randomspot555
Well-Known Member
To make this clear, this is a Wi-Fi team, as in with a Diamond cartridge and a Nintendo DS. Hypnosis' accuracy is still 70% on Wi-Fi.
I've noticed that I've rated tons of teams, but haven't posted one in a long time. Please note that this team is for Wi-Fi and not Shoddy. I do not have easy access to Platinum moves, but go ahead and suggest them anyway. I'm also not really big on breeding for specific Hidden Powers...since, well, it's a pain to do. It also means that Celebi and Jirachi aren't prominant threats on Wi-Fi, and I won't likely be adding them or the Dog trio to my team, due to scarcity/crappy IVs (all of my dogs have 0 IVs in like 2-3 stats ).
Updates section:
Personal crap: Academic work is piling on, so updates to the OP may be slow. I super-de-duper promise that I will actually look at all of your rates and take them into consideration. Just because I shoot it down in a post doesn't mean I won't implement it (don't ask, it's just how my mind works)
Made a note on Dragonite. Will check to see what Hidden Powers I have available. HP Ground will be a great help if I can get it, since I don't have a single ground move for consideration outside of Aerodactyl. Will also see what HP Gengar has.
Will look over the revised Starmie page posted on the Smogon forums, and see what I can do from there.
And as a note, I'll be editing any modifications into my post. I'll try to bold them and give credit where credit is due.
To start:
Aerodactyl w/ Focus Sash
Jolly
Pressure
252 Atk/252 Speed/6 HP
-Taunt
-Fire Fang/Earthquake
-Stealth Rock
-Earthquake/Stone Edge/Crunch
While I don't have easy access to Plat moves, that doesn't mean Plat moves aren't a threat on Wi-Fi. This is basically designed with BP Scizor in mind. It'll get priority and break my Sash, but I can OHKO back with Fire Fang, even with 252 HP, as long as it doesn't have that stupid berry. I'll be removing Fire Fang if Scizor isn't a starter Wi-Fi threat, because Stone Edge+EQ is much better for coverage.
Crunch can lay into Gengar, and OHKO a Scarf variant, and 2hko the sash.
Taunt can shut down set ups and help set up SR. If I run into levitating Bronzong, that'll be a cause to switch (or accept death, not sure which yet).
Starmie w/ Leftovers or Life Orb
Timid
160 HP/132 Sp atk/216 speed
Natural Cure
-Reflect
-Thunderbolt
-Ice Beam
-Surf
I came close to using Vaporeon, but I decided I wanted a guy who could hit hard as well. Reflect will help lessen the hurt of the various physical and mixed threats in the metagame, and everything else for great coverage.
And while the EV spread is to take down a no-Yache w/ no defense EVs Garchomp, many, many Dragonite and Salamences are carrying Yache berries. These EVs are still needed, though I might be adjusting them just a bit if I go for Life Orb.
The big fear for him is an unexpected DD boosted Earthquake from Gyarados. He's survived, in many cases, but just barely. That's why this d00d is in reserve.
EDIT: Just say the Starmie revamp thread on Smogon's forums, and I'm taking it into consideration.
Gengar w/ Choice Scarf
Modest
Levitate
252 special atk/252 speed/6 HP
-Shadow Ball
-Thunderbolt
-Energy Ball/Focus Blast
-Hypnosis/Focus Blast
Hypnosis still has 70% accuracy on Wi-Fi, as far as my Diamond cartridge is concerned. Modest is for an extra boost in special attack, since not much will be outrunning him besides Timid Scarf Gengars, and Scarf Gengar doesn't seem to be too common on Wi-Fi, so this often catches them off guard.
Energy Ball is basically for Swampert. I don't foresee it causing TOO many problems with my team, but if I go with Energy Ball, I know I can OHKO it with that instead of STAB Surf or STAB Shadow Ball.
Hypnosis means I have to switch out right afterwards if it strikes, but I'll live with that. Especially since his counters can likely be man handled by:
Scizor w/ Life Orb
Adamant
252 HP/252 Atk/6 defense
Technician
-Pursuit
-Quick Attack
-Bullet Punch
-Swords Dance
Can switch in on many that can give Starmie harm too. This guy is all about priority, and hopefully I can fit in a SD or two. Great revenge killer if Starmie and Gengar need someone to finish the job. Can set up in the middle of an Outrage too.
