How exactly does Hippowdon beat Scizor? Scizor can just set up Swords on it, Roost off EQ, then destroy it with a boosted Bullet Punch/Bug Bite.
It tanks a u-turn well, bullet punch does crap to it, it can whirlwind out sd sets.
How exactly does Hippowdon beat Scizor? Scizor can just set up Swords on it, Roost off EQ, then destroy it with a boosted Bullet Punch/Bug Bite.
That's only if you're running a Hippowdon with Whirlwind, and even then, it doesn't actually beat Scizor. And if it's the last Pokemon, Scizor destroys Hippowdon, while being able to heal itself at its own leisure.
^So basically sandstall. (Whirlwind + Spikes + SR + Sand Stream)
Another underrated Pokemon is Machamp, with that 130 Attack, STAB DynamicPunch, No Guard and coverage moves such as Ice Punch and Stone Edge, as well as priority in the form of Bullet Punch and the ability to beat Alakazam and other psychic-types bar Slowbro and Reuniclus(provided they run Psyshock) with Payback. Machamp works great as an attacking lead.
Machamp is not outclassed by Conkeldurr. The latter has 4 moveslot syndrome. Conkeldurr wants Bulk Up, Drain Punch, Mach Punch, Ice Punch and Payback. If no Bulk Up, then Drain Punch doesn't hit hard enough unless Conkeldurr uses a Flame Orb, and I can't remember the last time I saw a status orb Conkeldurr set. So we'll consider a Bulk Up set. Conkeldurr absolutely needs priority, like Machamp(and by the way Machamp can finish off ghosts that have about 10-15% health left, something Conkeldurr could only dream of.). And now we have 1 slot left, and this is where 4MSS comes into play. If using Payback, Conkeldurr does jack **** to Landorus-T, Gliscor, Dragonite and stuff like that. If Ice Punch, it has no answer to Jellicent and bulkier Psychic-types. And let's not forget Conkeldurr has counters that laugh in its face no matter what set it runs, such as SubCM Jirachi, Slowbro, Reuniclus, SubDisable Gengar unless the player predicts correctly, and Skarmory.
Machamp, however, doesn't need a status orb, and DynamicPunch means Machamp has no true counters(Machamp can beat even Reuniclus and Slowbro if the player is lucky.) Machamp can afford to use both Ice Punch and Payback, unlike Conkeldurr.
Machamp and Conkeldurr serve two different purposes. Machamp is meant to be an attacking lead, Conkeldurr is not. Conkeldurr is a wallbreaker if using a status orb and a late-game sweeper if using Bulk Up. Machamp's role in OU is to cause as much damage as possible in the early-game before going down. Attacking Lead Machamp synergizes well with any late-game cleaner, especially mixed Salamence.
And lolDualChopMachamp. Machamp has Ice Punch and many dragons are 4x weak to Ice.
From my own experience in doubles, I find Shadow tag gothorita w/ eviolite to be a pain. Its hard for me to tell all of it, but my video tells it all. My team consists of every 100 based stat pokemon. and I nearly lost to it. Too bulky to kill! goshdarntoheck! With a perish song, you are trapped left to die
This is a video of mine using one in doubles.
OK, let's break this down piece by piece. Let me first say that machamp is, at best, slightly underrated. Nothing else in the higher tiers gets a 100% accurate damaging move that guarantees confusion and a stone edge that has 100% accuracy. Otherwise...yeah conk's better. (Also, please don't take this as a personal attack against you, I'm just writing an argument and debating like I've been taught. My intent is to spark friendly debate.)
When was the last time you saw an offensive Donphan?Even if it lacks necessary move, another team member fills in that void. Missing ice punch? Offensive donphan iirc ohkoes anything 4x weak to ice with ice shard.
I said bulkier Psychic-types. Does Zam have Reuniclus-like defenses? No. And Conkeldurr doesn't even need Payback if it wants to beat Alakazam and only Alakazam out of so many Psychics.Missing payback? Zam isn't a problem if you have a hard hitting scarfer.
This is what happens when I'm too lazy to do the calcs. And Conkeldurr can't really beat Gengar unless it predicts correctly.Next, you mean champ can finish off gengar...utility jellicent takes 5.45 - 6.69% from the standard attacking lead set of machamp.
Please explain how. Landorus-T can't wall Machamp because of Ice Punch, neither can Jellicent because of Payback and Lum Berry(248+ Atk Machamp Payback (100 BP) vs. 248 HP / 216+ Def Jellicent: 224-264 (55.58 - 65.5%) -- guaranteed 2HKO). Conkeldurr gets walled by either Lando-T or Jellicent, depending of the move it has.As for your argument that 4mss impedes it...are you saying machamp stands a better chance against any of those because it doesn't suffer from 4mss? If so, that's only slightly true because machamp still can't do much against them.
Sheer Force Conkeldurr = fail.Side by side, guts or sheer force is giving Conk more power, it's able to replenish health with drain punch, and it's getting way better coverage with mach punch than champ is with bullet punch.
Of course it isn't, go and read the definition of a counter. Psyshock doesn't OHKO neither Machamp nor Conkeldurr and both can destroy it with Payback or Ice Punch followed by priority.So alakazam isn't a counter?
Yet you've argued that champ outclasses conk because of 4mss and pretty much solely that even though you've talked about a single conkeldurr set. In my opinion, a wall breaker is more useful than something that just damages everything due to the fact that most people on the ladder use some form of crappy balance or occasional semistall. No lie, champ is better as a "5th gen lead" than conk; otherwise conk is better in more aspects than champ outclasses it.
No offense, but your team is crap. Using a bunch of high BST Pokemon doesn't mean that you're going to win, especially against someone who obviously had a strategy.
I'm comparing both sets because they are the standard ones, and Bulk Up Machamp is completely outclassed by Bulk Up Conkeldurr, so that's why it's only mentioned in "Other Options" on Machamp's OU analysis. And one more thing, Machamp has better special bulk than Conkeldurr.
I'm not trying to make Machamp god-like or say that Machamp is better than Conkeldurr, I'm just pointing out the advantages it has over the monster with a big nose.
I like Azumarill a bit. OU of course. I mean, it only runs like one set which is CB. It could run others of course, but it's that powerful late game potential that's got it going on for the aquabunny. ^^ Plus its gotta nice shiny form and respectable defenses.
Don't see it TOO too much tho nowadays.
Azumarill was good back when Excadrill was OU. Nowadays it can be useful on a rain team but it suffers from that base 50 speed.
Naah, I think Azumarill's pretty good nowadays to. Quite a few "big" threats such as Terrakion and Landorus are pretty susceptible to it.
50 Spe isn't all too bad since Aqua Jet makes up for it somewhat and its defenses help it get off anything else if it comes down to it. Usually you're using Azumarill for its selling point; powerful Aqua Jet.