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Warrior Deck (YGO Adv)

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celticwarrior530

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I realize that this is mainly just a structure deck with some small changes, but I want your opinion on what else to add to it. Thanks.

Tributes: (2)

Gilford the Legend
Gearfried the Swordmaster

Monsters: (18)

Dark Blade
Gearfried the Iron Knight (x2)
Goblin Attack Force
Mystic Swordsman Lv2
Mystic Swordsman Lv4
Marauding Captain (x2)
Command Knight
Spirit Reaper
D.D. Warrior Lady
Exiled Force
Obnoxious Celtic Guardian
Ninja Grandmaster Sasuke
Mataza the Zapper
Magician of Faith
Cyber Jar
Kuriboh

Spells: (13)

Reinforcements of the Army (x2)
The Warrior Returning Alive
Release Restraint
Dark Hole
Heavy Storm
Nobleman of Crossout
Nobleman of Extermination
Snatch Steal
Swords of Revealing Light
Wicked-Breaking Flamberge - Baou
Fusion Sword Murasame Blade
Mystical Space Typhoon

Traps: (7)

Waboku (x2)
Call of the Haunted
Torrential Tribute
Dust Tornado
Compulsory Evacuation Device
Blast With Chain

Well, there you have it. This really isn't for rating. I just want to know some good cards to help out this deck, what to take out, etc. Thank you.
 
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The Requiem

Wanna?Slash
Well...there are several types of warrior decks..thhe structure is a slight mesh of many. What are some of your favorite monsters in teh deck? I can start there..
 
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celticwarrior530

Guest
Well, my favorite cards out of there are the Marauding Captains. But how could I utilize his abilties better? I know if I have 2 out, my oppenent can't attack me, but how could I use that to my atvantage in less obvious ways? Any montsers that would help? I was thinking maybe have monsters that can attack directly, but they would have to be warriors. Idk, I was just throwing around ideas. But mainly the Captains and stuff like command knight and exiled force are my favorites. And for magic and trap, I'd say the Wicked Breaking Flamberge Baou is my favorite power up. Hope that helps.
 

Raito

HADOUKEN!
Those power ups are only good in Ben Kai, Mataza, and Gearfreid Decks.
 

WaterTrainer243

Veteran Water Lover
I'm an expert when it comes to Warrior type decks, because I use them myself. My suggestion, try and get the Warrior's Tribute Structure deck for these cards: Release Restraint, Gearfried the Swordmaster, and Lightning Vortex.

Also, it'd be wiser to find yourself these cards: The A. Forces, Sasuke Samurai, A Hero Emerges, The Fiend Megacyber, Freed the Matchless General, Throwstone Unit, Blast With Chain, Armed Samurai-Ben Kei, and Fairy of the Spring

The quirks:
1. Cyber Jar is just not worth the effort. Its effect is good, and it can come in handy, but trust me on this; it's just not worth your deck.
2. Magician of Faith's effect is good, but you need an effect that will last you without having to risk the effect being negated my a monster effect much. Same with Kuriboh.
3. I barely see cards that help one another. Not only that, but some of these cards are just plain too risky to use like Exiled Force. You need all the support in attack as you can get.
4. Goblin Attack Force has a good attack, but the effect that forces it into Defense mode is just not worth it.

Other than that some of the other cards are good to have but you seriously need more trap cards and less Spell cards.
 
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celticwarrior530

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WaterTrainer243 said:
Other than that some of the other cards are good to have but you seriously need more trap cards and less Spell cards.

What spell cards do you think I should take out? And what Trap Cards do you think i should put in?
 
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WaterTrainer243

Veteran Water Lover
For traps here are my suggestions to have in your deck: A Hero Emerges, Ready for Intercepting, Seven Tools of the Bandit, Cursed Seal of the Forbidden Spell, Call of the Haunted, Negate Attack (If you have it), A Feint Plan, Dust Tornado, Blast with Chain, and Threatening Roar. You can make changes to that list if you like but the best chance to have with a deck like yours is to have an even amount of Trap and Spell Cards as well as an even number of Monster cards.

