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Thunder Wave or Ice Punch?

K

Key-Ring

Guest
Gardy already has Calm Mind, Psychic and Thunderbolt, but i'm having a hard time deciding on T-Wave or I-Punch as a final move. I dont want W-o-W due to its low accuracy <.<
And this will be primarily for the Frontier. Any help would be appreciated.
 

WhiteWizard42

Master Breeder
the frontier's pretty focused on sweeping, i'd go for ice punch for the pseudo-boltbeam. with that set, you cover everything for effective damage except for shedinja and magneton.
 

SpaceFlare

insert custom title
Gardevoir @ Leftovers
Trait: Trace (watch out for Slakings)
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Thunderbolt
- Will-o-Wisp/Ice Punch
 
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