Now, I'm torn with Blissey. I've always wanted to abuse Serene Grace with her...but something just makes me stop and re-think each time, so I'll post two sets, and you guys tell me if I'm crazy or not.
Blissey w/ Leftovers
Bold
Natural Cure
140 HP/252 Def/116 Sp atk
-Ice Beam
-Thunderbolt/Thunder Wave/Toxic
-Softboiled
-Aromatherapy/Sing
It can take lighter physical hits and soak up special ones, do some damage, and absorb status. It's standard, tried and true. Can come in on other Gengar and fire breathers that threaten other team members. It won't stay in on Mixape, but it can attract a Close Combat while it switches out to Gengar. And if I can get Reflect up, it'll help some too.
I was THINKING of going for Serene Grace, and dropping Thunderbolt for Thunder, and keep Aromatherapy on.
If I stay with this set (probably will since I'm a naturally cautious person), I might ditch Aromatherapy because 2 of my guys are natural cure anyway, so Sing can provide some random fun.
And to finish out the game:
Dragonite w/ Choice Specs
Mild
Inner Focus
252 speed/252 special attack/6 HP
-Draco Meteor
-Dragon Pulse
-Flamethrower
-Thunderbolt/Ice Beam/Surf
EDIT: Since this is a special attacker, I'll check in and see what Hidden Power it has. An HP Ground would be useful for Heatran and Magnezone.
That's right. TRU Dragonite. The plan is to scout out my opponent and eliminate or status any speedy threats, and let this guy take care of the rest. Draco Meteor to destroy almost everything (needs to switch afterwards), Dragon Pulse to hurt without lowering my Special Attack, Flamethrower rips Skarmory to shreds...
and undecided on the last one. But I'm leaning torwards Ice Beam.
I think I did a fairly good job at not making my team super weak to everything. I thought of adding Mixape, but his ground weakness wasn't very appealing. I'm considering Vaporeon's Wish/Yawn set, but I can't seem to think of where it will fit in the team. No spinner is here because Aero will be dead, and Dragonite can live without it.
I've noticed that I've rated tons of teams, but haven't posted one in a long time. Please note that this team is for Wi-Fi and not Shoddy. I do not have easy access to Platinum moves, but go ahead and suggest them anyway. I'm also not really big on breeding for specific Hidden Powers...since, well, it's a pain to do. It also means that Celebi and Jirachi aren't prominant threats on Wi-Fi, and I won't likely be adding them or the Dog trio to my team, due to scarcity/crappy IVs (all of my dogs have 0 IVs in like 2-3 stats ).
Updates section:
Personal crap: Academic work is piling on, so updates to the OP may be slow. I super-de-duper promise that I will actually look at all of your rates and take them into consideration. Just because I shoot it down in a post doesn't mean I won't implement it (don't ask, it's just how my mind works)
Made a note on Dragonite. Will check to see what Hidden Powers I have available. HP Ground will be a great help if I can get it, since I don't have a single ground move for consideration outside of Aerodactyl. Will also see what HP Gengar has.
Will look over the revised Starmie page posted on the Smogon forums, and see what I can do from there.
And as a note, I'll be editing any modifications into my post. I'll try to bold them and give credit where credit is due.
To start:
Aerodactyl w/ Focus Sash
Jolly
Pressure
252 Atk/252 Speed/6 HP
-Taunt
-Fire Fang/Earthquake
-Stealth Rock
-Earthquake/Stone Edge/Crunch
While I don't have easy access to Plat moves, that doesn't mean Plat moves aren't a threat on Wi-Fi. This is basically designed with BP Scizor in mind. It'll get priority and break my Sash, but I can OHKO back with Fire Fang, even with 252 HP, as long as it doesn't have that stupid berry. I'll be removing Fire Fang if Scizor isn't a starter Wi-Fi threat, because Stone Edge+EQ is much better for coverage.
Crunch can lay into Gengar, and OHKO a Scarf variant, and 2hko the sash.
Taunt can shut down set ups and help set up SR. If I run into levitating Bronzong, that'll be a cause to switch (or accept death, not sure which yet).