For spell cards the ones you should remove are: Snatch & Steal (It's effect gives your opponent too much of an advantage), Both Nobleman Cards (They're good, but it won't stop your opponents from using other cards), Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that), Dark Hole (For one thing it's forbidden in some tournament duels, that and I wouldn't risk destroying your own monsters) Other than those cards, all of the other spell cards are just fine.

If you'd like I'll post the Warrior deck I assembled to help give you ideas.
 

Raito

HADOUKEN!
Dark Hole is off the banned list, and I'm just going to be quiet about other things I can say.
 
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celticwarrior530

Guest
WaterTrainer243 said:
Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that.

I don't get what you mean by this. Could you explain that better? But I'll try that out. Thanks for the sugestions and I'd like to see your deck. Thanks again.
 

WaterTrainer243

Veteran Water Lover
Ok, first of all please don't double post, second of all, Wicked-Breaking Flamberge-Baou does increase your monster's attack by 500 points, but in order for it's effect to work you need to remove two monsters from your hand, completely not worth it. Anyway here's my deck.

Monsters (Tribute summon)
Gilford the Legend
Gearfried the Swordmaster
Sword Hunter (My personal favorite)
Freed the Matchless General
The Fiend Megacyber

Monsters
Gearfried the Iron Knight
Armaill
Hard Armor
Warrior Dai Grepher
Kojikocy
Command Knight
Marauding Captain (x2)
Sasuke Samurai
Ninja Grandmaster Sasuke
Armed Samurai-Ben Kei
Throwstone Unit
Obnoxious Celtic Guardian
Mataza the Zapper
Warrior Lady of the Wasteland

Spells
The Warrior Returning Alive
Fusion Sword Murasame Blade (x3)
Lightning Vortex
Double Attack
The A. Forces
Fairy of the Spring
Release Restraint
Reinforcement of the Army

Traps
A Threataning Roar
Call of the Haunted
Negate Attack
A Feint Plan
Seven Tools of the Bandit
Dust Tornado
Ready for Intercepting
A Hero Emerges
Blast with Chain
Cursed Seal of the Forbidden Spell

Now the main reasons I have Hard Armor and Armaill in my deck is because they're a couple of my favorites, I like to prove cards like them have hidden strategies behind them, defense monsters, and of course tribute purposes. Everything else is pretty much self-explainatory.
 
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celticwarrior530

Guest
WaterTrainer243 said:
Wicked-Breaking Flamberge-Baou does increase your monster's attack by 500 points, but in order for it's effect to work you need to remove two monsters from your hand, completely not worth it.

All you have to do to activate this is discard one card from your hand. You don't have to discard two monsters. But thanks for the deck suggestion. It gives me a lot of ideas.
 

Raito

HADOUKEN!
WaterTrainer243 said:
Monsters (Tribute summon)
Gilford the Legend *
Gearfried the Swordmaster ~
Sword Hunter (My personal favorite)
Freed the Matchless General #
The Fiend Megacyber

Monsters
Gearfried the Iron Knight ~
Armaill
Hard Armor
Warrior Dai Grepher
Kojikocy
Command Knight #
Marauding Captain (x2) #
Sasuke Samurai #
Ninja Grandmaster Sasuke #
Armed Samurai-Ben Kei ~
Throwstone Unit
Obnoxious Celtic Guardian *
Mataza the Zapper #
Warrior Lady of the Wasteland *

Spells
The Warrior Returning Alive #
Fusion Sword Murasame Blade (x3)
Lightning Vortex *
Double Attack
The A. Forces*
Fairy of the Spring
Release Restraint ~
Reinforcement of the Army #

Traps
A Threataning Roar
Call of the Haunted #
Negate Attack
A Feint Plan
Seven Tools of the Bandit
Dust Tornado #
Ready for Intercepting
A Hero Emerges
Blast with Chain
Cursed Seal of the Forbidden Spell

Now the main reasons I have Hard Armor and Armaill in my deck is because they're a couple of my favorites, I like to prove cards like them have hidden strategies behind them, defense monsters, and of course tribute purposes. Everything else is pretty much self-explainatory.
# means it's excellent
~ means it's good in it's own deck
* means it's meh...
blank means it's bad and you should take it out right now!

