Manectrifier
AKA Treecko
Hi everyone, this is my second team in the RMT section. I made this team recently, while trying out several battle styles. This team has been amended several times, though I'm still trying out the team and I'm open to suggestions for changes.
For the teambuilding process, I started out with two of the main voltturners in OU: Scizor and Rotom-W. They have excellent synergy together and are also on their own excellent pokemon. I included chandelure right after that, and I know it can't learn u-turn or volt switch but it is an excellent switch in to fire attacks, specifically those aimed at scizor. Because it is fairly slow, I slapped a choice scarf on it. Next, I swapped in Gliscor just because it is an excellent wall. At first, it had u-turn but later on I realised it suffered from having a 4-moveslot-syndrome so I switched it out for toxic. For the latter two, they both have u-turn and have good synergy together. I tried out several pokes for the last slot, including forretress, cloyster and celebi, but in the end I chose Mienshao.
The Team:
Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Volt Switch
- Will-O-Wisp
Rotom is what I usually lead with, as it can take on the two most common leads, namely politoed and tyranitar. I usually use will-o-wisp on tyranitar, crippling it right from the beginning. Against politoed, I volt switch out to gain momentum, as politoeds mostly don't stay in against rotom. Against opposing rain teams, this rotom is often the star of the team, with his hydro pump powered up to huge levels. The Ev's and nature are to get as most damage as possible and to be as speedy as possible. I am however considering a bulkier spread.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
The choice band Scizor is my second part of my main core. U-turn is obvious on a voltturn team, switching out when the opponent sends out a threat to scizor. Bullet punch is the next most obvious move on this set, as it provides necessary priority, because scizor is pretty slow by itself. It also has awesome power with technician and STAB. Superpower is there to hit Heatran on the switch, a common switch in to Scizor. The attack and defense drop is not pleasant, but I'll switch out afterwards anyway. Pursuit gets a technician boost and beats latios, latias, gengar and starmie.
Chandelure (F) @ Choice Scarf
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Fire Blast
- Energy Ball
- Hidden Power [Ice]
Chandelure is great, because not many opponents expect it. With a choice scarf, it even outspeeds dugtrio, which is often switched in against it. Chandelure is a good switch in on fire or fighting attacks, both common in OU. Previously, the fire immunity was even better, as I used forretress over mienshao, which gave me 2 double weaknesses to fire. It's still helpfull though. All moves are for coverage, I mostly use shadow ball or fire blast. Against Gastrodon, I use energy ball, but it fails to OHKO, which surprised me the first time. That thing has amazing special bulk. Anyway, hp ice is for the dragons and gliscor. I really hate the fact that I'm completely walled by Heatran though.
Gliscor (M) @ Toxic Orb SWITCHED OUT FOR DONPHAN, SET IS POSTED LATER THIS PAGE
Trait: Poison Heal
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Substitute
- Earthquake
- Toxic
- Protect
Gliscor, the defensive behemoth of OU. At least, it was. You don't really see it as much anymore nowadays. This set has the purpose to stall out unprepared opponents completely. Toxic orb+poison heal gives me recovery, while protect stalls for a turn, to fully regain the damage taken by the substitute. Toxic is there to slowly wear down the opposition, while Earthquake is a strong, reliable STAB move if I want direct damage. Gliscor suffers against rain teams, which can soak him with any water or ice move. The fact that nearly every special poke carries hp ice doesn't help either. Ev's are for maximum defense.
Hydreigon (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Draco Meteor
- Fire Blast
- Earth Power
Hydreigon is amazing, and I still don't understand why it has dropped to BL (I think?) U-turn is for a quick getaway, while Draco meteor is absolute power. It destroys anything except steel types (damnit heatran again). Specially for Heatran (w/o air balloon), there's earth power though. Fire blast is there for the other steel types, genesect (on the switch only), scizor, ferrothorn and forretress. The expert belt is the crux of the set. Hydreigon plays as if it's holding a choice item, which is further enhanced by using u-turn, but can actually change moves, catching opponents off guard. Naive is for as much speed as it can, where hydreigon is lacking, while giving Genesect a sp. attack boost, so no over-powered u-turns coming my way.
Mienshao (F) @ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SDef / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Fake Out
- Hi Jump Kick
- Hidden Power [Ice]
This is my newest member, Mienshao. Regenerator is an awesome ability on a voltturn team, constantly healing. Fake out is mostly free damage, U-turn obvious, and Hi jump kick for immense power. I do have to be careful about incoming gengars and jellicents. hp ice is to get rid of dragons and gliscor, which really fears nothing about this set otherwise. I'll have to see if this works, as I haven't done much battles with this guy.
Overal:
Weaknesses:
Heatran ;485;
It walls a lot, and I have seen a lot of them recently. I carry some moves that can take him on, but I seem to have problems with them anyway.
Weather ;186; ;248; ;450; ;038;
I struggle quite a bit with weather, as I can't set any weather of my own, and they've won the weather war when the battle hasn't even started yet. I can take on tyranitar mostly, though, but I have problems with politoed and ninetales. Hippowdon isn't seen that often.