Starmie w/ Leftovers or Life Orb
Timid
160 HP/132 Sp atk/216 speed
Natural Cure
-Reflect
-Thunderbolt
-Ice Beam
-Surf
I came close to using Vaporeon, but I decided I wanted a guy who could hit hard as well. Reflect will help lessen the hurt of the various physical and mixed threats in the metagame, and everything else for great coverage.
And while the EV spread is to take down a no-Yache w/ no defense EVs Garchomp, many, many Dragonite and Salamences are carrying Yache berries. These EVs are still needed, though I might be adjusting them just a bit if I go for Life Orb.
The big fear for him is an unexpected DD boosted Earthquake from Gyarados. He's survived, in many cases, but just barely. That's why this d00d is in reserve.
EDIT: Just say the Starmie revamp thread on Smogon's forums, and I'm taking it into consideration.
Gengar w/ Choice Scarf
Modest
Levitate
252 special atk/252 speed/6 HP
-Shadow Ball
-Thunderbolt
-Energy Ball/Focus Blast
-Hypnosis/Focus Blast
Hypnosis still has 70% accuracy on Wi-Fi, as far as my Diamond cartridge is concerned. Modest is for an extra boost in special attack, since not much will be outrunning him besides Timid Scarf Gengars, and Scarf Gengar doesn't seem to be too common on Wi-Fi, so this often catches them off guard.
Energy Ball is basically for Swampert. I don't foresee it causing TOO many problems with my team, but if I go with Energy Ball, I know I can OHKO it with that instead of STAB Surf or STAB Shadow Ball.
Hypnosis means I have to switch out right afterwards if it strikes, but I'll live with that. Especially since his counters can likely be man handled by:
Scizor w/ Life Orb
Adamant
252 HP/252 Atk/6 defense
Technician
-Pursuit
-Quick Attack
-Bullet Punch
-Swords Dance
Can switch in on many that can give Starmie harm too. This guy is all about priority, and hopefully I can fit in a SD or two. Great revenge killer if Starmie and Gengar need someone to finish the job. Can set up in the middle of an Outrage too.
Now, I'm torn with Blissey. I've always wanted to abuse Serene Grace with her...but something just makes me stop and re-think each time, so I'll post two sets, and you guys tell me if I'm crazy or not.
Blissey w/ Leftovers
Bold
Natural Cure
140 HP/252 Def/116 Sp atk
-Ice Beam
-Thunderbolt/Thunder Wave/Toxic
-Softboiled
-Aromatherapy/Sing
It can take lighter physical hits and soak up special ones, do some damage, and absorb status. It's standard, tried and true. Can come in on other Gengar and fire breathers that threaten other team members. It won't stay in on Mixape, but it can attract a Close Combat while it switches out to Gengar. And if I can get Reflect up, it'll help some too.
I was THINKING of going for Serene Grace, and dropping Thunderbolt for Thunder, and keep Aromatherapy on.
If I stay with this set (probably will since I'm a naturally cautious person), I might ditch Aromatherapy because 2 of my guys are natural cure anyway, so Sing can provide some random fun.
And to finish out the game:
Dragonite w/ Choice Specs
Mild
Inner Focus
252 speed/252 special attack/6 HP
-Draco Meteor
-Dragon Pulse
-Flamethrower
-Thunderbolt/Ice Beam/Surf
EDIT: Since this is a special attacker, I'll check in and see what Hidden Power it has. An HP Ground would be useful for Heatran and Magnezone.
That's right. TRU Dragonite. The plan is to scout out my opponent and eliminate or status any speedy threats, and let this guy take care of the rest. Draco Meteor to destroy almost everything (needs to switch afterwards), Dragon Pulse to hurt without lowering my Special Attack, Flamethrower rips Skarmory to shreds...
and undecided on the last one. But I'm leaning torwards Ice Beam.
I think I did a fairly good job at not making my team super weak to everything. I thought of adding Mixape, but his ground weakness wasn't very appealing. I'm considering Vaporeon's Wish/Yawn set, but I can't seem to think of where it will fit in the team. No spinner is here because Aero will be dead, and Dragonite can live without it.
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