WaterTypeStarter
Well-Known Member
Aside from the different graphics, different mechanics, and some slight tweeks, the Sevii Islands is the main addition that sets FRLG apart from the original Generation 1 games. What do you think of its additions? I personally like the first quest, which is unlocked after earning the Volcano Badge. Bill invites you over to meet his friend Celio. You fight a gang of bikers and rescue Lostelle. Now there may be some flaws to it but I actually like the first quest. As a kid I wanted to help Celio in the second quest which I'll get to later, I was quite excuse to see Bill again and to discover he had a friend. And I liked Lostelle and was happy to save her from the Hypno, which I caught for the Pokedex, and bring her back to her dad. And I did enjoy saving Three Island from the Bikers. For the second quest, I have mixed feelings. I only made it up to Lorelei as a kid, and never figured how to get into either Dotted Hole or the Rocket Warehouse. Upon revisiting the games as an older person and discovering what it would have been like, it is really disappointing. As a kid I wanted to help Celio with his machine and was excited to see Lorelei on Four Island, as well as fight Team Rocket. I expected something that I would somehow get the second password to the Warehouse, enter, confront Giovanni for the last time (he did say "meet again" and as a kid I didn't know better), and free the Pokémon Lorelei spoke of earlier. As a reward, she would give something that would allow me to enter the Ruins that contains some Pokemon for the Dex and you would somehow eventually get whatever jewel Celio needed. There are other things I had in mind (like I thought some of the other aspects of Five Island and Six Island as well as Seven Island would connect the plot). But I never thought it would simply be cutting the door to the ruins, getting the jewel, and after learning the password, have an anticlimactic final battle with Team Rocket who learn Giovanni is gone and then just leave. And the kidnapped Pokémon flee without you doing anything. And even the encounters with your rival are just there and he as well as Lorelei return to Indigo Plateu to be in an infinite loop of challenging once again.
I won't go into unrelated disappointments I had (like I knew nothing about trading and thought the Dex would be completed by you finding all Pokemon in the game. And never knew it would barely make an impact on the game aside from Oak congratulating you and you getting a diploma if you succeeded). But to sum up, I like the first side quest. I like they expanded on Bill by giving him a distant friend. I like Celio as an NPC character. And I liked Lostelle and liked saving her and taking her back to her dad. And while it could have been better, saving the island from the Bikers is nice too. However, the second quest has some good ideas but ultimately is disappointing. Helping Celio, fighting Team Rocket again, teaming up with Lorelei were all good. However, it all ends anticlimactic and disappointing. What do you think of the Sevii Islands additions?
I won't go into unrelated disappointments I had (like I knew nothing about trading and thought the Dex would be completed by you finding all Pokemon in the game. And never knew it would barely make an impact on the game aside from Oak congratulating you and you getting a diploma if you succeeded). But to sum up, I like the first side quest. I like they expanded on Bill by giving him a distant friend. I like Celio as an NPC character. And I liked Lostelle and liked saving her and taking her back to her dad. And while it could have been better, saving the island from the Bikers is nice too. However, the second quest has some good ideas but ultimately is disappointing. Helping Celio, fighting Team Rocket again, teaming up with Lorelei were all good. However, it all ends anticlimactic and disappointing. What do you think of the Sevii Islands additions?
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