This is my final team, and I hope you enjoyed reading it. Please rate to try to improve my team.
Ps: sorry for the large pics
For the teambuilding process, I started out with two of the main voltturners in OU: Scizor and Rotom-W. They have excellent synergy together and are also on their own excellent pokemon. I included chandelure right after that, and I know it can't learn u-turn or volt switch but it is an excellent switch in to fire attacks, specifically those aimed at scizor. Because it is fairly slow, I slapped a choice scarf on it. Next, I swapped in Gliscor just because it is an excellent wall. At first, it had u-turn but later on I realised it suffered from having a 4-moveslot-syndrome so I switched it out for toxic. For the latter two, they both have u-turn and have good synergy together. I tried out several pokes for the last slot, including forretress, cloyster and celebi, but in the end I chose Mienshao.
The Team:
Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Volt Switch
- Will-O-Wisp
Rotom is what I usually lead with, as it can take on the two most common leads, namely politoed and tyranitar. I usually use will-o-wisp on tyranitar, crippling it right from the beginning. Against politoed, I volt switch out to gain momentum, as politoeds mostly don't stay in against rotom. Against opposing rain teams, this rotom is often the star of the team, with his hydro pump powered up to huge levels. The Ev's and nature are to get as most damage as possible and to be as speedy as possible. I am however considering a bulkier spread.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
The choice band Scizor is my second part of my main core. U-turn is obvious on a voltturn team, switching out when the opponent sends out a threat to scizor. Bullet punch is the next most obvious move on this set, as it provides necessary priority, because scizor is pretty slow by itself. It also has awesome power with technician and STAB. Superpower is there to hit Heatran on the switch, a common switch in to Scizor. The attack and defense drop is not pleasant, but I'll switch out afterwards anyway. Pursuit gets a technician boost and beats latios, latias, gengar and starmie.
Chandelure (F) @ Choice Scarf
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Fire Blast
- Energy Ball
- Hidden Power [Ice]
Chandelure is great, because not many opponents expect it. With a choice scarf, it even outspeeds dugtrio, which is often switched in against it. Chandelure is a good switch in on fire or fighting attacks, both common in OU. Previously, the fire immunity was even better, as I used forretress over mienshao, which gave me 2 double weaknesses to fire. It's still helpfull though. All moves are for coverage, I mostly use shadow ball or fire blast. Against Gastrodon, I use energy ball, but it fails to OHKO, which surprised me the first time. That thing has amazing special bulk. Anyway, hp ice is for the dragons and gliscor. I really hate the fact that I'm completely walled by Heatran though.
Gliscor (M) @ Toxic Orb SWITCHED OUT FOR DONPHAN, SET IS POSTED LATER THIS PAGE
Trait: Poison Heal
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Substitute
- Earthquake
- Toxic
- Protect
Gliscor, the defensive behemoth of OU. At least, it was. You don't really see it as much anymore nowadays. This set has the purpose to stall out unprepared opponents completely. Toxic orb+poison heal gives me recovery, while protect stalls for a turn, to fully regain the damage taken by the substitute. Toxic is there to slowly wear down the opposition, while Earthquake is a strong, reliable STAB move if I want direct damage. Gliscor suffers against rain teams, which can soak him with any water or ice move. The fact that nearly every special poke carries hp ice doesn't help either. Ev's are for maximum defense.
Hydreigon (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Draco Meteor
- Fire Blast
- Earth Power
Hydreigon is amazing, and I still don't understand why it has dropped to BL (I think?) U-turn is for a quick getaway, while Draco meteor is absolute power. It destroys anything except steel types (damnit heatran again). Specially for Heatran (w/o air balloon), there's earth power though. Fire blast is there for the other steel types, genesect (on the switch only), scizor, ferrothorn and forretress. The expert belt is the crux of the set. Hydreigon plays as if it's holding a choice item, which is further enhanced by using u-turn, but can actually change moves, catching opponents off guard. Naive is for as much speed as it can, where hydreigon is lacking, while giving Genesect a sp. attack boost, so no over-powered u-turns coming my way.
Mienshao (F) @ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SDef / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Fake Out
- Hi Jump Kick
- Hidden Power [Ice]
This is my newest member, Mienshao. Regenerator is an awesome ability on a voltturn team, constantly healing. Fake out is mostly free damage, U-turn obvious, and Hi jump kick for immense power. I do have to be careful about incoming gengars and jellicents. hp ice is to get rid of dragons and gliscor, which really fears nothing about this set otherwise. I'll have to see if this works, as I haven't done much battles with this guy.
Overal:
Weaknesses:
Heatran ;485;
It walls a lot, and I have seen a lot of them recently. I carry some moves that can take him on, but I seem to have problems with them anyway.
Weather ;186; ;248; ;450; ;038;
I struggle quite a bit with weather, as I can't set any weather of my own, and they've won the weather war when the battle hasn't even started yet. I can take on tyranitar mostly, though, but I have problems with politoed and ninetales. Hippowdon isn't seen that often.
This is my final team, and I hope you enjoyed reading it. Please rate to try to improve my team.
Ps: sorry for the large pics
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