I feel much the same way and I've been playing since Red/Blue. And all this talk about "Oh no the casuals are getting into MY pokemon game" makes me really want to detach myself from the fandom permanently because Y'all are toxic.
My parents, for instance, could not figure out ORAS. They kept getting stuck and needed my help. LGPE is the only 0nes that they seem interested in, easy enough to understand, and I might be able to play together with them without them getting stuck or confused all the time.
Pokemon is for little kids and people like my parents too, and I hate that people have been so negative about things that will help newcomers, especially the children that the game is ultimately catered to, get into the franchise.
So my response to all this hate is basically: "This one pokemon game out of all of the games that have come out isn't catered to you, get over your smug elitism."
I'm kinda confused on that criticism surrounding that as well. It's a great way to teach new players about the types. It's Game Freak finally establishing proper communication within the game instead of the reliance on internet sources like Bulbapedia.
However, you can't lie that it's a bit odd that you're required to bring in a Water/Grass Type when you already have a Pikachu/Eevee who is capable of using a Fighting Type Move. Kind of begs the question whether or not Pikachu will get even more moves that allow it to overcome it's disadvantages. Will it learn Dig on it's own for Lt. Surge? Aerial Ace for Erika? etc.
I think they should have left Pikachu/Eevee without Double Kick so the players can learn about immunities (Pikachu's electric attacks) and not very effective moves (Eevee's normal attacks). It's just a bit of Trial and Error so they can get an even better understanding of the Type Chart.
I'm also confused on why your Parents were confused about ORAS. Maybe it has to do with their age (no offense), or it could possibly be GameFreak's poor sense of direction in these games. I've recently replayed ORAS this morning and it's just riddled with cutscenes and unneccesary character interactions from the very beginning. Inconvenient interruptions to your game experience gets quite annoying and heavily limits your ability to explore and learn about the world around you.
I refuse to believe that things like Breeding, an optional component of the game you do not have to involve yourself with, or Abilities, Held Items, Berries, In-Game Devices (PokeNav, Pokegear); all components that were removed in this game, is what discourages people from playing these games.
Rather, it's Game Freak failing to realize the mistakes they keep making with these games themselves.
The NPCs in these games (ORAS) don't help either with their monotonous dialogue and inability to actually demonstrate what their talking about. The lady who gives you a Wailmer Pail should show you how to use it, not tell you. This way, newcomers will be more encouraged to participate in the activity of growing berries. However, just telling them that they can do this, whilst they have their finger on the A and B Buttons speeding through their dialogue seems to be a very poor approach.
Their lack of communication and options within their game, as well as their hard-to-follow direction within their stories/map is extremely discouraging. And lowering the level curve even more in this new game (LGPE) isn't going to fix this problem. They certainly need a Wake-Up Slap and should get their crap together with these games.
I still get the feeling these games (LGPE) are going to be poor examples of an entry-game for those being encouraged to play the 2019 games after. Their going to be more confused than they supposedly were with previous titles and their overwhelming amount of content removed in this game. Game Freak just needs to properly explain their in-game mechanics, however it needs to be optional for those who already know. Or they could have gyms do this instead, like what they did with the 1st Gym in BW, where they taught you the Type Coverage between Water, Grass, and Fire.
Game Freak needs to incorporate more aspects like these instead of trying to dump walls of information all at once to their players like previous titles have done. If this was the case, then there wouldn't be a need for games like this to cater to newcomers and could be mixed well with the 2019 games and their attempts to cater to both newcomers and veterans alike.