• Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

what is a good deck?help me!

Status
Not open for further replies.

deathrowdomino

Master Trainer
I'm going to a nintendo event soon in 2 weeks and i don't have a good deck please help me!!!
 

okothnuva

or something
You can make a decent deck with almost ANY cards that you have. Let us know which cards you have, and I'll see what I can do.
 

Caius

OMQ O.o o.O o.o O.O
Advice: About 28 energy cards altogether.
 

Cipher 2008

Well-Known Member
The original format, I think, was 21-11-28 - 21 Pokémon, 11 Trainers, and 28 Energy. That's your basic starter deck. Now you're looking at around 15-25-20 - 15 Pokémon, 25 Trainers, 20 Energy. That's the deck I use, and I can't fault it.

Have 3 types, at least 2. I'm not sure if they're allowed anymore, but I find Recycle Energy from Neo Genesis to be VERY valuable in a deck with 20 or fewer Energy cards.
 

okothnuva

or something
The current format is:

EX Hidden Legends
EX Fire Red and Leaf Green
EX Team Rocket Returns
EX Deoxys
EX Emerald
EX Unseen Forces
EX Delta Species
EX Legend Maker
EX Holon Phantoms
EX Trainer Kit
EX Trainer Kit 2
POP Series 1
POP Series 2
POP Series 3
Nintendo Black Star Promos #28 and up

Recycle Energy is from neo Genesis, so it can't be used in the current format.
 

deathrowdomino

Master Trainer
these are some of my cards my good ones (not all my good ones)

dustox ex
ninetales ex
milotic ex
aerodactyl ex
lugia ex
joltean ex
hariyama ex
dragonite(old and new)
tyranitar(second series)
sceptile
articuno(old)
meganium(second series)
typhlosion (second series and new)
venesaur(old)
salamence
latios
rayquaza
ludicolo
shiftry
metagross star
...




all energys
 

okothnuva

or something
These are the ones that are worth making a deck out of...

New Typhlosion
Dustox ex
Ninetales ex
Lugia ex (difficult but possible)
Hariyama ex

Pick one of those and I'll give you a decklist.
 

Alakazam

I like cheerios.
okothnuva said:
These are the ones that are worth making a deck out of...

New Typhlosion
Dustox ex
Ninetales ex
Lugia ex (difficult but possible)
Hariyama ex

Pick one of those and I'll give you a decklist.
You mean Liability, Dusty, BLS and Hariyama/Absol.
 

okothnuva

or something
LBS? I don't see a Blastoise ex on the list. Liability? It's a good deck, but not all Typhlosion decks need Weezing. Tyroot is a fine example.
 
Here's my advice... Lots of trainer cards, especially if you're playing unlimited format.
 

X Megadragon

The Dragon Master
OMGWTH 32 Trainers!?!?!? I've been playing Pokemon since the first Base Set, and all of the countless decks I've made go like this:

28 Energy (Max)
8 Trainers (Max)
4 SP. Energy Cards (Max)
20 Pokemon (At least 9 Basic)

My deck has many energies because it is a Fire deck. Many fire attacks require you to discard energies, or the attack will do nothing.

Also, with increased energies, you have more chances of getting less valuable cards into your prize card section. This means when you defeat a pokemon, you will almost always get an energy.

Next, DO NOT do this:

lol to make my deck go faster ill just add some cards that can help me draw more!!

N.O.

Faster decks are horrible compared to slower decks. All you have to do to counter a fast deck is stall for time until the other person decks himself out.

Especially with a Fire deck, requiring many energies to discard and all, you do NOT want to use ANY cards that help you draw extra cards.

______________________________________________________________

Next, ALWAYS use a Colorless pokemon. It helps you a lot if your deck is of 2 types.

Lastly, Make your deck have no more than 6 main pokemon. My 6 are:

Rayquaza EX (EX Dragon)
Charizard (EX Dragon Secret Rare)
Charizard (E Expedition 120 HP and ATK)
Pidgeot (EX Firered Leafgreen w/ Quicksearch)
Ampharos (Neo Discovery w/ Gigavolt)
Raichu (Firered Leafgreen w/ Kerzap)

If you have about 9 main pokemon, that makes your deck very hard to control. It also makes your opponent have more chances to KO a Pokemon and get a Prize Card.

Lastly, have plenty of Basic and Stage 1 cards in your deck. Lets say you have 2 Charizards, like me.

Charizard x2

Now, add 3 Charmeleons to your deck. The 3rd Charmeleon helps you still use the other 2 Charizards, even if one of your Charmeleons were KOed.

