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Underrated Pokemon

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UbersSuck20

#FreeGenesect
| 149 | Druddigon | 0.31466% | 4093 | 0.298% | 3521 | 0.319% |
| 152 | Glaceon | 0.30743% | 9675 | 0.705% | 7112 | 0.643% |

Excuse me while I go vomit that an absolutely pathetic Pokemon on the competitive scene gets double and a half the raw usage of a decent Pokemon that is severely underrated. Thank God for the weighted stats. No offense to you, Glaceon lovers.

Druddigon is actually good as a specially defensive Pokemon. He may be one of the ugliest Pokemon ever made and yes he may be somewhat outclassed, but he's the only Pokemon in the game that can set up both SR and paralyze his opponents without giving a **** if Espeon or Xatu are on the field, which gives him a small niche. (Mold Breaker > Rough Skin, guys.)

I like using Pokemon that get a surprisingly low usage.
 

MetalSonic

Orderan' Defendan'
Yeah but that's a pretty one-dimensional selling point. Huge Power Aqua Jets may hurt (even more so in the rain), but if the opponent resists, or absorbs water, then Azumarril's got problems. It may have some decent coverage moves but that 50 speed really holds it back when it's not using Aqua Jet.

Well if you're not usin Azumarill in rain then you're probably not usin it right. xD
Anyways, the only time you're using anything but Aqua Jet is when you're predicting a switch due to an extremely predictable Aqua Jet (which is compounded by the fact that virtually any and all Azu sets in OU are CB) or against a slower Poke.
And usually a good chunk of those things resistant/immune thingys can be dispatched easily by other rain threats with Electric type/Grass type attacks.


Suppose I should've worded that last part a bit better;
"Selling point; Potent revenge killing / late game prowess."
 

Ðew™

Definition of insanity
Well if you're not usin Azumarill in rain then you're probably not usin it right. xD
Anyways, the only time you're using anything but Aqua Jet is when you're predicting a switch due to an extremely predictable Aqua Jet (which is compounded by the fact that virtually any and all Azu sets in OU are CB) or against a slower Poke.
And usually a good chunk of those things resistant/immune thingys can be dispatched easily by other rain threats with Electric type/Grass type attacks.


Suppose I should've worded that last part a bit better;
"Selling point; Potent revenge killing / late game prowess."

In my opinion, azu's in the same boat with feraligatr, another slightly underrated poke. Both have got the power but have to rely on priority and rain to really do some damage. Gatr, though, can at least boost up with sd or dd to help it out. Still, both still have problems with ferrothorn and wall breaking isn't really their prowess. And if you're like me and hoping sheer force is gonna maybe boost its usage in OU...nope, only looking like it'll be BL2 or a low UU at best.
 

UbersSuck20

#FreeGenesect
Sheer Force Feraligatr will probably become UU. There are many top-tier threats in UU that SF Feraligatr can take down, such as Chandelure, Snorlax, Darmanitan, Rhyperior, Victini, Gligar and Nidoking. It would become an anti-metagame Pokemon, just like Mamoswine is one of the most anti-metagame Pokemon in OU.
I don't see Feraligatr becoming OU though because of Gyara and its higher speed and bulk.
 

jireh the provider

Video Game Designer
Recently, I've been experimenting myself in the NU tier again.

Of all the pokemon that I find Underrated, it belongs to Beheeyem. I tried it myself.

If you give it enough tries with a trick room set, get ready for trouble. Though I don't know how it fares against the sort of overrated Musharna (musy mushy mush is more of a support type for me. not that worthy for offense) as a trick room user. The only pokes that I know that can disable Beheeyem would be a taunt user, even slower pokes like "Eviolite Tangela / Klang" and, Golem/Skuntank with Sucker Punch, Theoretically, Haunter might have issues with Beheeyem... its all that I remember.

I mean Gardevoir could be one as well. but Beheeyem has the element and power that only musharna or any dark type user could use. Pus, under the influence of Trick Room, Guts Ursaring, Throh, Musharna, Tangela, and other slow pokemon with high defenses and power will enjoy supporting Beheeyem. This video, one of my battles, could give you an Idea on abusing the trick room summoned by Beheeyem for itself and its teammates

My set would be this:

Ability: Analytic / Synchronize
Item: Life orb
252 Sp. Atk and HP, 4 on either def/sp.def
Nature would be "+" on Sp. Attack ; "-" on Speed
-Trick Room
-Psychic
-Hidden Power Fighting (recommended) / Ice (if you hate Altaria and Tropius)
-Dark Pulse
 

OceanicLanturn

Non non non!
I personally think that Duo Screen Latias is pretty underrated. Not a lot of Pokemon try to taunt it, and it's natural bulk, combined with Healing Wish makes it a good Duo-Screener. It sets up screens, Draco Meteor something then proceed to a) die via Healing Wish or b) switch out. PRetty decent duoscreener.
 
