what in the..
Okay, welcome to the first installment of "Why taking advice from this player is a bad idea"
Okay, I take that back, thats hurtful, but still. I have to correct some things here just in case some misconceptions have been tossed out here. AND THAT IS NOT GOOD.
I'm an expert when it comes to Warrior type decks, because I use them myself.
Quoted for enthsiasm, and to prove a point. How many experts have you heard say "I'm an expert"? I thought so. Anywho, on to my points.
1. Cyber Jar is just not worth the effort. Its effect is good, and it can come in handy, but trust me on this; it's just not worth your deck.
Anyone other than me see this guy say Jar isnt worth it, then call it good IMMEDIATELY after? Even though Cyber probably wont fit into the main deck I will soon post, it has a home in the sideboard. Its a dark hole with 2 pots and a jar of greed inside, all complete with a free version of Ultimate Offering. This thing can be gamechanging, and theres no reason to overlook it just because you say its not "worth the deck". Cyber Jar has been great since Magic Rulers. Thats basically since the birth of the game, that was set #3.
2. Magician of Faith's effect is good, but you need an effect that will last you without having to risk the effect being negated my a monster effect much. Same with Kuriboh.
I dont recall there being a single effect in the game that cannot be negated that's written on a orangey brown card. Hell, there arent even many spells/traps whose effects cannot be activated. Thats no reason to run Magician of Faith, a monster who was restricted because of her usefulness...
3. I barely see cards that help one another. Not only that, but some of these cards are just plain too risky to use like Exiled Force. You need all the support in attack as you can get.
Aaaand the deck with the HArd Armor and Armaill has more synergy than that? Wrong. No, sorry. And Exiled Force is one of the best forms of monster removal. Whats risky about a monster that says "You're going down with me, right now." I bet you Armaill wont kill a Jinzo like Exiled will. That card can bail you out of some pretty dismal situations, if you know what youre doing, that is...A deck that mindlessly attacks without any form of strategy is a deck that is going to be picked apart easily, regardless of how big your monsters ATK numbers are...
Other than that some of the other cards are good to have but you seriously need more trap cards and less Spell cards.
Yeah, so every deck with a Jinzo and 3 Royal Decree can completely dismantle you...
Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that.
FIRST of all, the weapon that removes 2 warriors from the graveyard is Divine Blade - Pheonix Sword. It has decks built around it, so its effect is nowhere near useless. SECOND of all, to activate Baou, you discard ONE CARD, not specifically monster, just one card. THIRD of all, Baou isnt useless either, since once activated, it gives the equipped monster a quick boost, and then effectively negates the effect of any monster the equipped card smashes. So no annoying DDAs, DDWLs, etc. The only risk is reducing your hand by 2 cards, the equip spell, and the cost paid.
Sorry Kyogre, but many of these cards have served me well, especially Sword Hunter
As hardheaded as you want to be about that one, Shining Kyogre is pretty much right about every card you should lose from YOUR deck, but this isnt really about that. The only thing I disagree with is Marauding Captain's usefuless, but thats besides the point.
I'll be happy to post what a warrior deck looks like in a bit, when i have more time.
EDIT:
For spell cards the ones you should remove are: Snatch & Steal (It's effect gives your opponent too much of an advantage), Both Nobleman Cards (They're good, but it won't stop your opponents from using other cards), Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that), Dark Hole (For one thing it's forbidden in some tournament duels, that and I wouldn't risk destroying your own monsters) Other than those cards, all of the other spell cards are just fine.
I forgot this one. You're flippin insane, Snatch Steal and Nobleman of Crossout are both staples, Nobleman of Extermination wipes all that Triple Sakuretsu/Widespread from the deck, I ranted on Baou already, and Dark Hole isnt banned anymore, and is one of the few free-shot cards we have left.
The hell is this guy thinking?