Plot
(U)topia is an MMORPG, enhanced by the new technological developments in virtual reality. Players are required to own a cellular device, as well as a headset that was sold specifically for (U)topia --- known as a (U)JOIN. With the creation of (U)topia by the <3KARAFT group, people of all ages were able to gather in a safe electronic space and discuss their interests. Using log in information and a virtualized avatar, people were allowed to remain behind a face while accessing the internet to discuss their interests; while still remaining in their homes physically. It was revolutionary, and the units needed to access (U)topia were cheap and easily accessible. The units themselves resembled plugged into your smartphone and had a built in chat function under your alias, as well as giving the players the ability to customize their avatars with the click of a button. To access (U)topia, the users simply typed their log in information into the console and attached the goggles that came with the device; rendering them unconscious and able to visit the vast land of (U)topia within virtual reality. There were the peaceful chatrooms, where players would simply be able to sit and discuss various things within the comfort of a virtual space. People from all over the world could meet, be face to face with each other. But then there was the real draw in for players, the true purpose of (U)topia. A vast world that players could explore with their avatar, taking on various classes in order to defeat the creatures wandering the world. It was a gritty roleplaying game, taking on a darker atmosphere. Many of the locales were shaded in sepia tones, with danger lurking around every corner. The NPCs were rather standoffish, and death was punished by kicking you out of the game world for a real time ban of twenty-four hours. It was revolutionary, and players became addicted extremely quickly. There were reports of people so invested that they would stay in the game world until their character died, waking up days later. <3KARAFT was an intelligent company, allowing players to eat and sleep in real time within the game, meaning that you could play for long amounts of time without ever feeling hungry. People began to lose sense of reality, confused as to what was real and what was fake. The game had blurred the line, and many people couldn’t see past it.
People in reality were so convinced they were in a game that they would roam the streets with weapons in hand, causing terror and chaos. The <3KARAFT company has issued a few apologies for the realism of their game, but it caused news stations to begin talking about the problems with addiction. However, the concerns of the public did not cause the playbase to decrease --- it actually caused a large influx of players to begin coming from all areas. New areas were created, as well as further options for character customization. The game became so popular that most of the population owned the headsets that were needed to access the game, and the <3KARAFT company kept expanding the world.
The revolutionary game kept growing stronger, only praise could be heard from the public --- much different from the initial reaction to the game. The line between reality and the game kpt growing thinner… many players swore that they were beginning to see the monsters from the game in their day to day lives; however, <3KARAFT explained that it was a normal side effect and not a cause for concern. As more reports of such phenomenons grew, you found yourself drawn to the game, becoming increasingly curious as to why people became so invested in it. You armed yourself with a guild, a group of your college friends, all of which had a keen interest in mystery and unexplained phenomena, and plunged yourselves headfirst into the game.
Little did you know, <3KARAFT’s true colours were only beginning to show… and the fun had yet to begin.
Information
You’re one of the aforementioned college students, a member of a club for investigating the bizarre who has finally grown curious enough of the game to buy a headset. This RPG will have sections in the game world, as well as in the real world --- as such it is important to balance your student/life duties with the game world itself. Make sure not to get too into it though… you wouldn’t want to start seeing those figments. This RPG as a whole will focus mostly on solving the mystery behind (U)topia and <3KARAFT, but it will also focus on character relationships and inner struggles. There will be elements of violence, as well as some suspense and thriller elements --- which is why the R rating is in place.
> (U)topia Info
With a customization system as deep as (U)topia, you can make your avatar whatever you wish… within a few small guidelines. Your avatar must be human, for the most part. Avatars are allowed various animal parts, within reason --- and they are even allowed to be of the opposite gender of yourself, it is a game after all. The game requires you to put in an alias or username, which is what you will appear as to your comrades in the game. Think of it like a codename, as it is what you will be referred to when in the game world.
The class system is also very diverse, allowing players to choose from an extremely large amount of unique classes. I will allow creativity and freedom within classes, just remember that (U)topia does have a grittier atmosphere.
The RPG itself has a leveling system, allowing you to gain new spells and skills dependant on your class. There are 4 tiers to every class, we will obviously be tier 1 to start --- meaning you are at the lowest level you can possibly be. At plot points in the RPG, our characters will advance a tier, allowing them to gain a few new skills or spells.
>> Character Info
Your character is a college student, meaning that they could be anywhere from 18-30. They can be studying any sort of major, the only thing that is tying our characters together is their shared interest in the unknown --- which is why they are a member of this club. This RPG will be taking place in a fictional location known as Lunarville, which is like any standard American city. (For all intensive purposes, compare it to New York in your head).
Sign Up
Name: (first name/last name)
Age: (18-30)
Gender:
Sexuality:
Major: (College major)
Alias/Codename: (for (U)topia)
Class: (You get your freedom)
Skills/Abilities: (based on your class, at Tier 1 your character will have 3 abilities as well as their weapon of choice.)
Weapon: (Fitting to your class, this weapon can have 1 special skill of it’s own at tier 1. An example could be a Necromancer who’s scythe can drain health from enemies)
Appearance: (outside of (U)topia as well as in game. You should probably look like a normal person for your regular character, but feel free to be creative with your ingame avatar)
Personality:
History: (how you joined the unknown club is important, this should end with you buying a headset for the game… none of us have entered it yet)
Other:
Accepted/Reserves
- Arabella Monet // Ante Meridiem // Ranger (Hydrangea)
- Leonardo "Leo" Silverstone // Lionheart // Paladin (Monster Guy)
- Lance Jönsson // SilverStar_20 // White Mage (VampirateMace)
- Azusa Morrison // Jade Rabbit // Summoner (TheSequelReturns)
- Valerie "Val" Arkwright // Firebloom // Pyromancer (Vern)
- Martin Mauss // MARTIN0WSKI // Adventurer (REAL DADS)
- Alex Wesker // Tsukiyomi // Arcane Trickster (Andydemon)
- Alexander Jones // Dead Beat // Necromancer (fango pango)
- Eugene William “Snot” Snodgrass // Bjorne Kjarr // Forester (Solsabre)
[*]Dragalge - Joshua Hudson // Mercenary (Pending)
[*]Sketchie - Druid (reserved) - OPEN
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