Charizard x2
Charmeleon x3

Now, add 4 Charmanders, for the same reason as the Charmeleons. However, do not add more than 4 of the same pokemon. That is not allowed.

Charizard x2
Charmeleon x3
Charmander x4


Well, my fingers hurt. That's enough typing for me now. Hope my advice helped!
 
OMGWTH 32 Trainers!?!?!? I've been playing Pokemon since the first Base Set, and all of the countless decks I've made go like this:

28 Energy (Max)
8 Trainers (Max)
4 SP. Energy Cards (Max)
20 Pokemon (At least 9 Basic)

My deck has many energies because it is a Fire deck. Many fire attacks require you to discard energies, or the attack will do nothing.

Also, with increased energies, you have more chances of getting less valuable cards into your prize card section. This means when you defeat a pokemon, you will almost always get an energy.

Next, DO NOT do this:

lol to make my deck go faster ill just add some cards that can help me draw more!!

N.O.

Faster decks are horrible compared to slower decks. All you have to do to counter a fast deck is stall for time until the other person decks himself out.

Especially with a Fire deck, requiring many energies to discard and all, you do NOT want to use ANY cards that help you draw extra cards.
Errr... no. Just plain no. I can tell you've been playing since the base set, since you still have the same deck mentality. If you build a deck similar to that today, you will be bloody murdered by starter decks. Its pretty much the exact opposite of how decks run today. Speed is everything, minimize energy count, and you'll do better than drawing an energy every turn while your opponent does 80, 90, 100 damage to you a turn.
 

okothnuva

or something
X Megadragon said:
OMGWTH 32 Trainers!?!?!? I've been playing Pokemon since the first Base Set, and all of the countless decks I've made go like this:

28 Energy (Max)
8 Trainers (Max)
4 SP. Energy Cards (Max)
20 Pokemon (At least 9 Basic)

My deck has many energies because it is a Fire deck. Many fire attacks require you to discard energies, or the attack will do nothing.

Also, with increased energies, you have more chances of getting less valuable cards into your prize card section. This means when you defeat a pokemon, you will almost always get an energy.

Next, DO NOT do this:

lol to make my deck go faster ill just add some cards that can help me draw more!!

N.O.

Faster decks are horrible compared to slower decks. All you have to do to counter a fast deck is stall for time until the other person decks himself out.

Especially with a Fire deck, requiring many energies to discard and all, you do NOT want to use ANY cards that help you draw extra cards.

______________________________________________________________

Next, ALWAYS use a Colorless pokemon. It helps you a lot if your deck is of 2 types.

Lastly, Make your deck have no more than 6 main pokemon. My 6 are:

Rayquaza EX (EX Dragon)
Charizard (EX Dragon Secret Rare)
Charizard (E Expedition 120 HP and ATK)
Pidgeot (EX Firered Leafgreen w/ Quicksearch)
Ampharos (Neo Discovery w/ Gigavolt)
Raichu (Firered Leafgreen w/ Kerzap)

If you have about 9 main pokemon, that makes your deck very hard to control. It also makes your opponent have more chances to KO a Pokemon and get a Prize Card.

Lastly, have plenty of Basic and Stage 1 cards in your deck. Lets say you have 2 Charizards, like me.

Charizard x2

Now, add 3 Charmeleons to your deck. The 3rd Charmeleon helps you still use the other 2 Charizards, even if one of your Charmeleons were KOed.

Charizard x2
Charmeleon x3

Now, add 4 Charmanders, for the same reason as the Charmeleons. However, do not add more than 4 of the same pokemon. That is not allowed.

Charizard x2
Charmeleon x3
Charmander x4


Well, my fingers hurt. That's enough typing for me now. Hope my advice helped!

Very funny.

It's all about fast decks in 2006. Even the slowest major decks usually get set up by turn 3 (excluding stall decks). And 6 main Pokemon? No. Don't go over 3. Maybe a 4th one can be added in as a tech if a deck has a certain weakness (i.e. LBS has 3 lines: Blastoise ex, Pidgeot, and Steelix ex, Lugia ex doesn't count since it's a Basic and only 1 or 2 is run. It has a problem with ZRE messing up their hand. So they tech in a 1-1 line of Porygon2 to fix that)

And if you -were- to play Stage 2s, take a look at any deck that wins. You don't see 2 stage 2, then 3 stage 1 and 4 basic. Usually, Stage 2, stage 1, and basic stages have the same number of Pokemon. Sometimes, if Rare Candy is used, a stage 1 is taken out for an extra space.

28 Energy (Max)
8 Trainers (Max)
4 SP. Energy Cards (Max)
20 Pokemon (At least 9 Basic)

El. Oh. El.

