Satoshi & Touko
Peanuts aren't just a nut.
HOOOOOLLLLYYYYY SSSSHHHHHH?!?!?! Trainer customization is in this game after all! OMGOMGOMGOMG!!!
I extrapolate it based on how the co-op player disappears after initiating the conversation with leader, and both GYM battles are shown battling 1 on 1.
I freaking love Misty's outfit. It is literally and exactly like Misty's outfit from Pokemon Adventures. The only difference is she lacks the original coral-shaped hair and that her top is white, not black. I'm not making this up! As a Pokemon Adventures fan, this just has me all excited.Misty's new outfit looks so cute. Hope every gym leaders get new clothes. I see people freaking out about a friendly rival but at this point having a dick rival is a lot less common. We had two in 7 gens. (I mean we could get more but just saying)
This is the trailer they should have shown a few months ago.
If you seen my argument from before in that other thread where I say I don't think GameFreak is a genius for making Pokemon Let's Go "casual", because the lack of battling wild Pokemon, the extreme easiness of challenging gym leaders based on type conditions and other simplifications, and the replacement of the core series system in favor of Pokemon Go's CP basically makes Pokemon Let's Go too easy and possibly boring to play taking away the casual appealness of taking advantage of the easy-to-understand mechanics in fair challenges that many first-time fans loved about the core series, making Let's Go possibly anti-casual. Yes, there is such a thing as dumbing down mechanics to the point it becomes anti-casual. If you want to sell a pitch to casuals, you got think to yourself, not what's easy. What is fun?
I extrapolate it based on how the co-op player disappears after initiating the conversation with leader, and both GYM battles are shown battling 1 on 1.
If you seen my argument from before in that other thread where I say I don't think GameFreak is a genius for making Pokemon Let's Go "casual", because the lack of battling wild Pokemon, the extreme easiness of challenging gym leaders based on type conditions and other simplifications, and the replacement of the core series system in favor of Pokemon Go's CP basically makes Pokemon Let's Go too easy and possibly boring to play taking away the casual appealness of taking advantage of the easy-to-understand mechanics in fair challenges that many first-time fans loved about the core series, making Let's Go possibly anti-casual. Yes, there is such a thing as dumbing down mechanics to the point it becomes anti-casual. If you want to sell a pitch to casuals, you got think to yourself, not what's easy. What is fun?
Maybe less batteling and more catching pokémon?Hmm, Cycling Road is totally different... it has benches and more grass patches.
Just wanted to point out the T-shaped dock was in FRLG. It's not exactly new.
I would also like to point out that the map may not actually indicate where pokemon can be found in LGPE. The Safari Zone should be the biggest indicator.