As the title suggests, this is a 5th Gen OU Sun team.
Team at a Glance:
The Team
Ninetales (F) @ Focus Sash
Trait: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- SolarBeam
- Fire Blast
- Dark Pulse
Nasty Plot on non-faster/weather leads, in which I switch to Whimscott for weather inducers. If faster, Fire Blast. Then more fire blast unless opponent has Heatran.
Whimsicott (M) @ Big Root
Trait: Prankster
EVs: 252 HP / 252 SAtk / 4 Spe
Modest Nature (+SAtk, -Atk)
- Encore
- Substitute
- Leech Seed
- Giga Drain
This is a MASTER troll. Encore a stat boost, sub on the switch, leech seed/Giga Drain, if sub breaks, put up a new one.
EVs for HP are to have bulky subs, Sp. Att for Giga Drain.
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 spA/220 spe/36 HP
Modest (+ Sp. Att, -Att.)
- Earth Power
- Fire Blast
- SolarBeam
- Stealth Rock
A bulky-ish Heatran. Works nicely, lets me survive more, and Fire Blast takes out HUGE chucks of health. Stealth Rock on switches.
Bulk is to survive, Sp. Att is Sp. Att, Spd is to hit first over other threats.
Arcanine (M) @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Wild Charge
- Flare Blitz
- Close Combat
- Crunch
My new anti-weather. It is pure GOOD. Wild Charge to screw Politoed, Close Combat for T-Tar, Flare Blitz for crazy damage, and Crunch is filler.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Mach Punch
- Overheat
- Close Combat
My Infernape. Overheat to kill stuff, U-turn out. Mach Punch to pick wounded foes off and kill Excadrill.
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Hidden Power [Fire]
- Thunderbolt
- Psyshock
My Latios. Draco Meteor shoud be an "It's an OHKO!", HP Fire is for Ferro, T-bolt for coverage, and Psyshock for STAB and Blissey Murder.
Changes in Bold.
Team at a Glance:
The Team
Ninetales (F) @ Focus Sash
Trait: Drought
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- SolarBeam
- Fire Blast
- Dark Pulse
Nasty Plot on non-faster/weather leads, in which I switch to Whimscott for weather inducers. If faster, Fire Blast. Then more fire blast unless opponent has Heatran.
Whimsicott (M) @ Big Root
Trait: Prankster
EVs: 252 HP / 252 SAtk / 4 Spe
Modest Nature (+SAtk, -Atk)
- Encore
- Substitute
- Leech Seed
- Giga Drain
This is a MASTER troll. Encore a stat boost, sub on the switch, leech seed/Giga Drain, if sub breaks, put up a new one.
EVs for HP are to have bulky subs, Sp. Att for Giga Drain.
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 spA/220 spe/36 HP
Modest (+ Sp. Att, -Att.)
- Earth Power
- Fire Blast
- SolarBeam
- Stealth Rock
A bulky-ish Heatran. Works nicely, lets me survive more, and Fire Blast takes out HUGE chucks of health. Stealth Rock on switches.
Bulk is to survive, Sp. Att is Sp. Att, Spd is to hit first over other threats.
Arcanine (M) @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Wild Charge
- Flare Blitz
- Close Combat
- Crunch
My new anti-weather. It is pure GOOD. Wild Charge to screw Politoed, Close Combat for T-Tar, Flare Blitz for crazy damage, and Crunch is filler.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- U-turn
- Mach Punch
- Overheat
- Close Combat
My Infernape. Overheat to kill stuff, U-turn out. Mach Punch to pick wounded foes off and kill Excadrill.
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Hidden Power [Fire]
- Thunderbolt
- Psyshock
My Latios. Draco Meteor shoud be an "It's an OHKO!", HP Fire is for Ferro, T-bolt for coverage, and Psyshock for STAB and Blissey Murder.
Changes in Bold.
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