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What abilities would be great as new additions better if they were upgraded?

Zachmac

Well-Known Member
Heavy Metal

Old: User's weight is doubled
New: User's physical attack is boosted by 33%, but speed is halved.

This thread seems to be getting pretty popular, but try to think of some brand new abilities that could spice the meta up.
Well then...

Light Metal
Old: Pokemon's weight is halved.
New: Pokemon's speed is doubled, but defense is decreased by 1/4.

There you go, and instant agiligross. Just without fire/thunder/ice punch.
 

PokeMaster366

Well-Known Member
New ability: Electrofield

Effect: While the user is out, Electric, Rock, and Steel moves used by any pokemon on the field increase in power and accuracy by 20%.
 

Not_A_Cyberbully

Claimed Gabite
Anger Point

Old: This Pokémon's attack rises when hit with a Critical Hit
New: This Pokémon's Attwck rises when it lands and when it is hit by Critical Hits.
 

MetalFlygon08

Haters Gonna Hate
Light Metal
Old:User's Weight is Halved
New:User's Weight is Halved and Speed increased by 10%

Heavy Metal
Old:User's Weight is Doubled
New:User's Weight is Doubled and Steel Moves gain a 33% boost

Shell Armour
Old:User is Protected form Critical Hits
New:User Is Protected from Critical Hits and the Def loss of Shell Smash

Color Change
Old:Changes User into type of move that last struck
New:Changes User into type of move that last struck, and boosts power of those moves.

Damp
Old:prevents Self-Destruction
New:prevents Self-Destruction (including self induced damage aka Confusion and Recoil, damage from those moves will stop at 1HP if they would KO)

Honey Gather
Old:User Randomly Gather's Honey at Battles End
New:User Gather's Honey at Battles End, the sweet scent prevents Evasion from changing.

Keen Eye
Old:prevents Accuracy Loss
NewParalyzes FoesPrevents Accuracy loss and boosts Accuracy 1 stage every time Evasion is raised 1 stage.

Klutz
Old:User can not use Hold Items
New:User trades off the use of held items for a 20% ATK boost

Normalize
Old:User's Moves all become the Normal type
New:User's Moves all become the Normal type, enemy takes neutral from Normal Moves regardless of Weakness/Resistance

Huge Power
Old:User's Attack is boosted
New:User's SpAtk is boosted
(to mirror Pure Power)

Rivalry
Old:Raises Attack if foe is the same Gender
New:Raises Attack if foe is the same Gender, Raises Defense if the foe is opposite Gender

Run Away
Old:Allows User to flee from any battle
New:Allows the User to be switched out regardless of the battle situation and boosts U-turn and Volt Switch's power

Slow Start
Old:User's Attack and Speed are halved for 5 turns
New:User's Defenses are doubled while Attack and Speed are halved for 5 turns

Stall
Old:User must go last
New:User must go last, but moves will work even through moves like Protect

Tangled Feet
Old:Ups Evasion 1 stage when confused
New:Ups Evasion and Speed 1 stage when confused, will pass confusion over to foe 50% of the time.

Truant
Old:Attack every other turn
New:Triple Attack and SpeedAttack every other turn, regain 1/24th HP on loafing turn

Unnerve
Old:Berries are not able to be consumed
New:Opponent's SpAtk drops 1 stage when this Pokemon switches in, Berries can no longer be consumed

Intimidate
Old:Lowers foe's ATK 1 stage
New:Lowers foe's ATK 1 stage, berries can not be eaten

Zen Mode
Old:When you drop below 50% HP you change form
New:When you drop below 50% HP you change form and gain 1/8HP every turn.
 

Zachmac

Well-Known Member
Slow Start
Old:User's Attack and Speed are halved for 5 turns
New:User's Defenses are doubled while Attack and Speed are halved for 5 turns
That's just overpowered. It's already got 110/110/110 defenses. But that...that's insane and completely ruins the point of slow start in the first place.
 

Sadu-Hem

Ragnarok Bringer
Slow Start
Old: User's Attack is halved for 5 turns.
New: Priority of user's moves is lowered for 5 turns.
 

Ultimate Champion

The Great Pokémon Master
New Ability: Bird-Eating Fangs

Bug-type attacks used by Pokémon with this Ability are super effective against the Flying type, instead of not very effective against them.

Learned by: Baboonados (Ariados's evolution, a Pokémon I created)
 

Zachmac

Well-Known Member
Slow Start
Old: User's Attack is halved for 5 turns.
New: Priority of user's moves is lowered for 5 turns.
People, you've got to remember it's ability is what keeps it from being broken. Sure, it's ability only lowering priority would be a hinderence, but it's still got 110/110/110 defenses and 160 base attack.

