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What gets on your nerves the most about Pokemon?

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Estellise

peachy

Sprinter1988

Well-Known Member
What annoys me most? Well, two things.
1) Five generations in and we can still only teach our pokemon four moves each. Why? I mean, go total up the number of moves that a Pikachu can potentially have (and I mean all of them, through level up, TM/HM, move tutor, breeding, and sending him over from the third generation games with all those move tutors found in FireRed, LeafGreen and Emerald) and then ask why only four? Surely its possible by now to increase the number a little, even if its just by two. It'd make things so much more interesting.
2) Gym Leaders and Elite Four with dumb/lazy teams or pointless typing. For example, Bugsy with Scyther (good), Metapod (um...) and Kakuna (WTF?), those last two being at appropriate levels to have evolved into Butterfree and Beedrill. Then there's Morty with Gastly, Haunter, Gengar and - wait for it - another Haunter (this in a generation that introduced the 4th ghost type pokemon, and one not weak to a Psybeam!). Then there's Glacia. Why have an ice type specialist in Hoenn if that's all she's got to work with? You just fight Glalie twice, Sealeo twice and then an evolved Sealeo. (You'd think that in a tropical region like Hoenn, that was filled to the brim with a wide variety of Grass types that a specialist in that would be more appropriate). And I'm not going to even begin discussing the D/P version of Flint.
 

gamer_legend

Well-Known Member
I don't like the fact that between Gen I & IV (III In the case of the US) Celebi was completely impossible to obtain unless you had a very kind friend with The Japanese Pokemon Colosseum Disk or had been to A Pokemon Center Event and obtained an extrodinarily rare one making it nearly impossible to complete the National Dex in Gen III.

I also don't like the fact that according to Pokemon Ranch Red has a Metagross no-ones ever seen.
 
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I really wish that the creators wouldn't over power the Pokemon that they like, and leave the rest in the dark. I understand that the pseudo legendaries are going to have better stats and movepools, but couldn't they at least try to make some of the forgotten Pokemon more usable? Like, instead of widening the movepool of a Pokemon that is already overused, why don't you widen Luvdisc's a little bit? If they would take the time to fix some of the broken ones, maybe teams wouldn't always contain the same Pokemon all the time.
 

GreatGonzales

The Master
Beat a gym leader every once in a while....

Another high quality, descriptive reply from iliekmudkipz.

The fact that you can't delete HM moves without the move deleter is rather bothersome. Especially when your team of 6 all have perfectly fine movesets, and adding an HM move corrupts them.

I am also bothered by the incredible bad luck I seem to harbor while playing.
 

ForgottenPearl

Well-Known Member
Personally, I think it's a bit much that type advantage makes an attack twice as strong. I think 1.5 times as strong would suffice. That would make battles last longer, and it wouldn't be so heavily based on type matching like it is now. I think it would add strategy. You can get through too much of the game with just type matching.
^ All of this is just my opinion, of course.
 

synthetica

A Failed Experiment
The fact that Nature Power turns into Tri-Attack on battle subway and not Earthquake like on wi-fi.
 

gamer_legend

Well-Known Member
I hate it when Rocky go boom boom!

I also hate useless HM moves which take up unecerserry space & when I can't find the droids I'm looking for.
 

Ver-mont

Well-Known Member
1) Five generations in and we can still only teach our pokemon four moves each. Why? I mean, go total up the number of moves that a Pikachu can potentially have (and I mean all of them, through level up, TM/HM, move tutor, breeding, and sending him over from the third generation games with all those move tutors found in FireRed, LeafGreen and Emerald) and then ask why only four? Surely its possible by now to increase the number a little, even if its just by two. It'd make things so much more interesting.

That's just because it became tradition. If I'm not mistaken, Game Freak seriously considered changing the max number of party Pokémon and moves for each Pokémon when Gen III was being developed, but ended up deciding against it because the mechanics had already became too much of a part of the games.
 

dirkac

I smash your Boxes.
DP Flint. Not because of his lack of Fires (I hate fire types), but of the sheer impossibleness it was to beat him. IMPOSSIBLE I TELLZ YA!!!
Platinum was so much easier.
 

Fuzzy2000

Member
Mine is definitely about how you use confusion on something, and it always never hurts itself in its confusion. But when I do it, I always hurt myself in my confusion

My second one is how when you use something to lower the other pokemon's accuracy, (Eg. Sand Attack) It RAISES its accuracy. But when it happens to ME, I can never attack the other stupid pokemon. -.- 'nuff said.
 
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