WhyBuffet
Pokémon Breeder
A while ago I was thinking back to the glory days of Ruby and Sapphire, when Abilities were just introduced. It was a fresh new concept at the time, and since then it's become a Pokémon staple. That being said, while most Abilities are great assets in battle, some of them are frustrating, annoying, and just plain useless. So this is my top 5 most useless Abilities list.
5. Hustle
This one is pretty low on the list because at least it bumps up your Attack. But it also has the VERY annoying drawback of making all your attacks hit with 80% accuracy. Most trainers will probably agree that training their Zweilous to level 64 was 10 times harder thanks to this Ability.
4. Defeatist
This is a new Ability that the Acheops line picked up. It's halves your attacking stats when your HP goes below half. Fortunately, Archeops is so frail that most Super Effective hits will OHKO him anyway, so this Ability might not even get a chance to activate.
3. Illuminate
We have the frustrating (Hustle), the annoying (Defeatist), and the flat out useless. Illuminate is the latter. Increases the chances of finding Pokémon in the wild? Great! In battle effect? Nothing? that's... yeah. It's pointless, and everyone knows it.
2. Slow Start
Have you ever seen anyone use a Regigigas in battle? No? That's probably because of Slow Start, which halves your Attack and Speed for five turns. I could understand it doing this if after the five turns your original Attack and Speed got a boost, but no. Just halves them for no adequately explored reason... Hmph.
1. Truant
You all knew this was coming. The Ability that will forever ensure that Slaking stays in NU. Every other turn, Slaking does nothing. It's a horrible stain on an otherwise devastatingly good Pokémon. Maybe that's why he has Truant though. Maybe Game Freak thought he was TOO good, so they had to cripple him somehow. Well, they sure as heck succeeded.
Well, that's my list of the top 5 most useless Abilities. Feel free to comment on them or even post your own.
5. Hustle
This one is pretty low on the list because at least it bumps up your Attack. But it also has the VERY annoying drawback of making all your attacks hit with 80% accuracy. Most trainers will probably agree that training their Zweilous to level 64 was 10 times harder thanks to this Ability.
4. Defeatist
This is a new Ability that the Acheops line picked up. It's halves your attacking stats when your HP goes below half. Fortunately, Archeops is so frail that most Super Effective hits will OHKO him anyway, so this Ability might not even get a chance to activate.
3. Illuminate
We have the frustrating (Hustle), the annoying (Defeatist), and the flat out useless. Illuminate is the latter. Increases the chances of finding Pokémon in the wild? Great! In battle effect? Nothing? that's... yeah. It's pointless, and everyone knows it.
2. Slow Start
Have you ever seen anyone use a Regigigas in battle? No? That's probably because of Slow Start, which halves your Attack and Speed for five turns. I could understand it doing this if after the five turns your original Attack and Speed got a boost, but no. Just halves them for no adequately explored reason... Hmph.
1. Truant
You all knew this was coming. The Ability that will forever ensure that Slaking stays in NU. Every other turn, Slaking does nothing. It's a horrible stain on an otherwise devastatingly good Pokémon. Maybe that's why he has Truant though. Maybe Game Freak thought he was TOO good, so they had to cripple him somehow. Well, they sure as heck succeeded.
Well, that's my list of the top 5 most useless Abilities. Feel free to comment on them or even post your own.