14-18 Energy total
13-21 Pokemon, at least 8 Basic
21-33 Trainer, at least 8 draw cards

Okay, in the days of Base set and Neo, fast decks might have been bad, but this is 2006. Look at the World Championships 2005 and the top 4 of each group. The slowest of the decks was Nidoqueen, and it's still rather fast, getting a Turn 3 setup most of the time.

Rayquaza EX (EX Dragon)
Charizard (EX Dragon Secret Rare)
Charizard (E Expedition 120 HP and ATK)
Pidgeot (EX Firered Leafgreen w/ Quicksearch)
Ampharos (Neo Discovery w/ Gigavolt)
Raichu (Firered Leafgreen w/ Kerzap)

Unfortunately buddy, all of those except Raichu and Pidgeot can't be used in official Modified tournaments anymore.

Next, ALWAYS use a Colorless pokemon. It helps you a lot if your deck is of 2 types.

ALWAYS? No. Only use one if it helps your deck. In a good deck, every single card counts and works with the deck. There is not a single card (well, excluding some trainers) that is worth putting into every deck. Not even Pidgeot FRLG. Plus, my deck has 3 different types and no colorless Pokemon and I have a 17 game winning streak. What now, buddy?

Faster decks are horrible compared to slower decks. All you have to do to counter a fast deck is stall for time until the other person decks himself out.

And how exactly would you stall against a deck that hits about 120 damage a turn and runs 3 Pokemon reversal and 4 Pow hand extension?

And yeah, as Esper said, if you build a deck following your "tips", a starter deck would easily pwn you.

So anyways, Typhlosion / Lugia ex it is.

For Typhlosion:

Pokemon [17]

3 Typhlosion
2 Quilava
3 Cyndaquil
2 Weezing DX
2 Koffing, it doesn't matter which one
2 Pidgeot
1 Pidgeotto
2 Pidgey

Energy [15]

9 Fire
2 Heal Energy
4 Rainbow Energy

Trainer [28]

4 Energy Root
4 Holon Transceiver
3 Holon Adventurer
1 Holon Scientist
1 Holon Farmer
3 Holon Lass
2 Holon Mentor
2 Rocket's Admin.
3 Pokemon Reversal
4 Desert Ruins
1 Ancient Techical Machine [Rock]

If you don't know how it works...

You have 2 VERY cheap ways of knocking out your opponent's Pokemon.

1. Use Weezing's Liability to knock itself out and make the Defending -almost- knocked out, then make Typhlosion active to knock it out between turns.

2. Get Typhlosion to a fair amount of damage from Burning Aura and Rainbow Energy, then attach an Energy Root to give it more HP and stop taking damage, then use Rage for a ton of damage.

And for Lugia ex...

Pokemon [17]

3 Lugia ex
3 Vaporeon UF
1 Flareon UF
4 Eevee UF
2 Mewtwo DS
2 Electrode ex if you can get them
2 Voltorb HL

Energy [16]

4 Water
5 Lightning
5 Fire
2 Holon's Magneton/Holon's Electrode, doesn't really matter which.

Trainer [27]

3 Holon Lass
1 Holon Farmer
4 Holon Transceiver
2 Holon Mentor
1 Holon Scientist
3 Holon Adventurer
4 Pow! Hand Extension
3 Pokemon Reversal
2 Rocket's Admin.
2 Island Cave
2 Power Tree

With this deck, you have 2 ways of getting energy on Lugia ex to knock out your opponent's Pokemon.

1. Use Vaporeon to charge it up.

2. Use Electrode ex to explode and put 5 energy on any of your non-ex Pokemon. So you might be thinking "YOU CANT PUT ENERGY ON EXS YOU NOOB YOU JUST GAVE ME 2 PRIZES FOR NOTHIN!!!" Well, you put them on non-exs, THEN drop 1 of your Mewtwos on there to switch the energies to Lugia ex. ;)
 
Last edited:
X Megadragon said:
OMGWTH 32 Trainers!?!?!? I've been playing Pokemon since the first Base Set, and all of the countless decks I've made go like this:

28 Energy (Max)
8 Trainers (Max)
4 SP. Energy Cards (Max)
20 Pokemon (At least 9 Basic)

My deck has many energies because it is a Fire deck. Many fire attacks require you to discard energies, or the attack will do nothing.

Also, with increased energies, you have more chances of getting less valuable cards into your prize card section. This means when you defeat a pokemon, you will almost always get an energy.
...

Only eight trainers? You're nuts. Most of my decks use almost as many trainers as Pokémon.

*shrug* But I guess if you can make it work...
 
Status
Not open for further replies.
Top