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Unpopular Pokemon opinions V2 (READ FIRST POST)

EmeraldArcanine

#TeamScorbunny
Severely unpopular opinion with everyone and their mother in the Pokemon fandom but the BDSP Elite 4 did not need to be competitively built (including a BANNED on Smogon Driftblim set) to be hard. The fact that there are people that genuinely thought it was too easy still baffled the frick out of me. I got so angry going through it I quit permanently and threw my game away because I got so infuriated I got a headache and sickness. That has never happened with a Pokemon game ever with me.

I'm a casual player, the game does not prepare you for a competitive AI, it plays normally UNTIL the E4. They were ''''faithful'''' in all the wrong ways with this game and the E4 takes the kicker. It does not warn you about this at all in the game, everything plays normal up to that point where it screws you up sideways and backwards. You have to drop your ingame team just for the E4 because Ingame Vs Competitive is always an unfair fight because they got EVs in the right place, perfect IVs, hidden abilities, held items you cannot get that compliment their HAs so it hurts more, literally everything you see in competitive wifi, the rare times I did see it beat with an ingame team is by pure luck or they just so happen to have mons that can beat stuff down. But I couldn't even get through it with mine, which every other E4 I could.
All that complaining about wanting them to make the E4 harder clearly didn't want smarter AU, or better movesets, they wanted this sort of difficulty, but I and others have stated that it's painful. Hope the people ragging about wanting a harder and harder E4 are happy because you can't get any harder than this.

I have nothing against the E4 being hard, but this is the wrong way to do it and they listened to the wrong people complaining. If I wanted to go against teams that I see in Smogon I would play Smogon, the literal place for stuff like this, keep the hardcore competitive shiz out of my casual Pokemon games!

If I get people saying it's still too easy to this post it'll only prove my point because listen, you canNOT get harder than a competitively built build for Smogon Elite Four.
 
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Sceptile Leaf Blade

Nighttime Guardian
I think they should have had a Johto ground specialist instead of a fighting specialist (Chuck) given that Bruno was sticking around and Giovanni was no longer a gym leader. Johto is limited in terms of a lot of types but ground type had some good options (Donphan, Gligar, Quagsire, Pupitar, Dugtrio , the Nidoking,Nidoqueen, Marowak, Sandslash etc) and certainly enough to be a gym leader. I'd have called him Doug (for obvious reasons).
Gligar is not a good ground type in gen 2, it literally can't even learn any damaging Ground moves in any way, all it gets is Sand Attack.
 

OshyHikari

c l a r i t y
Severely unpopular opinion with everyone and their mother in the Pokemon fandom but the BDSP Elite 4 did not need to be competitively built (including a BANNED on Smogon Driftblim set) to be hard. The fact that there are people that genuinely thought it was too easy still baffled the frick out of me. I got so angry going through it I quit permanently and threw my game away because I got so infuriated I got a headache and sickness. That has never happened with a Pokemon game ever with me.

I'm a casual player, the game does not prepare you for a competitive AI, it plays normally UNTIL the E4. They were ''''faithful'''' in all the wrong ways with this game and the E4 takes the kicker. It does not warn you about this at all in the game, everything plays normal up to that point where it screws you up sideways and backwards. You have to drop your ingame team just for the E4 because Ingame Vs Competitive is always an unfair fight because they got EVs in the right place, perfect IVs, hidden abilities, held items you cannot get that compliment their HAs so it hurts more, literally everything you see in competitive wifi, the rare times I did see it beat with an ingame team is by pure luck or they just so happen to have mons that can beat stuff down. But I couldn't even get through it with mine, which every other E4 I could.
All that complaining about wanting them to make the E4 harder clearly didn't want smarter AU, or better movesets, they wanted this sort of difficulty, but I and others have stated that it's painful. Hope the people ragging about wanting a harder and harder E4 are happy because you can't get any harder than this.