VA, Orochi or I would be happy to make a Warrior deck but, this one is not working.
 
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WaterTrainer243

Veteran Water Lover
Sorry Kyogre, but many of these cards have served me well, especially Sword Hunter. Anyway, I hope you think about my suggestions Celticwarrior.
 

The Requiem

Wanna?Slash
what in the..

Okay, welcome to the first installment of "Why taking advice from this player is a bad idea"

Okay, I take that back, thats hurtful, but still. I have to correct some things here just in case some misconceptions have been tossed out here. AND THAT IS NOT GOOD.


I'm an expert when it comes to Warrior type decks, because I use them myself.

Quoted for enthsiasm, and to prove a point. How many experts have you heard say "I'm an expert"? I thought so. Anywho, on to my points.

1. Cyber Jar is just not worth the effort. Its effect is good, and it can come in handy, but trust me on this; it's just not worth your deck.
Anyone other than me see this guy say Jar isnt worth it, then call it good IMMEDIATELY after? Even though Cyber probably wont fit into the main deck I will soon post, it has a home in the sideboard. Its a dark hole with 2 pots and a jar of greed inside, all complete with a free version of Ultimate Offering. This thing can be gamechanging, and theres no reason to overlook it just because you say its not "worth the deck". Cyber Jar has been great since Magic Rulers. Thats basically since the birth of the game, that was set #3.

2. Magician of Faith's effect is good, but you need an effect that will last you without having to risk the effect being negated my a monster effect much. Same with Kuriboh.
I dont recall there being a single effect in the game that cannot be negated that's written on a orangey brown card. Hell, there arent even many spells/traps whose effects cannot be activated. Thats no reason to run Magician of Faith, a monster who was restricted because of her usefulness...

3. I barely see cards that help one another. Not only that, but some of these cards are just plain too risky to use like Exiled Force. You need all the support in attack as you can get.
Aaaand the deck with the HArd Armor and Armaill has more synergy than that? Wrong. No, sorry. And Exiled Force is one of the best forms of monster removal. Whats risky about a monster that says "You're going down with me, right now." I bet you Armaill wont kill a Jinzo like Exiled will. That card can bail you out of some pretty dismal situations, if you know what youre doing, that is...A deck that mindlessly attacks without any form of strategy is a deck that is going to be picked apart easily, regardless of how big your monsters ATK numbers are...

Other than that some of the other cards are good to have but you seriously need more trap cards and less Spell cards.
Yeah, so every deck with a Jinzo and 3 Royal Decree can completely dismantle you...

Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that.
FIRST of all, the weapon that removes 2 warriors from the graveyard is Divine Blade - Pheonix Sword. It has decks built around it, so its effect is nowhere near useless. SECOND of all, to activate Baou, you discard ONE CARD, not specifically monster, just one card. THIRD of all, Baou isnt useless either, since once activated, it gives the equipped monster a quick boost, and then effectively negates the effect of any monster the equipped card smashes. So no annoying DDAs, DDWLs, etc. The only risk is reducing your hand by 2 cards, the equip spell, and the cost paid.

Sorry Kyogre, but many of these cards have served me well, especially Sword Hunter
As hardheaded as you want to be about that one, Shining Kyogre is pretty much right about every card you should lose from YOUR deck, but this isnt really about that. The only thing I disagree with is Marauding Captain's usefuless, but thats besides the point.



I'll be happy to post what a warrior deck looks like in a bit, when i have more time.

EDIT:
For spell cards the ones you should remove are: Snatch & Steal (It's effect gives your opponent too much of an advantage), Both Nobleman Cards (They're good, but it won't stop your opponents from using other cards), Wicked-Breaking Flamberge - Baou (It's effect is useless by removing two of your monsters from play and I wouldn't risk that on a card like that), Dark Hole (For one thing it's forbidden in some tournament duels, that and I wouldn't risk destroying your own monsters) Other than those cards, all of the other spell cards are just fine.

