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Veneno Oscuridad

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MetalSonic

Orderan' Defendan'
Be sure to get those votes in on the tourney type and CCAT first member!
EK's waaaiitin

And Sanae, you are now up a rank. Congrats!
 

Nitocrys

Because I'm Happy.
is it pokebank ou
 

MetalSonic

Orderan' Defendan'
Already voted, but redeeming my ladder challenge for the full 15 points!

https://replay.pokemonshowdown.com/ou-396346410

n a i s u


RANK UP

131.gif

shadow dawn


after hittin that 16k elo mark for the chall, has proven himself worthy of the maximum point reward of 15 points! These 15 points have rocketed him up to Rank 2!


VO%20Userbar%20Rank%202_zpsvxqddlqr.gif


^^^

VO%20Userbar%20Rank%201_zpsp7rmmye4.gif


Finish up the chall if you havent already! It's good to keep yourself sharp! All your points are in the spreadsheet located in my siggie. You're all in order. Also get those CCAT votes in if you haven't already. Right now, Manaphy's in the lead!

ALSO

EK's set up a nice tour for us in the tour thread.
It's an OU tour and first place prize is pretty nice, I think.
Not only that but theres prizes for 2nd and 3rd as well so take a lookit if you want.​
 

MetalSonic

Orderan' Defendan'
metalsonic%20manaphy%20banner%20png_zpsd2mrtm53.png

credits to American-Pi


manaphy.gif

Manaphy w/ Leftovers
Ability: Hydration
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Calm Mind
- Scald
- Rain Dance
- Rest

OK so why Calm Mind over Tail Glow?

The +1 SpDef coupled with physdef investment allows Manaphy to beat these Pokemon after 1 Calm Mind:

252 SpA Life Orb Latios Draco Meteor vs. +1 252 HP / 0 SpD Manaphy: 185-218 (45.7 - 53.9%) -- 2.7% chance to 2HKO after Leftovers recovery
252 SpA Life Orb Latios Psyshock vs. 252 HP / 240+ Def Manaphy: 125-148 (30.9 - 36.6%) -- guaranteed 4HKO after Leftovers recovery
252 SpA Mega Charizard Y Solar Beam vs. +1 252 HP / 0 SpD Manaphy: 204-240 (50.4 - 59.4%) -- 78.5% chance to 2HKO after Leftovers recovery Rain Dance prevents a second before you can recover, forces the switch
252 SpA Pixilate Mega Gardevoir Hyper Voice vs. +1 252 HP / 0 SpD Manaphy: 153-181 (37.8 - 44.8%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Gengar Sludge Wave vs. +1 252 HP / 0 SpD Manaphy: 134-160 (33.1 - 39.6%) -- 15.1% chance to 3HKO after Leftovers recovery
252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 240+ Def Manaphy: 151-178 (37.3 - 44%) -- 100% chance to 3HKO after Leftovers recovery
252 SpA Raikou Thunderbolt vs. +1 252 HP / 0 SpD Manaphy: 182-216 (45 - 53.4%) -- 0.4% chance to 2HKO after Leftovers recovery Meh
0 SpA Rotom-W Volt Switch vs. +1 252 HP / 0 SpD Manaphy: 104-126 (25.7 - 31.1%) -- 4.6% chance to 4HKO after Leftovers recovery
252 SpA Life Orb Starmie Thunderbolt vs. +1 252 HP / 0 SpD Manaphy: 143-169 (35.3 - 41.8%) -- 79.5% chance to 3HKO after Leftovers recovery
180 SpA Life Orb Tornadus-T Hurricane vs. +1 252 HP / 0 SpD Manaphy: 133-156 (32.9 - 38.6%) -- 2.7% chance to 3HKO after Leftovers recovery
68 SpA Zapdos Thunderbolt vs. +1 252 HP / 0 SpD Manaphy: 168-198 (41.5 - 49%) -- guaranteed 3HKO after Leftovers recovery