I have nothing against the E4 being hard, but this is the wrong way to do it and they listened to the wrong people complaining. If I wanted to go against teams that I see in Smogon I would play Smogon, the literal place for stuff like this, keep the hardcore competitive shiz out of my casual Pokemon games!

If I get people saying it's still too easy to this post it'll only prove my point because listen, you canNOT get harder than a competitively built build for Smogon Elite Four.
I agree. There’s literally no way you can raise a competitive team until the postgame, as most competitive held items are locked to the Battle Tower, and HAs are locked to breeding and Poké Radar. I get why the fandom wanted a more difficult Elite Four, but this was the wrong way to do it, because it makes it unfair for newer players who don’t understand the competitive metagame yet. It only leads to increased ragequitting. No one is happy.
 

Luthor

Well-Known Member
Gligar is not a good ground type in gen 2, it literally can't even learn any damaging Ground moves in any way, all it gets is Sand Attack.

That is true but in terms of a gym pokemon (especially considering many gym trainers use weak Pokemon) it could easily be useful as unlike most Ground type options it isn't weak to grass type which on a gym team with something like Quagsire would be an added challenge. It wouldn't be the ace as its not a strong enough at the time but its got enough options that it could be used to be disruptive. Lets be honest even in the Johto elite 4 Karen used a Mukrow which while it later got a useful ability, moves and evolved form (and later the ability to hold eviolite because of it) at the time was statwise not the strongest but it worked. Gligar could have been similar. Should Gligar have got better ground options? yes. But hopefully if it was going to be a gym Pokemon they'd have at least given it something.
 

MidnightHo-Oh

Well-Known Member
I got so angry going through it I quit permanently and threw my game away because I got so infuriated I got a headache and sickness. That has never happened with a Pokémon game ever with me.
Ummmm... just my opinion, but this seems to be more of a "you" issue (and an unhealthy issue at that) for getting so invested in a video game that you made yourself physically ill over something that should have very little impact on your life? I get that games can be frustrating (and at times they are intentionally designed to be challenging), but if you can't walk away and prioritize your personal wellbeing (both mentally and physically) before getting to such a point that you literally throw the game away because you've become physically and mentally unwell because the game... there may be bigger issues here than just a difficult Elite Four.
 

The Head Honchkrow

Well-Known Member
Severely unpopular opinion with everyone and their mother in the Pokemon fandom but the BDSP Elite 4 did not need to be competitively built (including a BANNED on Smogon Driftblim set) to be hard. The fact that there are people that genuinely thought it was too easy still baffled the frick out of me. I got so angry going through it I quit permanently and threw my game away because I got so infuriated I got a headache and sickness. That has never happened with a Pokemon game ever with me.

I'm a casual player, the game does not prepare you for a competitive AI, it plays normally UNTIL the E4. They were ''''faithful'''' in all the wrong ways with this game and the E4 takes the kicker. It does not warn you about this at all in the game, everything plays normal up to that point where it screws you up sideways and backwards. You have to drop your ingame team just for the E4 because Ingame Vs Competitive is always an unfair fight because they got EVs in the right place, perfect IVs, hidden abilities, held items you cannot get that compliment their HAs so it hurts more, literally everything you see in competitive wifi, the rare times I did see it beat with an ingame team is by pure luck or they just so happen to have mons that can beat stuff down. But I couldn't even get through it with mine, which every other E4 I could.
All that complaining about wanting them to make the E4 harder clearly didn't want smarter AU, or better movesets, they wanted this sort of difficulty, but I and others have stated that it's painful. Hope the people ragging about wanting a harder and harder E4 are happy because you can't get any harder than this.

I have nothing against the E4 being hard, but this is the wrong way to do it and they listened to the wrong people complaining. If I wanted to go against teams that I see in Smogon I would play Smogon, the literal place for stuff like this, keep the hardcore competitive shiz out of my casual Pokemon games!

