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What are the worst Pokemon Moves that exists?

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Alfonc

D/P is almost here!!
For me,I think that 1-Hit-KO moves were the worst ones.
I also think that Self-Destruct/Explosion are very un-fair moves.

So,which moves do you think are the worst?
 

OmegaDragon

guess whos back?
Splash is the worst pokemon move:p
I think that 1 hit KOs and the explosion moves are cheap ways to kill an opponent.
 

zuloon

Bboy Zuloon
How is explosion cheap? They die, you die. (Unless a steel type is out) So what?
I agree with you on the OHKO moves, though.
 

Avegaille

ジャッジメントですの!
Lol, I agree with the Splash move. It does absolutely nothing at all. Why the heck would they even bother to make such a stupid move inthe games. -.-;;;

One Hit KO moves, well, due to its accuracy, seems stupid. Unless you would risk yourself into using the moves in order to defeat your opponent... It's all up to you.
 

Hoshi no Kabii

Well-Known Member
Avegaille said:
Lol, I agree with the Splash move. It does absolutely nothing at all. Why the heck would they even bother to make such a stupid move inthe games. -.-;;;
Because magikarp would then be able to attack.

I would say evasion, minimize, and double team. (try beating a Crobat with maxed evasion holding brightpowder that knows confuse ray and toxic)
 

Neopolis

Battle Pyramid Champion
Avegaille said:
One Hit KO moves, well, due to its accuracy, seems stupid. Unless you would risk yourself into using the moves in order to defeat your opponent... It's all up to you.
Smeargle and Articuno pull them off great, though. Mind Reader-Sheer Cold combo, yay. :D
 

Locke-Kefka

Guitar Ninja
splash....first time i got the move...i kept using it in a link battle when i was a weirdo -_-;
 

jolteon

Amante de Jolteon
In no particular order...

Astonish- Rather worthless ghost-type move
Constrict- Wrap's low power complemented with no additional effect to make it worthwhile
Frenzy Plant/Hydro Cannon/Blast Burn- Meh, no pokemon that learns them can really make much use of them, and the moves aren't worth it even if you'd want to make use of them
Minimize/Double Team- Worst. Idea. Ever.
Fissure/Sheer Cold/Guillotine/Horn Drill- Worst. Idea. Ever.
Muddy Water- Come on; Sceptile got Leaf Blade; why can't Swampert get something that isn't completely inferior to Surf
Leech Life- Why people abhor Zubat
 

SugarFairy

I love Dara <3
I think splash, Fury Cutter, Torment, Grudge, Flatter, and lots of others >< Just cant list them right now XD
 
G

Geki

Guest
Here are what I think the five most useless/worst attacks

1. Splash (It does NOTHING and has 40 PP)
2. Constrict (Only 10 Power attack with no effects)
3. Slam (It can be good, but it nearly always misses)
4. Whirlwind (What good is it if you can only runaway from wild Pokemon)
5. Wrap (It just sucks)
 

zuloon

Bboy Zuloon
Neopolis said:
Smeargle and Articuno pull them off great, though. Mind Reader-Sheer Cold combo, yay. :D
Okay this quote will explain my thinking:
Smogon said:
Smeargle Set 4:

~ Spore
~ Mean Look
~ Lock-On
~ Sheer Cold

@ Leftovers

Here is the gameplan.. you expect someone to switch to take the spore, but you mean look instead, spore them.. lock on, sheer cold. Repeat. Take this option if you are a ***got.
 
D

DemonScythe

Guest
OHKOs at least with double team you take a silly risk but you can still be penetrated and removed of them but OHKOs is just like what the hell it makes a pokemons hard raised defences worthless.(Articuno sheer cold'd my 3 curse'd lax!1111) and even with that terrible accuracy its still pretty good I mean about 1/3 isn't that bad and thats what sucks it should be like 20% accuracy imo..
 
-Hyper Beam
-Blast Burn
-Hydro Cannon
-Frenzy Plant
-DOUBLE TEAM
-Minimize
-Sweet Scent
-Sand Attack
-Mud Slap
-Dig
-Dive
-Bounce
-Flash
-Teleport
-Swagger (sorta)
-Wrap
-Bind


yeahhh... just 'cause they either totally miss a turn or just plain out cheap and rely on luck. -_-
 

Freakshow

Jibaku
-Constrict
-Teleport (lol in trainer battles its worse than splash)
-The Hyper Beams
-Double Team/Minimize
-Fury Cutter
-OHKO
 

Horn Drill

ヘタリア!
Double Team. End of story.

Torment and Whirlwind are good.
 

Dr. MECha

Prof. of Pokeology
All OHKOs moves
All Accuratecy and Evansion related moves
All Turn wasting moves (except Rest)
And any other moves that suck in Link-up/Netbattle competivie battle (due to low Power and Accuratecy).
 
Splash, Wrap, and Contrict. The OHKO moves suck too. Why is it that whenever your Pokemon use them, they miss? But the opponent's Pokemon OHKO moves always hit even without Mind Reader? <__<;;
 
G

Geki

Guest
SapphireL said:
-Hyper Beam
-Blast Burn
-Hydro Cannon
-Frenzy Plant
-DOUBLE TEAM
-Minimize
-Sweet Scent
-Sand Attack
-Mud Slap
-Dig
-Dive
-Bounce
-Flash
-Teleport
-Swagger (sorta)
-Wrap
-Bind


yeahhh... just 'cause they either totally miss a turn or just plain out cheap and rely on luck. -_-

What!!! Hyper Beam, Blast Burn, Hydro Cannon, and Frenzy Plant are bad?!?!?!?!?!
 

Zora

perpetually tired
Cheap (not * means relalated to. Like Hyper Beam* includes the elemental beams). (/ means trainer battles and out-game [like netbattle])
Double Team*
Sand Attack*
OHKO

Suck
Hyper Beam*
Splash
Teleport/
Dig
Water Gun*
Fire Blast* (Save thunder w/ rain dance)
 
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