Pax Deorum
Tempus Vernum
not really
Furret (F) @ Choice Band
Trait: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Double-Edge
- Focus Punch
- Shadow Ball
- Trick
Furret is indeed cooler than you. Yes Trick is useful even if he loses power
Golem (M) @ Leftovers
Trait: Rock Head
EVs: 204 HP / 176 Atk / 130 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Focus Punch
- Rock Slide
- Substitute
wall, I might put Rock Blast over Focus Punch, even if I have two moves of the same type they will have different uses and there are no better options, maybe Explosion, but it's worthless
Hypno (M) @ Leftovers
Trait: Insomnia
EVs: 228 HP / 180 Def / 72 SAtk / 28 SDef
Calm Nature (+SDef, -Atk)
- Baton Pass
- Calm Mind
- Psychic
- Substitute
this thing is cool k? 300 Sp. Defence gives it 450 after one Calm Mind. Passes to Altaria and Nidoking.
Nidoking (M) @ Leftovers
Trait: Poison Point
EVs: 120 Atk / 136 Spd / 252 SAtk
Mild Nature (+SAtk, -Def)
- Earthquake
- Ice Beam
- Shadow Ball
- Thunderbolt
cool pokemon, outspeeds Adamant Base 70's
Altaria (F) @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 176 Spd / 196 SAtk
Modest Nature (+SAtk, -Atk)
- Dragon Claw
- Flamethrower
- Rest
- Sing
read Nidoking
Shedinja @ Choice Band
Trait: Wonder Guard
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Hidden Power [Fighting]
- Shadow Ball
- Silver Wind
Yes Baton Pass is useful, I switch this thing on a CB hit that can't hurt it, they switch and since Baton Pass is a move, I'm able to "switch" in a pokemon after I see what they brought in
Furret (F) @ Choice Band
Trait: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Double-Edge
- Focus Punch
- Shadow Ball
- Trick
Furret is indeed cooler than you. Yes Trick is useful even if he loses power
Golem (M) @ Leftovers
Trait: Rock Head
EVs: 204 HP / 176 Atk / 130 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Focus Punch
- Rock Slide
- Substitute
wall, I might put Rock Blast over Focus Punch, even if I have two moves of the same type they will have different uses and there are no better options, maybe Explosion, but it's worthless
Hypno (M) @ Leftovers
Trait: Insomnia
EVs: 228 HP / 180 Def / 72 SAtk / 28 SDef
Calm Nature (+SDef, -Atk)
- Baton Pass
- Calm Mind
- Psychic
- Substitute
this thing is cool k? 300 Sp. Defence gives it 450 after one Calm Mind. Passes to Altaria and Nidoking.
Nidoking (M) @ Leftovers
Trait: Poison Point
EVs: 120 Atk / 136 Spd / 252 SAtk
Mild Nature (+SAtk, -Def)
- Earthquake
- Ice Beam
- Shadow Ball
- Thunderbolt
cool pokemon, outspeeds Adamant Base 70's
Altaria (F) @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 176 Spd / 196 SAtk
Modest Nature (+SAtk, -Atk)
- Dragon Claw
- Flamethrower
- Rest
- Sing
read Nidoking
Shedinja @ Choice Band
Trait: Wonder Guard
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Hidden Power [Fighting]
- Shadow Ball
- Silver Wind
Yes Baton Pass is useful, I switch this thing on a CB hit that can't hurt it, they switch and since Baton Pass is a move, I'm able to "switch" in a pokemon after I see what they brought in