Minedreigon
A monument to all your sins
Can we stop acting like catching in this game is even remotely as difficult or tedious as in previous installments as a way of trying to make that one Gym requirement sound more ridiculous than it actually is?
No. Subjectivity is a thing. I genuinely think it’s tedious to go around a route and lob pokéballs at things just to progress, grinding my story progress to a halt just because a certain gym wasn’t happy with my dex completion. A fault doesn’t not exist because you said so.
Because I have two badges and already enough captures to cover that Gym. I’m usually a person who catches literally just my team and HM slaves when needed, and yet I have fifty five already.
Good for you in that that’s how you are liking to play this game. It’s not for everyone though.
The game is designed to function around quick, easy captures thanks to the Go mechanic - that’s part of the contextual buy-in of playing this game in the first place, and it’s baked in more thoroughly than any other game in the past. I don’t love it being a requirement, but in this game, it’s so minor that I almost feel people who are that bothered by it aren’t getting the most out of the game anyway
For the billionth time, a lot of us feel like that takes away from the open ended nature of Pokémon. We shouldn’t have to play in a very particular way to enjoy ourselves, because that isn’t something the other main series games did.
With the advent of Quick Balls, capturing Pokémon has always been quick and easy, that isn’t new to this game. It doesn’t make capturing Pokémon in large numbers any less tedious.
- to not have plenty of captures by then means you’re either rushing through it or intentionally avoiding wild encounters to artificially inflate the difficulty because you weren’t going to be satisfied with the game’s difficulty in the first place and on some level already knew that. I can’t honestly explain it any other way.
Or you just don’t like to play that way. Simple as that. It’s not invalid just because it’s not how you’re playing.