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Unown Sweep!

Deathskully

I r gud riter.
I just wanted to put a stupid title, that's all.

Zapdos @ Leftovers
Trait: Pressure
EVs: 60 Def / 240 Spd / 208 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Substitute
- Thunder Wave
- Thunderbolt

Zapdos

Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 40 Atk / 192 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Rest
- Spikes
- Whirlwind

Skarm, with horrible EV's

Suicune @ Leftovers
Trait: Pressure
EVs: 240 HP / 212 Def / 56 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Surf

Restalk Suicune. Don't suggest to change the moveset, I won't

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 160 HP / 72 Atk / 136 Def / 140 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Rest
- Return
- Shadow Ball

Haxlax, again I'm unsure with EV's.

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Fire Blast
- Hidden Power [Flying]

DDmence, only thing in this team I can really switch against Heracross.. Should I use 252/252/6 spread?

Dugtrio (M) @ Choice Band
Trait: Arena Trap
EVs: 252 Atk / 228 Spd / 28 SDef
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide

Dugtrio, I don't know how many SPdef EV's to put on this.

Now everybody knows my team for the tournament, but oh well.. I need to improve it a bit.
 
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For Zapdos you could try a Substitute instead of Roar if you want (it is useful for draining PP somewhat). And I prefer HP Ice although most people to use HP Grass on Zapdos.

Skarmory is interesting. Some people have an Admant Skarmory with Attack EVs and HP Ground to 1HKO a Magneton on the switch. You need prediction for this obviosly. I prefer Roar over Whirlwind too. Exploud, Electrode and Mr.Mime rarely appear. If you want a flying move, have Drill peck, unless you are a fan of shocking opponents with unexpected HP types.
 

Deathskully

I r gud riter.
HP Grass is because Swampert proves to be annoying to me.

I don't mind between Drill Peck and Whirlwind really, I barely use the attacking move anyways so I use WW just incase some Exploud or Mr.Mime appear.

I put sub on zapdos.
 
I rarely see Swampert anymore, but when I do see him, I do find it annoying, so I guess HP Grass would actually prove very useful in that situation.
 

Deathskully

I r gud riter.
I tend to see Swampert alot, and only having Suicune to switch in against mixperts I like to have one pokemon with a grass move to get rid of it.
 

aipomkong

prophecy fulfilled
set EVs to snap, as you are wasting evs on suicune and zapdos
 

Hoenir

overdog
44 or 48 special defense evs on duggy
 

Deathskully

I r gud riter.
Why? Does it really make a difference, as the stats are the same.

Wtf, I thought I had max HP put on skarmory in the first place.
 

Tazzler

Well-Known Member
61 Def / 241 Spd
241 HP / 212 Def / 57 SAtk


2 or 3 more evs won't make a difference as it won't make the stat go up at all even one. Snap is there so you always go by four not wasting evs.
 

Pax Deorum

Tempus Vernum
IIRC 2/4 is not a whole number, so you won't gain any stat point
 

dynamo

Do not pass Go.
Deathskull, it makes the format more readable when it's a multiple of 4, and when people see its not they tend to automatically assume that you're wasting EV's. Just set EV's to snap.
 
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