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UU for now d00ds

kelogg_em

super terrific
ShiftryNormalSprite.gif


Shiftry (Male) @ Salac Berry ** Daatingu
Trait: Early Bird
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SpAtk)
- Brick Break
- Shadow Ball
- Swords Dance
- Explosion

Swords dance while they pound away and once salac activates sweep. Explode when I'm about to die

BlastoiseNormalSprite.gif


Blastoise (Male) @ Leftovers ** Kamex
Trait: Torrent
EVs: 252 HP / 148 Def / 40 Spd / 68 SpA
Bold Nature ( +Def, -Atk)
- Surf
- Ice Beam
- Rest
- Sleep Talk

Absorbs sleep and is a good defensive and special tank

GranbullShinySprite.gif


Granbull (Male) @ Leftovers ** Granburu
Trait: Intimidate
EVs: 172 HP / 200 Atk / 136 Def
Impish Nature (+Defense, -SpA)
- Return
- Shadow Ball
- Heal Bell
- Thunder Wave

Heal beller, good attacker as well and gives paralysis support

FearowNormalSprite.gif


Fearow (Female) @ Choice Band ** Onidrill
Trait: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Speed, -SpA)
- Drill Peck
- Return
- Quick Attack
- Hidden Power(Ground)

Choice bander. Good attacker and can also take care of reversal/flailers

HypnoNormalSprite.gif


Hypno (Male) @ Leftovers ** Sleepe
Trait: Insomnia
EVs: 172 HP / 120 Spd / 104 SpA / 112 SpD
Calm Nature (+SpD, -Atk)
- Psychic
- Wish
- Reflect
- Thunder Wave

Special Sponge, pseudo passes Reflect and can pass Wishes. Thunder Wave support. Psychic for any Weezings that usually think I'm running Seismic Toss

ElectabuzzShinySprite.gif


Electabuzz (Male) @ Item ** Eleboo
Trait: Static
EVs: 128 Atk / 156 Spd / 224 SpA
Mild Nature (+SpA, -Def)
- Thunderbolt
- Cross Chop
- Hidden Power(Grass)
- Fire Punch

Mixed special sweeper. Might possible put something else here, but so far he's been working fine

This team is for UU play and so far, with it I've been on a 8 game win streak, but if there are any changes that should be made, tell me
 
Last edited:

Tazzler

Well-Known Member
rofl hitmonlee weak.

Hypno.....

kelogg_em said:
Shiftry (Male) @ Salac Berry ** Daatingu
Trait: Early Bird
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SpAtk)
- Brick Break
- Shadow Ball
- Swords Dance
- Explosion

Swords dance while they pound away and once salac activates sweep. Explode when I'm about to die
Personally, I'd rather use the Sunnybeamer. This isn't that powerful imo. A more defensive Grass would do good in this spot, imo.
Blastoise (Male) @ Leftovers ** Kamex
Trait: Torrent
EVs: 252 HP / 148 Def / 40 Spd / 68 SpA
Bold Nature ( +Def, -Atk)
- Surf
- Ice Beam
- Rest
- Sleep Talk

Absorbs sleep and is a good defensive and special tank
Uh, no thanks. STalking Blandtoise is walled by too much for my tastes. Toxic is a necessity on Blastoise, imo, and use it over Sleep Talk. Granbull awakens it from Rest anyways and Hypno can act as a Sleep "Absorber". Earthquake is good since Ice Beam doesn't do much anyways.
Granbull (Male) @ Leftovers ** Granburu
Trait: Intimidate
EVs: 172 HP / 200 Atk / 136 Def
Impish Nature (+Defense, -SpA)
- Return
- Shadow Ball
- Heal Bell
- Thunder Wave

Heal beller, good attacker as well and gives paralysis support
Personally, I always like Bulk Up on my Granbulls. Thunder Wave won't do much on this team, imo. Earthquake is my choice over Shadow Ball since Solrock won't like boosted Returns all that much and Misdreavus is rare. Heal Bell is good. 252 HP / 96 Atk / 104 Def / 56 Spd is my spread of choice.
Fearow (Female) @ Choice Band ** Onidrill
Trait: Keen Eye
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Speed, -SpA)
- Drill Peck
- Return
- Quick Attack
- Hidden Power(Ground)

Choice bander. Good attacker and can also take care of reversal/flailers
I like Adamant on Fearow for the extra punch. With Granbull, this isn't *completely* necessary.
Hypno (Male) @ Leftovers ** Sleepe
Trait: Insomnia
EVs: 172 HP / 120 Spd / 104 SpA / 112 SpD
Calm Nature (+SpD, -Atk)
- Psychic
- Wish
- Reflect
- Thunder Wave

Special Sponge, pseudo passes Reflect and can pass Wishes. Thunder Wave support. Psychic for any Weezings that usually think I'm running Seismic Toss
Thunder Wave, like I said, won't do much for this team. I'd use Seismic Toss for the consistant damage or Toxic. In fact, I reccomend Toxic for Psychic Hypnos. 252 HP / 96 Def / 28 Spd / 132 SDef is my spread of choice.
Electabuzz (Male) @ Item ** Eleboo
Trait: Static
EVs: 128 Atk / 156 Spd / 224 SpA
Mild Nature (+SpA, -Def)
- Thunderbolt
- Cross Chop
- Hidden Power(Grass)
- Fire Punch
Cross Chop for what? Hypno and Grumpig are aren't slightly fazed by it and it won't do much to Ampharos, Meganium, and other Electabuzz counters. Ice Punch is a better choice over Fire Punch for more-type coverage. Aggron and Mawile aren't fond of STAB Thunderbolts, and neither are Pinsir and other Bugs not weak to Fire, bar Shedinja. Personally, SubPetaya is a much for Electabuzz. Put Substitute over Cross Chop. Toxic is cool for messing Hypno and friends, but then it would just be a wannabee Manectric. =/ The only advantage, imo, of using Electabuzz over Manectric is the ability to use both Grass and Ice attacks at the same time. Otherwise, Manectric is much better imo. Modest or Timid is your choice; Modest packs more punch but Timid is useful in outspeeding Primeape, Tentacruel, Fearow, etc, as well as potentially tying other +Speed Manectric, Electabuzz, and Scyther.
Mixed special sweeper. Might possible put something else here, but so far he's been working fine

ATM, you have no Normal resist or no reliable Flying resist. Put something like Solrock (or Golem if you want to continue with all the Thunder Waving). Cradily would be a good choice over Shiftry, but then you'd have nothing to switch into Drill Pecks and the like. You might not need two Normals so a Normal/good Flying resist could go over Fearow (I like Granbull better on this team).
 
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