new evs aren't really different at all except for that i managed to hit a jump not giving me 1 extra stat point
this guy is my bulky special attacker. i slightly tweaked the evs a bit to make him a mixape counter. with screen up a nasty plotted hp ice or flamethrower make a 3hko and my STAB t bolt is a 2hko

this is a list of the top OU threats and what pokemon i hope to counter them.

- Scizor-----------zapdos
- Heatran---------swampert
- Salamence------salamence?
- Tyranitar--------swampert
- Gyarados--------zapdos
- Zapdos----------swampert
- Blissey----------swampert
- Infernape--------zapdos
- Lucario----------salamence
- Gengar----------metagross

if you are wondering how i came up with these you can ask.

credits to arkeis no spamming or flaming please.

please rate my team and have fun
 
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for salamence, definatly use outrage as it has immense power with STAB, a +att nature and base 135att.

it seems like a waste of an opportunity to not use it.

also with zapdos, i recomend using hidden power grass over roar as otherwise he is completey walled by swampert and lanturn.
 

groovitational skiing9867

trapeze teddiursa!
for salamence, definatly use outrage as it has immense power with STAB, a +att nature and base 135att.

it seems like a waste of an opportunity to not use it.

also with zapdos, i recomend using hidden power grass over roar as otherwise he is completey walled by swampert and lanturn.

i dont have much of a swampert problem i think. also i can roar him away

and i want salamence to be more physical
 

Kill.Mate.Repeat.

Feel My Aura
Rate time! Changes/Stuff in BOLD!

this is my newest ou team. i fairly certain there are a few problems so yea. i will take suggestions for new pokes as well.

gengar.png

gengar@ focus sash
hasty 252 sp.att, 252 speed, 6hp
- hypnosis
- counter
- shadow ball
- destiny bond

This is a standard lead gengar. hopefully i can take out most leads.

The thing is that it wont. Scarf switching is a big problem for you here, as it kinda screws this whole set. You cant trust hypnosis much anymore, as platinum's drops make it 60%. Nothing really wrong here if you like to take chances.

forretress.png

forretress@ shed shell
relaxed 252 hp, 196 def, 60 att
- light screen
- stealth rock
- rapid spin
- gyro ball

this is my spinner because i have two sr weaknesses. screening is for sp. def. the evs for this are quite random. i think i need some att but im not sure.

Good, but normally i would run Explosion over light screen. You donnt need much more attack than what you have there.

swampert.png

swampert@ leftovers
lonely 240 hp, 16 att, 252 sp.def
- waterfall
- earthquake
- rest
- sleep talk

unfortunately the nature for this cannot change. but with (and quite often without) light screen this guy can be a good special sleep talker.

Ugh, more swamperts. Alot of people are using it and i ask "why?" He can be good sometimes but really lacks a reliable recovery move. Sure you can use rest, but theres a 33% chance your gonna use rest again while asleep, and your oppenent can set up for a sweep.

metagross.png

metagross@ choice band
adamant 252 att, 12 def, 236hp, 8 speed
- bullet punch
- thunder punch
- earthquake
- pursuit

bullet punch is for revenge killing. i gave him 8 speed for magnezones who try to out speed me. t punch for skarmory. im not sure about the last slot. pursuit for psychics. but explosion is so strong. meteor mash for good stab. im not sure which one to use.

Good, go with pursuit. Perfect on weak psychics you know are gonna switch. You should keep this guy around for a while, so explosion was eliminated totally and Meteor Mash is out because pursuit just gives you more coverage.

salamence.png

salamence@ choice scarf
Rash 232 att, 100 sp.att, 176 speed
- draco meteor
- aqua tail
- fire blast
- earthquake

i dont want salamence to be so physical but i do not want hydro pump because of the lower accuracy. he is a revenge killer. i might make him rash because i am giving him dracco meteor. i probably should i dunno. i also have him because his typing and metagrosses compliment each other.

Change it to Rash. Now. Good revenge killer and i like the EVs.

zapdos.png

zapdos@leftovers
bold 252 hp, 220 def, 36 speed
- roost
- thunderbolt
- heat wave
- Signal Beam / HP Ice

this guy is my bulky special attacker. i dont know much about this guy so he might need to change his evs a bit.