... Why are you using Analytic on a Trick Room Beheeyem?

Analytic gives you a power boost in case you decide not to use Trick Room (you're not going to find room to use Trick Room every time you come in). It gives Beheeyem more utility as a sweeper that become a wall breaker if the opponent's team isn't clear enough to sweep. Besides, it's not like you're missing much by dropping Synchronize.
 

UbersSuck20

#FreeGenesect
I personally think that Duo Screen Latias is pretty underrated. Not a lot of Pokemon try to taunt it, and it's natural bulk, combined with Healing Wish makes it a good Duo-Screener. It sets up screens, Draco Meteor something then proceed to a) die via Healing Wish or b) switch out. PRetty decent duoscreener.

Latios does that better. Memento > Healing Wish imo.

Bisharp is very underrated in ubers. It works kinda like Extreme Killer Arceus, but it has some advantages over the so-called god of pokemon:
1) Bisharp can get past Lugia very easily, while Arceus gets blown away.
2) Bisharp doesn't care about Toxic Spikes.
3) Arceus normally runs Lum Berry or Silk Scarf, while Bisharp can afford to use a Life Orb, making its Sucker Punch stronger than Arceus's ExtremeSpeed.
4) Defensive Ghost Arceus and Giratina-O, who are great counters to Arceus, are destroyed by a Night Slash from Bisharp. The two spinblockers can come in for free while Arceus uses ExtremeSpeed and then phaze it.

Of course, Sucker Punch has its problems. But I think Bisharp needs a lot more usage than it gets now(in April it only got 18 uses!!!!!)
Imo Bisharp works well alongside EK Arceus, serving as a backup sweeper.
 

OceanicLanturn

Non non non!
Latios does that better. Memento > Healing Wish imo.

Bisharp is very underrated in ubers. It works kinda like Extreme Killer Arceus, but it has some advantages over the so-called god of pokemon:
1) Bisharp can get past Lugia very easily, while Arceus gets blown away.
2) Bisharp doesn't care about Toxic Spikes.
3) Arceus normally runs Lum Berry or Silk Scarf, while Bisharp can afford to use a Life Orb, making its Sucker Punch stronger than Arceus's ExtremeSpeed.
4) Defensive Ghost Arceus and Giratina-O, who are great counters to Arceus, are destroyed by a Night Slash from Bisharp. The two spinblockers can come in for free while Arceus uses ExtremeSpeed and then phaze it.

Of course, Sucker Punch has its problems. But I think Bisharp needs a lot more usage than it gets now(in April it only got 18 uses!!!!!)
Imo Bisharp works well alongside EK Arceus, serving as a backup sweeper.

Latias, IMO, goes pretty well with Kyurem-B. I mean DuoScreen Latias and a non-Sub Kyurem-B. Kyurem-B can be at the edge of its health, tipping towards fainting thanks to it's awesome ice typing of crappy defenses. Then, switch into Latias, set up screens. Then low on hp? No fret! Healing Wish! Revives Kyurem-B into a healthy monkey and allow it to sweep with the protection of screens.
 

Noheart

The Abysswalker
I cannot even begin to tell you how many times I've swept with Cradily whilst playing OU battles.
 

KillerDraco

Well-Known Member
I cannot even begin to tell you how many times I've swept with Cradily whilst playing OU battles.

Being weak to ice, fighting and being Scizor bait can be a problem for Cradily, though.
 
Analytic gives you a power boost in case you decide not to use Trick Room (you're not going to find room to use Trick Room every time you come in). It gives Beheeyem more utility as a sweeper that become a wall breaker if the opponent's team isn't clear enough to sweep. Besides, it's not like you're missing much by dropping Synchronize.

Fair enough. Which reminds me, Analytic Starmie is pretty decent, considering that it's easy to force switches with it, especially in the rain. With a bit of prediction, it's quite easy to smash an incoming mon with the appropriate, boosted coverage move.
 
Fair enough. Which reminds me, Analytic Starmie is pretty decent, considering that it's easy to force switches with it, especially in the rain. With a bit of prediction, it's quite easy to smash an incoming mon with the appropriate, boosted coverage move.