If I get people saying it's still too easy to this post it'll only prove my point because listen, you canNOT get harder than a competitively built build for Smogon Elite Four.
I haven't played BD/SP, so out of curiosity I looked at their team setups and...you may actually have a point. From what I can see, these are way harder than their original DPPt teams. For example, they didn't have hold items aside from a Sitrus Berry or set natures in the originals.
These are honestly more in line with what you'd encounter in the Battle Tower.

For me, I'm not too fussy about difficulty in the video games; as long as I'm engaged with what's going on and the difficulty level is consistent, I'm good.
On the flipside of things, this is one of the issues I had with Sw/Sh, where the latter half of the game just felt really uninteresting and not all that difficult.
 
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Luthor

Well-Known Member
For me one thing I find odd in BDSP is that Gardenia's Sunflora's only has one move-Solar Beam. I understand that her Sunflora is supposed to work with Sunny day and Solar Power and a choice scarf but considering its possible to knock out the Pokemon that sets up the sun before it sets up the sun it leave Sunflora very vulnerable given how Solarbeam works (two turns unless in sun). I think they could have set it up so they use Solarbeam if sun is active but use something like Leaf storm if it isn't and then given it Sludge Bomb and Nature Power/Hyper Beam as options against those grass moves don't work on.
 
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EmeraldArcanine

#TeamScorbunny
Ummmm... just my opinion, but this seems to be more of a "you" issue (and an unhealthy issue at that) for getting so invested in a video game that you made yourself physically ill over something that should have very little impact on your life? I get that games can be frustrating (and at times they are intentionally designed to be challenging), but if you can't walk away and prioritize your personal wellbeing (both mentally and physically) before getting to such a point that you literally throw the game away because you've become physically and mentally unwell because the game... there may be bigger issues here than just a difficult Elite Four.
Considering I said that this is not something I had to deal with with other E4s and I've seen others who have ragequitted, no, this is not a "Me" issue. I'm not the only one who quit the game at that point, I never even got angry at all throughout the whole time I played BD. I have walked away from the game and picked it back up. I still ragequitted every time I did. I did this E4 way more times than I did the others. I'm allowed to be frustrated and call BS to how they did it.
Pokemon has been a part of my life for a decade now, so no, it doesn't have "very little" impact. It's not just a video game but it's a hobby for me and one I do take seriously (That doesn't mean I don't have fun, just been at this for years).

Please don't assume things about me or my mental health. How I approach video games is none of your business to begin with.
 

TheWanderingMist

Paladin of the Snow Queen
Severely unpopular opinion with everyone and their mother in the Pokemon fandom but the BDSP Elite 4 did not need to be competitively built (including a BANNED on Smogon Driftblim set) to be hard. The fact that there are people that genuinely thought it was too easy still baffled the frick out of me. I got so angry going through it I quit permanently and threw my game away because I got so infuriated I got a headache and sickness. That has never happened with a Pokemon game ever with me.

I'm a casual player, the game does not prepare you for a competitive AI, it plays normally UNTIL the E4. They were ''''faithful'''' in all the wrong ways with this game and the E4 takes the kicker. It does not warn you about this at all in the game, everything plays normal up to that point where it screws you up sideways and backwards. You have to drop your ingame team just for the E4 because Ingame Vs Competitive is always an unfair fight because they got EVs in the right place, perfect IVs, hidden abilities, held items you cannot get that compliment their HAs so it hurts more, literally everything you see in competitive wifi, the rare times I did see it beat with an ingame team is by pure luck or they just so happen to have mons that can beat stuff down. But I couldn't even get through it with mine, which every other E4 I could.
All that complaining about wanting them to make the E4 harder clearly didn't want smarter AU, or better movesets, they wanted this sort of difficulty, but I and others have stated that it's painful. Hope the people ragging about wanting a harder and harder E4 are happy because you can't get any harder than this.

I have nothing against the E4 being hard, but this is the wrong way to do it and they listened to the wrong people complaining. If I wanted to go against teams that I see in Smogon I would play Smogon, the literal place for stuff like this, keep the hardcore competitive shiz out of my casual Pokemon games!