Good EVs for scizor killing. I would recommend taking off roar for signal beam if youcant get HP Ice.

this is a list of the top OU threats and what pokemon i hope to counter them.

- Scizor-----------zapdos ok.
- Heatran---------swampert ok.
- Salamence------forretress not usually, they run flamethrower like its nobody's business.
- Tyranitar--------forretress Good, not for boah though.
- Gyarados--------zapdos After DD, it cant do much
- Zapdos----------swampert ok, could be the odd HP Grass though.
- Blissey----------swampert ok.
- Infernape--------salamence Only use Mence if he kills one of your pokes.
- Lucario----------salamence Not salamence, zapados.
- Gengar----------metagross ok.

if you are wondering how i came up with these you can ask.

credits to arkeis. flaming please. hehe.

please rate my team and have fun
 

groovitational skiing9867

trapeze teddiursa!
thanks should i give salamence more sp.att evs? im not sure.

also the idea for forretress is i lock salamence into an outrage or choice move and bring him in. not sure if that works. i didnt know that hypnosis drops accuracy. do you have any ideas for a better lead?
 

Kill.Mate.Repeat.

Feel My Aura
thanks should i give salamence more sp.att evs? im not sure.

also the idea for forretress is i lock salamence into an outrage or choice move and bring him in. not sure if that works. i didnt know that hypnosis drops accuracy. do you have any ideas for a better lead?

Dont give him anymore SpA EVs, i think that is enough for this set.

I understand the thing about Salamence, he just needs to be cautious if switching in before he chooses attacks.

Hold on a bit, ill find you a good lead to go with this team if your playing on Shoddy. If not, just keep Gengar for now.
 

Rhys29

Encore
You have no idea what counters what (either kill.mate.repeat. or OP). Swampert counters Tyranitar. Gengar can counter Lucario, but really Swampert or Metagross are going to have to try that. You have no reliable MixApe counter (you can switch around effectively to kill it though). You do not want Explosion on Forretress, you want Earthquake and prediction so you can catch and OHKO Magnezone as it switches in to trap you and thus gives you the chance to have Leftovers as your item.

Salamence wants Outrage//Fire Blast//Earthquake//Draco Meteor - Crunch. Crunch seems dumb but with four options it means you can cover just about everything in the game and it removes Cresselia as a viable counter. However, Draco Meteor allows you to hit rediculously hard with Dragon attacks from both sides. Also my personal preference is to either run 172 Spe or 180 Spe; 172 to perfectly outrun Scarf Heatran and 180 to outrun 80 Hp DD Mence. Your Att can hit 216 to loosen up changes in the other EV's.

Magnezone is trying to outrun Scizor and any smart user of Magnezone hits 220 with Timid. You will only be outrunning a small number of Zones with your Metagross. If you actually care about this, which you shouldn't (since you're dead if you didn't use Earthquake), you can run 224 Spe for future reference which will outrun Scizor and Magnezone shooting to outrun him (they hit a jump point, so you need to adjust accordingly). If not, which is a better idea, you actually want 12 Spe Ev's so you outrun standard Skarmory. There is also no real point in putting Ev's into your already impressive Def, so just dump the remainders in Hp.

Having Hypnosis on Gengar is indeed kind of pointless, especially as a lead. Thunderbolt should go instead since it will deal with lead Gyarados. Counter is useful, and Destiny Bond means you can get 2 KO's out of this little bugger, so keep both. However, if you want a more definite answer for lead T-Tar, Focus Blast > Counter/Destiny Bond would help with that.

Note that you only need 216 Def Ev's on Zapdos if you are NOT running HP-Ice, as switching your hidden power to Ice drops Def by 1. The fact that it is a defensive Zapdos means that Light Screen is also an option.

As previously stated, you have no MixApe counter and are indeed weak to it. You have a way to revenge kill it, however none of your pokes can switch into it easily. I would say switch out Swampert, however it is the closest thing to a Tyranitar counter so it is defintely something you need to keep. However, there is one poke you can easily switch, and so I recommend you swap your Forretress for Starmie.

