Blazekickblaziken
Snarktastic Ditz
You have to check if the source material is a message unto itself, or if it simply reflects society. If it reflect society and is not meant as a message (Pokémon), then it has no significance in the gender equality debate. If the game was not a reflection of society and heavily favored women, your objection would likely be that it ignores social issues in favor of fantasy. Like it or not, the fantasy in games comes from the mind of a developer, who lives in a society that has these issues. They are going to exist in games because society has
When I said you were actively seeking out sexism in Pokémon, I meant that you were looking for it in a place where, even if is existed, it would make no difference to anyone. Regarding your examples, you can find a social issue in any character that has even the slightest depth if you look hard enough.
I'm not entirely sure what you're saying. If its' sexism is reflecting society, then int's ok, because that's just how things are?
The point that I think you're missing is the normalization effect media has. For example, regarding the female trainers: the fact that there's a disproportionate number of attractive female vs attractive male normalizes this gender aesthetic. That is to say men look however they wan, women look attractive. (This isn't to say the effect is enormous or that it's the sole cause, but however miniscule it's effect is, it's still there.)