Again, all of these dicussions about whether "X" Sonic game is good or not are subjective, but since you have taken the time out to write out your view on Sonic Adventure 2, i will return the favour.
Furthermore the characters were much better in Sonic Adventure 2. The quaility of Sonic and Shadow levels were far better than that of Sonic and Tails' levels in Sonic Adventure and characters like Big the Cat were absolutely awful.
In Sonic Adventure the level designs and even the control of Knuckles were much more akward.
In Sonic Adventure 2 the new radar made things more challenging, and even then it's not like the difficultly level was that bad. It was a simple matter of travelling around the level and revisiting likely locations. Also, getting rank A in those levels were pretty easy once you got to know the level well enough and I didn't even use the hint system during the game (seeing as it reduces your rank and it's not all that hard to find shards anyway). This is a further reason why this matter is subjective, because different people willl find different stages more or less difficult than someone else.
Taste in music is HUGELY subjective, but even so Sonic Adventure 2 had better and more memorable music in my opinion, what with "Follow Me", "Live and Learn" and even stages like "Metal Harbour", "Eternal Engine" etc.
In Sonic Adventure the them songs for Sonic and Tails sounded a lot worse and eggman didn't even have a proper theme. ALSO, music like Big the cat's theme was terrible. The music of Sonic Adventure 2 sounded far better
There were shorcuts and different branches if you knew where to look, such as the choice in metal harbour of where to board the rocket (you can do it the easy way or the hard way), or the secret route in Radical Highway. In fact there was lots to explore, especially when you didn't have all the power ups. Sonic Adventure 2 also had better quality and designed levels in general, such as City Escape or Green. They were fast paced, action focused and much more entertaining.
Regardless, I do agree that it was more serious, but I think this made it better than the usual generic Sonic plots, and it made it much more entertaining. Eggman was, for once, a more serious villain, in which was a respectable foe, rather than the usual bumbling idiot comedy villain he is.
Sonic Adventure 2 had the best storyline of a Sonic game, and it was much deeper, more dramatic and action packed than the usual lack of a decent storyline. Sonic Colours and Sonic Unleashed are among examples of the terrible storylines that Sonic games have these days.
By having features such as Chao, Sonic games become broader, give you more to do, and appeal to more people.
Overall everyone will have their own opinion about different Sonic games, and that is why this thread is about what YOU specifically want in a Sonic game. I have taken the time to reply to you anyway seeing as you keep trying to enforce your opinion about Sonic Adventure 2 in many different Sonic threads, and I disagree with you, however due to the subjective nature of topics like this, it's fairly pointless to discuss whether or not a game is better than another or is good/bad.
Everyone has their own view on things and their own reasoning (except those who feed off the opinions of others).
I never really found this to be much of an issue during the entire playthrough of the game, and barely even noticed it. I don't think this alone is enough to make Sonic Adventure 2 a bad game-Camera was broken worse than Sonic Adventures; positioning it in one spot and then leaping will cause it to swing around.
This worked better for Sonic Adventure 2 in my opinion because the characters were all linked more closely together, and had you had six different storylines to follow through (one for each character) it would get terribly repetitive. It also mixed up the gameplay rather than having the same type of level again and again until the end.-Forced gameplay; SA let you play as one character until you beat their side. In SA2, you're forced to switch between characters. God help you when it comes to Knuckles/Rouge.
Furthermore the characters were much better in Sonic Adventure 2. The quaility of Sonic and Shadow levels were far better than that of Sonic and Tails' levels in Sonic Adventure and characters like Big the Cat were absolutely awful.
-Treasure Hunting; in SA, you could find any shard at any point. In SA2, you *have* to find them in the order the radar presents them or it won't react even if you're next to it. As you get deeper into the game, the stages get ridiculously large and the hints completely become worthless, sometimes even tricking you with false information. Not very helpful when dealing with that god damn space level. Oh and did I mention you need A ranks with these as well in order to unlock Green Hill Zone?
In Sonic Adventure the level designs and even the control of Knuckles were much more akward.