Starmie@Leftovers
Timid, Natural Cure
236 Hp, 200 Spe, 72 Sp.D
- Surf
- Thunderbolt
- Rapid Spin
- Reflect/Light Screen/Ice Beam

This will help you keep your defenses, give you better screen options, and counter MixApe. Notice I am making it Sp.D oriented, this is because you need your Swampert to be running Def. As your T-Tar counter and being a decent way to handle Mamoswine, you want it to be defensive. Running 236 Hp, 216 Def, 56 Sp.D with an Impish nature so it can handle heavier hits.
 

groovitational skiing9867

trapeze teddiursa!
ok thanks. i will switch starmie for forretress. although that means i get rid of the guy who resists it and replace it with a weakness. should i change someone else aswell?

although cant my mence switch in on mixapes fire grass or fighting move and outrun it? meaning i can keep ftress? i dunno im probably wrong
 
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Rhys29

Encore
It can, however the fact that smart players will be thinking ahead and nab you with Hidden Power [Ice] as you switch in Salamence. If they don't, they will get you next time. The reason Starmie counters so well is because it can Recover off the damage, outrun it, and OHKO with Surf. Btw, you can also run 216 Spe on Starmie if you want to sack some Sp.D so it can outrun Timid Gengar. Also note that while Forretress resists Dragon it cannot do sh*t to Salamence seeing as an 80 Hp Salamence makes Gyro Ball only base 60 in power. Even if it gets a DD off you have to hope that you can score a 3HKO with Gyro Ball as it can OHKO you with Fire Blast. Your Salamence can pretty much handle it by switching in on the DD (with the small bump in Ev's), an EQ, or Fire Blast and OHKO it with Draco Meteor/Outrage before it can attack you. Hidden Power [Ice] on Zapdos means you can also have it come in as a psuedo revenge killer, take a hit and OHKO it after you have lost a poke. The only true counter to Salamence is Cresselia if you want to swap out one of your pokes which I don't recommend frn.
 

groovitational skiing9867

trapeze teddiursa!
oh i see. so what your saying is that infernape can just switch out on mence and try again later. and your also saying theres nothing else that can counter it? thats lame cause i wanted to keep forretress lol. although is it possible to stall him to death?say i give forretress toxic spikes, stealth rock, rapid spin, eq? it does mean i dont have a screener but oh well. im not sure though
 

Rhys29

Encore
As I have stated earlier, Forretress will not counter Salamence. Ever. Salamence carries Fire Blast which is a OHKO. Metagross can still switch into Outrage (it is 3HKO'd by a +1 Outrage), and you can use Bullet Punch to wipe it out (it is an assured 2HKO with SR support or an 83% chance with two turns of LO recoil under its belt) if you want a better way of dealing with Salamence. Just watch out for Fire Blast.
 

groovitational skiing9867

trapeze teddiursa!
i wasnt talking about mence. i mean infernape. is it possible to take out nape on my team without starmie?
 

Rhys29

Encore
It is plausible since you have Gengar but it is not garaunteed. Not to mention it's meant of a late game sweep and Starmie simply does a better job at cleaning up messes than Forretress.
 

groovitational skiing9867

trapeze teddiursa!
ok if i got starmie though id need another steel type to resist it right?
 

groovitational skiing9867

trapeze teddiursa!
metagross doesn't resist ghost and dark
 

groovitational skiing9867

trapeze teddiursa!
ok i did some calculations and i found out that with a slight ev change of

bold
148spdef,252hp,36spd(whats this for btw?) and 72 def

my zap (with the help of a f tresses light screen) can take a mixapes np f thrower and hp ice for a 3hko

and t bolt is a 2hko on him so....

is there a flaw in that plan? ( im guessing there is)

on and by the way im not taking into account what stone edge can do because mixapes don't usually carry it.

does this stop zapdos from being a scizor counter?
 

Rhys29

Encore
No, it resists every move Scizor carries (except the occasional Pursuit), so it's still a counter. Not to mention it can Roost.
 

groovitational skiing9867

trapeze teddiursa!
so wait your saying it can work?
 
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