If I get people saying it's still too easy to this post it'll only prove my point because listen, you canNOT get harder than a competitively built build for Smogon Elite Four.
They were competitively built? I mean, sure, they weren't easy but I'd hardly call them difficult. Maybe it's just because I willingly use revives and stuff during battle, not like I was EV trained or anything.
 

EmeraldArcanine

#TeamScorbunny
They were competitively built? I mean, sure, they weren't easy but I'd hardly call them difficult. Maybe it's just because I willingly use revives and stuff during battle, not like I was EV trained or anything.
Yeah, the sets and all are stuff I see exclusively in competetive Wi-Fi battles and Smogon (Been around both competetive ingame Wi-Fi battles and Smogon for a few years before I went back to doing casual battles, the teams built pretty similarly). One of the movesets of the teams (The Driftblim) is legit banned from Smogon and whatnot because it's just that broken.
 

OshyHikari

c l a r i t y
The Venonat line being the only Generation I Pokemon not making any appearances in any regional dexes since Generation II. Especially after Dexit.
It’s this fact alone that has made many in the fandom want to see it in in the new region in S/V, because it’s clearly now known as the most neglected Kanto Pokémon. I remember Alola breaking the drought for the Meowth and Mankey lines, or Galar for the Krabby line. It deserves to be Venonat’s turn now!
 

Sceptile Leaf Blade

Nighttime Guardian
*looks up BDSP elite four*
I guess some of the sets are stronger than others, but there's also plenty of weak stuff there. Dustox and Beautifly for instance. Or Sudowoodo without Wood Hammer (not that Sudowoodo is that strong to begin with, too slow and too poor special bulk, but Wood Hammer covering water and ground types is the one niche it has over most other Rock types that have better stats). The Drifblim mentioned doesn't even have any offensive attacks, just hit it with Taunt or something. If you get beaten by Minimize I'd say you deserve to lose, it's not even a strong move. Just hit it with something like Dragon Rush, Shock Wave, Heavy Slam, Thunder in rain, or Blizzard in hail. None of those are that hard to set up on it as it can't directly attack you, all it can do is reduce your physical damage by burning you or using Strength Sap.
 

EmeraldArcanine

#TeamScorbunny
I pointed out that it's the Driftblim's moveset that is banned from competitive many times, not the Driftblim itself. I know Driftblim itself is fine. :/

Anyways I knew this was a bad opinion to say, ironic, so I'm just gonna dip. Considering people think that me being that frustrated over this bull of an E4 is a means to say that how I handle that frustration a problem with myself. Thanks.
 

Captain Jigglypuff

Leader of Jigglypuff Army
It’s this fact alone that has made many in the fandom want to see it in in the new region in S/V, because it’s clearly now known as the most neglected Kanto Pokémon. I remember Alola breaking the drought for the Meowth and Mankey lines, or Galar for the Krabby line. It deserves to be Venonat’s turn now!
And it finally is found outside of Kanto and Johto. Only Mew has never really been in any regional Dex outside of the first two Gens but it’s a Mythical which is a very different classification of Pokémon and it not getting another Dex number is understandable.
 

OshyHikari

c l a r i t y
For me one thing I find odd in BDSP is that Gardenia's Sunflora's only has one move-Solar Beam. I understand that her Sunflora is supposed to work with Sunny day and Solar Power and a choice scarf but considering its possible to knock out the Pokemon that sets up the sun before it sets up the sun it leave Sunflora very vulnerable given how Solarbeam works (two turns unless in sun). I think they could have set it up so they use Solarbeam if sun is active but use something like Leaf storm if it isn't and then given it Sludge Bomb and Nature Power/Hyper Beam as options against those grass moves don't work on.
Dawn’s Typhlosion (if you’re a male player who chose Turtwig) has the same strategy, in her case it’s only got Eruption with a Choice Scarf so it can most likely outspeed you and hit with max power Eruption. Unlike Sunflora, Typhlosion actually does have the Speed to make that strategy work.
 
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