I forgot this one. You're flippin insane, Snatch Steal and Nobleman of Crossout are both staples, Nobleman of Extermination wipes all that Triple Sakuretsu/Widespread from the deck, I ranted on Baou already, and Dark Hole isnt banned anymore, and is one of the few free-shot cards we have left.


The hell is this guy thinking?
 
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Phaedra

IS THAT PAM GRIER??
If you're looking to make a budget Warrior deck, here's some tips.

- Don't listen to WaterTrainer243. He sucks. (lol reported)

- Get a Don Zaloog. Try to get the Dark Beginnings 2 Super Rare version, as you won't have to trade as much for it as you would the Pharonic Guardian Ultra Rare version. It'll burn you a bit, but it will be worth it.

- If you plan to use Marauding Captains, don't use more than two. Three is just overkill when it comes to hand management, and one means you can't get the lock off.

- Don't use Gilford the Legend. Please. Two tribute monsters aren't that good in this format, unless they have a tutor or an easy way to get them out. Or they are named Horus. And all it takes is a Sakuretsu Armor or Smashing Ground and le POOF it's dead :(

- Don't get too dependent on Equip Cards. I'd say use at least a United We Stand and a couple Fusion Sword Murasame Blades at the most. A couple Blast With Chains won't hurt either.

- Adding at least one Mobius the Frost Monarch is not a bad strategy since he can help you get advantage over your opponent by taking out their backfield, and serving as a 2400 beater afterwards. He's a Structure Deck common as well, so look into getting one.

Now, let's see what I can do to refine this deck.

- Gilford the Legend
- Dark Blade
- Warrior Lady of the Wasteland
- Obnoxious Celtic Guardian
- Magician of Faith
- Kuriboh
- Mystic Swordsman LV4

+ Ninja Grandmaster Sasuke
+ Mobius the Frost Monarch
+ Command Knight
+ Mataza the Zapper
+ Sangan
+ My Body As A Shield
+ Book of Moon

- Lightning Blade
- Wicked Breaking Flamberge - Baou

+ Nobleman of Crossout
+ Fusion Sword Murasame Blade

- Magic Jammer
- Seven Tools of the Bandit
- Compulsory Evacuation Device
- Waboku
- Waboku

+ Dust Tornado
+ United We Stand
+ Premature Burial
+ Snatch Steal
+ Blast With Chain

After my changes, here's what the deck should look like:

Theme: Budget Warrior
Card Count: 40

Monster Board (18):
Gearfried the Swordmaster
Mobius the Frost Monarch
Ninja Grandmaster Sasuke
Ninja Grandmaster Sakuke
Marauding Captain
Marauding Captain
Command Knight
Command Knight
Mataza the Zapper
Mataza the Zapper
Gearfried the Iron Knight
Gearfried the Iron Knight
Goblin Attack Force
Spirit Reaper
Exiled Force
Mystic Swordsman LV2
D.D. Warrior Lady
Sangan

Spell Board(16):
Reinforcement of the Army
Reinforcement of the Army
The Warrior Returning Alive
Fusion Sword Murasame Blade
Fusion Sword Murasame Blade
United We Stand
Mystical Space Typhoon
Dark Hole
Heavy Storm
Premature Burial
Snatch Steal
Book of Moon
My Body As A Shield
Nobleman of Crossout
Swords of Revealing Light

Trap Board(6):
Blast With Chain
Blast With Chain
Dust Tornado
Dust Tornado
Call of the Haunted
Torrential Tribute


This should serve you well. If you want to make the deck better, try to get a hold of 3 Sakuretsu Armors, a Don Zaloog, and another Mobius. But, that's neither here, nor there.

Good luck, man.
 
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celticwarrior530

Guest
Thank you Orochi and Vagabond. I'll follow what you said because it's quite obvious now that WaterTrainer doesn't know what he's talking about. But yeah, I made my deck revision to better fit what you said butI don't have a lot of the cards you suggested. So I'll make more revisions when i get those cards. Thanks again. You've helped a lot.
 
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