DraculKuroHemming
Top Coordinator
I am looking for any advice that could help aid this deck.
Pokemon
-Squirtle (Plasma Blast 14/101) x2
-Squirtle (Boundaries Crossed 29/149) x2
-Wartortle (Plasma Blast 15/101)
-Wartortle (Boundaries Crossed 30/149) x2
-Blastoise (Plasma Blast 16/101)
-Blastoise (Boundaries Crossed 31/149)
-Vanillite (Plasma Storm 35/135)
-Vanillite (Plasma Freeze 27/116) x2
-Vanillish (Plasma Storm 36/135)
-Vanillish (Plasma Freeze 28/116)
-Vanilluxe (Plasma Freeze 29/116)
-Buizel (Dragons Exalted 32/124) x2
-Floatzel (Dragons Exalted 33/124)
-Wailmer (Dragons Exalted 25/124) x2
-Wailord (Dragons Exalted 26/124)
-Keldeo EX (Boundaries Crossed 49/149)
-Kyurem (Plasma Freeze 31/116)
-Manaphy (Plasma Storm 34/135)
-Suicune (Plasma Blast 20/101) x2
-Meowth (Next Destinies 80/99) x2
-Persian (Next Destinies 81/99)
Trainers
-Switch
-Energy Retrieval x2
-Rare Candy
-Cilan x2
-Scoop Up Cyclone (Ace Spec)
-Superior Energy Retrieval
-Iris
-Great Ball
-Colress
-Cheren
Energy
-Water Energy x19
The general idea of this deck is to get Blastoise on the field (Preferably on the Bench), and use cards such as Energy Retrievals and Cilans to build up my hand on Water Energy so I can get Keldeo EX on the bench to overrun with strong attack power. Should Keldeo EX be unable to get to, Vanilluxe is in place as well to use ChillMAX to do potential high damage with more Water Energy in place. Floatzel is in the deck primarily as a filler, along with Persian, until I can get my hands on Kingdra (Will be taking out Buizel x2, Floatzel, Meowth x2 and Persian to add Horsea x3, Seadra x2, and Kingdra). Wailord is in place for high HP and capable to hit for high damage with more Water Energy. Suicune is in place to help protect against EX Pokemon. Manaphy is there to help search out any missing card I might need while adding lost Water Energy. Kyurem is there for strong power plus damage to the opponent's bench.
Pokemon
-Squirtle (Plasma Blast 14/101) x2
-Squirtle (Boundaries Crossed 29/149) x2
-Wartortle (Plasma Blast 15/101)
-Wartortle (Boundaries Crossed 30/149) x2
-Blastoise (Plasma Blast 16/101)
-Blastoise (Boundaries Crossed 31/149)
-Vanillite (Plasma Storm 35/135)
-Vanillite (Plasma Freeze 27/116) x2
-Vanillish (Plasma Storm 36/135)
-Vanillish (Plasma Freeze 28/116)
-Vanilluxe (Plasma Freeze 29/116)
-Buizel (Dragons Exalted 32/124) x2
-Floatzel (Dragons Exalted 33/124)
-Wailmer (Dragons Exalted 25/124) x2
-Wailord (Dragons Exalted 26/124)
-Keldeo EX (Boundaries Crossed 49/149)
-Kyurem (Plasma Freeze 31/116)
-Manaphy (Plasma Storm 34/135)
-Suicune (Plasma Blast 20/101) x2
-Meowth (Next Destinies 80/99) x2
-Persian (Next Destinies 81/99)
Trainers
-Switch
-Energy Retrieval x2
-Rare Candy
-Cilan x2
-Scoop Up Cyclone (Ace Spec)
-Superior Energy Retrieval
-Iris
-Great Ball
-Colress
-Cheren
Energy
-Water Energy x19
The general idea of this deck is to get Blastoise on the field (Preferably on the Bench), and use cards such as Energy Retrievals and Cilans to build up my hand on Water Energy so I can get Keldeo EX on the bench to overrun with strong attack power. Should Keldeo EX be unable to get to, Vanilluxe is in place as well to use ChillMAX to do potential high damage with more Water Energy in place. Floatzel is in the deck primarily as a filler, along with Persian, until I can get my hands on Kingdra (Will be taking out Buizel x2, Floatzel, Meowth x2 and Persian to add Horsea x3, Seadra x2, and Kingdra). Wailord is in place for high HP and capable to hit for high damage with more Water Energy. Suicune is in place to help protect against EX Pokemon. Manaphy is there to help search out any missing card I might need while adding lost Water Energy. Kyurem is there for strong power plus damage to the opponent's bench.