Your plan here would just turn it into a tank with Return/Drain Punch/EQ/Elemental Punch with leftovers.

I say leave slow start alone. If you want to use Regigigus that much, give it confuse ray and thunderwave, then stall your way out of slow start. Maybe confuse ray/substitute with paralysis support. If done right, a paralysis team isn't actually all that gimmicky of an idea.
 

Ultimate Champion

The Great Pokémon Master
New Ability: Destruction Blaster

Whenever a Pokémon with this Ability uses Hyper Beam, the opponent's Special Defense is halved on the turn when this move is used, effectively doubling Hyper Beam's base power. Also, Pokémon with this Ability do not need to recharge after using Hyper Beam.

Learned by: Dragonite and Tyranitar
 

Sadu-Hem

Ragnarok Bringer
People, you've got to remember it's ability is what keeps it from being broken. Sure, it's ability only lowering priority would be a hinderence, but it's still got 110/110/110 defenses and 160 base attack.

It's a legendary trio master. It's supposed to be broken.
 

Ultimate Champion

The Great Pokémon Master
New Ability: Forbidden Memories

When a Pokémon with this Ability uses Amnesia, both its Special Attack as well as its Special Defense are raised by two levels.

Learned by: Mewtwo
 

thatjeremykid

.Memento.Mori.
New Ability: Ultimate Power

Dragonaurus is a Pokémon which normally has only one type - Dragon. However, its ability, Ultimate Power allows it to gain either Fire, Ice or Flying as a secondary type temporarily, to either enable it to take less damage from an attack (for example, changing its secondary type to Fire or Ice when it is just about to be hit by an Ice-type attack to reduce the effectiveness of the attack against it from 2x to 1x, changing its secondary type to Fire or Flying when it is just about to be hit by a Bug-type attack to reduce the effectiveness of the attack from 1x to 0.5x, or changing its secondary type to Flying to avoid a Ground-type move. Dragonaurus does not gain a secondary type if there is no advantage to doing so, such as if it is about to be hit by a Rock-type move (since gaining Fire, Ice or Flying as a secondary type would make it be hit super-effectively) or a Psychic-type move (since the amount of damage Dragonaurus takes does not change regardless of which secondary type it gains). This means that unless Dragonaurus is attacked by a Pokémon with the Ability Mold Breaker, Turboblaze or Teravolt, Dragon is the only type of attack that can ever be super effective against Dragonaurus, as Dragonaurus's Dragon type is weak to Dragon-type moves, while Fire, Ice and Flying do not resist Dragon-type attacks), or to allow it to gain Same Type Attack Bonus for Fire, Ice or Flying-type moves when it is just about to use such attacks. Because Dragonaurus can change its secondary type to Flying, it also cannot be damaged by the move Sky Drop.

However, this Ability is temporarily shut down if it in any way attempts to hinder the effect of an attack used by a Pokémon with the Ability Mold Breaker, Teravolt or Teravoltage. So for example, the effectiveness of Reshiram's Blue Flare against Dragonaurus is 0.5x instead of 0.25x, since Turboblaze prevents Dragonaurus from gaining Fire as a secondary type to reduce the damage it takes from Blue Flare, while a Mold Breaker Haxorus's Earthquake would deal neutral damage to Dragonaurus, as Mold Breaker prevents Dragonaurus from gaining Flying as a secondary type to avoid the attack. Mold Breaker, Turboblaze and Teravolt cannot force Dragonaurus to change its type though, so a Mold Breaker Rampardos's Head Smash would still deal neutral damage against Dragonaurus despite the fact that it would be hit for 2x damage if it gained any of its three secondary types. The fact that a Pokémon with Mold Breaker, Turboblaze or Teravolt can cancel out this Ability means that a Pokémon with one of the aforementioned Abilities using an Ice-type move is the only possible way to ever hit Dragonaurus for super effective damage using a move that is not of the Dragon type.

Since Dragonaurus always changes its secondary type to Fire when it is just about to be hit by a Fire-type attack as this type combination best minimalizes the amount of damage it takes from such moves, it cannot be burned by any Fire-type moves, since Fire-type Pokémon are immune to this status effect. And when it is just about to be hit by any Ice-type attack not named Cold Burn, it changes its secondary type specifically to Ice instead of Fire (which reduces the damage Dragonaurus takes from Ice-type moves by the same amount), leaving there be no chance for Dragonaurus to be frozen by Ice-type moves, since Ice-type Pokémon are immune to this status effect. And whenever the move Cold Burn is used against Dragonaurus, its secondary type changes specifically to Fire in order to prevent it from being burned. This means that unless it is attacked by a Pokémon with the Ability Mold Breaker, Turboblaze or Teravolt, or the move Tri Attack or Scald, it is impossible to ever burn or freeze Dragonaurus.

