KillerDraco
Well-Known Member
I wouldn't mind it if they just removed the influence natures have on stats entirely, and leave nature's effects solely on their personality and animations in Refresh. There's no in-universe reason why a nature would influence a pokémon's stats.
I mean at this point I doubt that's going away. Pretty sure they tie the min-maxing to Nature just for convenience to have something that's easily visible. I mean, considering all the gripes about how difficulty it was to calculate IVs/EVs over the years, having a simple "X nature = Y stat changes" was definitely easier on your average trainer.
I'd hope that SOS battles go away, and they bring back Horde Battles toggled by Sweet Scent. It really made being able to rush to 252 EVs in a short amount of time a non-factor; Sweet Scent, Multi-Target Attack, 50+ EVs gained. I also had terrible luck with SOS so this may be biasing my decision; I'd constantly get reinforcements when I didn't want them (i.e., catching), but when I did want them? Nobody would appear. Like, even when they'd attempt to summon reinforcements, the attempt would fail.