Yeah, I started using Analytic Starmie about a month ago when someone first introduced the idea to me, and it's actually really good. Defensive Starmie will obviously appreciate the healing ability of Natural Cure, but offensive Starmie can afford to drop the status healing for the Analytic power boost. One cool KO that Analytic helps with in particular is specially defensive Jellicent; LO Starmie is almost guaranteed to 2HKO Jellicent with Thunderbolt after Stealth Rock if it can hit Jellicent on the switch, making it that much harder to spinblock. It also helps that same Starmie get a shot at 2HKOing 252/252+ Bold Blissey with Psyshock after Stealth Rock as well (provided it's hit on the switch, of course). Even CM Latias is guaranteed to be 2HKOd from full health if hit by Ice Beam on the switch. Needless to say, several of Starmie's better checks can be worked around with Analytic and good prediction.
 

The Outcast

Terminate421
As you can tell by the avatar and signature I feel Empoleon is highly underrated in the OU/Doubles department

I have him set up as a special based sweeper for a trick room team (I completely forget the format for making it look appropriate so bear with me on that):

Empoleon (Grif)
Quiet Nature
Air Balloon
EVs
Sp. Attack 252
Sp. Def 252
Hp. 4
Scald
Ice Beam
Grass Knot
Yawn

Now, you might be wondering why the flying farfetch'd I would have Scald, Air Balloon Yawn on a pokemon I clearly said was offense.

Well I have back up for that:

I employ a trick room team that often takes advantages of spreading statuses while also having tanks for pokemon. Empoleon is no exception, Yawn allows me to force switches and spread sleep, while Scald spreads burns sometimes. This can also be effective for friendly fire, the team he is on is emphasized in doubles. The Air Balloon allows me the use of Earthquake with two of my pokemon, as well as Scald prevents me from having to hit them too.

The special defense bonus allows him to absorb incoming Ice Beams or Psyshocks and tank further.

He also tends to make a perfect counter to dragons that tend to get in my way, surviving Hydreigon Dragon Gem Draco Meteor and then instakilling it with an ice beam.

So far the only thing I really need to watch out for is the fighting types with Mach Punch and boosts (Conkelldurr), but I actually do have two counters already for them.

In essence, I took smogon's excuse of "Oh, he has horrible speed!" and yanked it around into a rather ferpect addition to my team (Which was also lacking in a special attacking department, plenty of physical attacks, he fits the bill for special attacks)
 

The Outcast

Terminate421
But by that logic ANY slow attacker can work in Trick Room. And I think Slowking is better in a Trick Room team than Empoleon, because he has a much lower speed stat, Nasty Plot, and can actually restore its health via Slack Off.

The key difference however is I guess I failed to provide more info.

For one, Empoleon has a significantly higher special attack compared to Slowking, making him far more effective for late game situations. While also tanking special hits, he does have access to Wish Support from one of my Trick Room Users, but his primary focus isn't healing as much as dishing out damage while still being able to absorb something (Xatu provides wish, also quite underrated, but that's for further down). Further more, is the use of Tyranitar on the Trick Room Team, Sand Storm really only is bothersome to Xatu and one other pokemon of mine, Empoleon's Steel typing helps him fit right in with the other's, keeping the friendly fire to a minimum.

While I do feel Smogon does analyze decent sets, the key fun is finding one that works for YOUR team and then providing something unexpected for your opponent.


Now you may be asking yourself why the bloody bidoof I would be using a Xatu?

He's not really meant for power as much as he is meant to deliver trick room and wish support.

Xatu (Thane)
Sassy Nature
252 Sp. Attack
252 HP
4 Sp. Def
Focus Sash
Magic Bounce
Trick Room
Wish
Psychic
Heat Wave

With the addition of Magic Bounce, I often team him up at the first Turn with Honchkrow (Who uses Protect Usually, sometimes Sucker Punch) or Swampert (Who uses Curse). I find myself playing a bit of a psychological game on this one, as people tend to think quite less of Xatu, often trying to toss Stealth Rock, statuses, possibly even Taunts or just plain attacking. With Focus Sash and Magic Bounce up, he has very little to actually fear, the partner takes advantage of this turn and then after words I got 5 turns to really tear the opponent a new one.

I do believe I have crafted a rather well put together team, it just takes a bit of my own choices, as I had quite a high rating in Showdown for Doubles (1956 was the highest I got to before somehow I lost some ranks)
 

HeyI'mChubby

and (kind of) proud!
Butterfree in NU or RU.

Butterfree @ Leftovers/Life orb
Trait: Compoundeyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Quiver Dance
- Bug Buzz
- Hidden Power (Ground)

It is weak to SR, but it can be great if Sleep Powder lands while its alive. Sleep Powder actually goes all the way up to 97.5 accuracy with Compundeyes. HP Ground could be switched with Substitute, but then you're better off with Tinted Lens.
 

HeyI'mChubby

and (kind of) proud!
I prefer Stun Spore over HP Ground, since you can then cripple another Pokemon.
Yeah, I've used Double Spore before. Is your strategy to put your opponent to sleep and predict a switch, following up with stun spore?
 
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