In Sonic Adventure 2 the new radar made things more challenging, and even then it's not like the difficultly level was that bad. It was a simple matter of travelling around the level and revisiting likely locations. Also, getting rank A in those levels were pretty easy once you got to know the level well enough and I didn't even use the hint system during the game (seeing as it reduces your rank and it's not all that hard to find shards anyway). This is a further reason why this matter is subjective, because different people willl find different stages more or less difficult than someone else.
-Music; compare SA's soundtrack to SA2's. There's a very large difference, where SA's has more of a genuine classic Sonic soundtrack (with some songs even being reworkings of 3D Blast music) while SA2 is mostly just genres thrown onto the characters (Sonic and Shadow = rock, Knuckles = rap, Tails and Eggman = techno/synthesizer, Rouge = pop).
Taste in music is HUGELY subjective, but even so Sonic Adventure 2 had better and more memorable music in my opinion, what with "Follow Me", "Live and Learn" and even stages like "Metal Harbour", "Eternal Engine" etc.
In Sonic Adventure the them songs for Sonic and Tails sounded a lot worse and eggman didn't even have a proper theme. ALSO, music like Big the cat's theme was terrible. The music of Sonic Adventure 2 sounded far better
-Linearity; save for the treasure hunting stages, everything is incredibly linear unless you're taking part in different missions. There are little to no branching paths/shortcuts to take to explore levels. Several stages in SA had different routes one could take to either see different parts of the stage or reach the goal quicker. SA2 does not have this.
There were shorcuts and different branches if you knew where to look, such as the choice in metal harbour of where to board the rocket (you can do it the easy way or the hard way), or the secret route in Radical Highway. In fact there was lots to explore, especially when you didn't have all the power ups. Sonic Adventure 2 also had better quality and designed levels in general, such as City Escape or Green. They were fast paced, action focused and much more entertaining.
Talking about being "believable" when the storyline is about a blue hedgehog with can run really fast seems odd. I don't see how conquering the world with a huge monster or conqeuring it with a giant laser cannon are much different in terms of the worst Eggman has done.-Story; this is where the series decided to attempt making its stories a little more "serious." With SA, it's believable for Eggman to want to conquer the planet by awakening a monster that gets stronger with the power of the Chaos Emerald. Whereas SA2's goes for drama to extreme lengths, including a scientist going made and planning to destroy everything as revenge for his granddaughter being killed. Worst thing Eggman's ever done prior to the Adventure series was try turning the Little Planet into his robotic utopia by affecting its past, and later causing a floating island to crash into the ocean. The Sonic series began taking itself more serious than it needed to with SA2.
Regardless, I do agree that it was more serious, but I think this made it better than the usual generic Sonic plots, and it made it much more entertaining. Eggman was, for once, a more serious villain, in which was a respectable foe, rather than the usual bumbling idiot comedy villain he is.
Sonic Adventure 2 had the best storyline of a Sonic game, and it was much deeper, more dramatic and action packed than the usual lack of a decent storyline. Sonic Colours and Sonic Unleashed are among examples of the terrible storylines that Sonic games have these days.
That's because people thouroughly enjoyed all the extra features such as Chao. Yes, Sonic Adventure 2 was an awesome game, but having features like Chao on it is just a huge bonus. It gives you something to do during/after the game and adds to longevity. Chao are far more than just a "Tamagotchi" feature and were far more complex. There are even many things about Chao that you can only find online.This is exactly what is wrong with the Sonic franchise today. People ask for more Chao stuff when they were nothing more than a mini-game meant to be used with the Dreamcast's VMU. Rather than focusing on actually improving elements behind a SONIC game, people seem more interested in RAISING CHAO, which has little to nothing to do with Sonic.
Wanna raise critters, kids? Get a Tamagotchi.
By having features such as Chao, Sonic games become broader, give you more to do, and appeal to more people.
Overall everyone will have their own opinion about different Sonic games, and that is why this thread is about what YOU specifically want in a Sonic game. I have taken the time to reply to you anyway seeing as you keep trying to enforce your opinion about Sonic Adventure 2 in many different Sonic threads, and I disagree with you, however due to the subjective nature of topics like this, it's fairly pointless to discuss whether or not a game is better than another or is good/bad.
Everyone has their own view on things and their own reasoning (except those who feed off the opinions of others).