You get the point. Manaphy has the opportunity to switch in and set up on a lot of mons such as Hippowdon, Lando-T (physdef), Tyranitar, Scizor, Heatran, etc. Once it gets up a Calm Mind it can only be stalled or beaten by Serperior, Electric Types, Volcanion, Unaware Clef, Chansey hax, and it will die if you play it poorly. Fortunately, teams have more than one Pokemon. Scald in the Rain with a chance to burn becomes frustrating, especially because Calm Mind also grants a SpAtt boost. Rain Dance is also frustrating for sand teams, because they won't be able to keep their sand up for long. This set works well with sand against opposing rain teams. 16 Speed outspeeds Adamant Bisharp. Other mons should be able to beat water-resists (Dragon, Grass, Water, Water Absorb) A good option is Ferrothorn because it resists those three types and can live longer under rain with weakened Fire attacks, Tornadus-T can use rain and power through M-Venusaur, Amoonguss, Celebi, and Serperior. If you use sand, Hippo+Drill is good for Electric types such as Manectric.

This loses to Volcanion 1v1 :(

Ok and here it is! The mon that was given the most amount of votes; DraX' CM Manaphy. This Manaphy shall be the mon we build an OU team around! CM Manaphy deffo is a bit unheard of but it has a set for a reason! Being able to break apart fat teams with its psuedo-immunity to status and respectable bulk, speed, rain assisted STABs, and access to a full blown recovery in a hydrated Rest really makes it shine under rain. Doc does a pretty good job of explainin it! Don't set up without gettin rid of the immense offensive threats that can still beat it out even after a +1 and the defensive mons that can wall and stall it and you should be golden. Plan your Rests accordingly!

With that, it's time for the second mon!
Still a bit to cover in regards to team make-up as there usually is with 1 mon teams but you guys got it! ^^;
Somethin to pair up nicely and help rid of Manas aforementioned threats should be nice. Or maybe somethin to set up rocks? Maybe both?
As always, only you know!

ORAS OU Viability Rankings

Suggesting for the second team member shall end on
July 13'th 12:00 PM CMT
 
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Erron Black

The Outlaw


manectric-mega.gif

Manectric w/Manectite
Ability: Lightning Rod > Intimidate
EVs: 252 SpAtk 252 Spe 4 Def
Timid Nature
-Volt Switch
-Hidden Power (Ice)
-Flamethrower
-Thunder

Mega Manectric is one of the biggest threats in OU due to it's insane speed tier, it's ability being intimidate, and it's sheer power. Few things can switch into a M-Mane safely, but Manaphy usually takes care of the biggest offensive threats like Sand Rush Excadrill and Tyranitar. M-Mane is also one of the best Volcanion counters, which our Manaphy has nothing to hit it with. Seeing as how we'll have Rain Dance on the team, Thunder over Thunderbolt seems logical, it deals a bunch of damage and has 100% accuracy in rain. Lightning Rod Mane is perfect for expecting Pokemon like Rotom-W or Magnezone to Volt Switch on Manaphy in order to grab that great 1.5x SpAtk boost. Volt Switch is for switching out on Pokemon we can't do much to, or just to finish off a Poke and switch in safely to a different Pokemon. Flamethrower is the usual coverage move on M-Mane that destroys defensive threats like Skarm, Scizor, and Ferrothorn. HP Ice allows M-Mane to take care of most of it's own threats itself like Lando-T, Garchomp, and Gliscor.
 

Dragonicwari

Artistically angry


Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
- Spore
- Giga Drain
- Clear Smog
- Hidden Power Fire

Suggesting Amoongus as it is the only partner Manaphy will ever really need. An electric type came in to volt switch out on Manaphy before it boosted? Amoongus eats that for breakfast and comes out healthier than ever switching out of their switch in. Opposing Serperior thinks they can set up? Clear smog them and laugh. Afraid a Mega Bro might set up with you? Swap 4 hp evs to speed, spore, clear smog, giga, and have a giggle m8 as they complain about losing every speed tie. Amoongus also beats the strongest pokemon in the tier, Clefable. And you can never have enough Clefable checks or counters.

 
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