Finally, Ultimate Power can also change Dragonaurus's type at the instant as it enters the battlefield, depending on what entry hazards are in effect at that moment:

- If any number of layers of Toxic Spikes is in effect, Dragonaurus always switches in with its secondary type as Flying, unless Stealth Rock is also in effect, Gravity is not in effect, Dragonaurus is not holding an Iron Ball, Dragonaurus is not Baton Passed Ingrain, and at least one of the following conditions is also met (in which case Dragonaurus switches in as a pure Dragon-type Pokémon):
1. Dragonaurus has exactly 25% or less of its total HP remaining.
2. Dragonaurus is already under a status condition as it switches in and no layers of Spikes is present on the field.
- If no layers of Toxic Spikes is in effect and Stealth Rock is in effect, Dragonaurus always switches in as a pure Dragon-type Pokémon unless any number of layers of Spikes is in effect, in which case provided the condition that Gravity is not in effect, Dragonaurus is not holding an Iron Ball and it is not Baton Passed Ingrain, Dragonaurus would switch in as a Dragon/Flying-type Pokémon.
- If Stealth Rock is not in effect and any number of layers of Spikes and/or Toxic Spikes is in effect, Dragonaurus always switches in as a Dragon/Flying-type Pokémon.

Learned by: Dragonaurus (The Pokémon I created in the first post of this thread)

New Ability: Destruction Blaster

Whenever a Pokémon with this Ability uses Hyper Beam, the opponent's Special Defense is halved on the turn when this move is used, effectively doubling Hyper Beam's base power. Also, Pokémon with this Ability do not need to recharge after using Hyper Beam.

Learned by: Dragonite and Tyranitar

New Ability: Forbidden Memories

When a Pokémon with this Ability uses Amnesia, both its Special Attack as well as its Special Defense are raised by two levels.

Learned by: Mewtwo

All of these abilities would break the game, man. be a little realistic.
 

Dragonicwari

Artistically angry
Sniper

Old: Increases the base value of an attack during critical hit

New: increases base value of all attacks by 1.2 x, but cannot get a critical hit
 

Ultimate Champion

The Great Pokémon Master
All of these abilities would break the game, man. be a little realistic.

You have a point about Destruction Blaster, but Dragonaurus is the God of Destruction, and is meant to be a cut above all other Pokémon in existence, in terms of power, so there is nothing wrong with its Ultimate Power Ability. Also, even with Forbidden Memories, I still do not think that Mewtwo would be quite as "broken" as Arceus already is.

Please remember that we're talking about abilities, NOT THE POKEMON THAT HAVE AND COULD GET THEM!

The Pokémon that possess the Ability in question is a large factor in deciding whether or not it would be interesting to introduce it to the game. The Forbidden Memories Ability that I posted, for example, wouldn't be anything interesting at all on a Pokémon that cannot learn the move Amnesia.
 

thatjeremykid

.Memento.Mori.
You have a point about Destruction Blaster, but Dragonaurus is the God of Destruction, and is meant to be a cut above all other Pokémon in existence, in terms of power, so there is nothing wrong with its Ultimate Power Ability. Also, even with Forbidden Memories, I still do not think that Mewtwo would be quite as "broken" as Arceus already is.
Arceus is hardly broken. Darkrai is more broken than it and it dies to nearly any attack that gets STAB or super effective. Seriously, Mach Punch from Conkeldurr could probably take it out. So this pokemon you made up is supposed to be more powerful than anything else, ever? that's almost the definition of game-breaking. clearly, everyone would use it, and everyone would carry a counter to it. it would at least be banished to Ubers.
 

PokeMaster366

Well-Known Member
Arceus is hardly broken. Darkrai is more broken than it and it dies to nearly any attack that gets STAB or super effective. Seriously, Mach Punch from Conkeldurr could probably take it out. So this pokemon you made up is supposed to be more powerful than anything else, ever? that's almost the definition of game-breaking. clearly, everyone would use it, and everyone would carry a counter to it. it would at least be banished to Ubers.

Forget banished to Ubers. It would be banished from Ubers itself.
 

Primal Crusader V

Watch some MANime
Magma Armor

Old:This Pokémon cannot be FREEZE condition while having this ability.

New: This Pokemon cannot be under the FREEZE condition nor could it take damage from Hail or Sandstorm.
 
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