• Hi all. We have had reports of member's signatures being edited to include malicious content. You can rest assured this wasn't done by staff and we can find no indication that the forums themselves have been compromised.

    However, remember to keep your passwords secure. If you use similar logins on multiple sites, people and even bots may be able to access your account.

    We always recommend using unique passwords and enable two-factor authentication if possible. Make sure you are secure.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

What is the trap you hate most?

Tackoman657

Lampent is good.
Its probably gotta be pokemon trap, dizzy trap, or pp zero traps. CURSE YOU DIZZINESS...
 

Orithan

Well-Known Member
Its probably gotta be pokemon trap, dizzy trap, or pp zero traps. CURSE YOU DIZZINESS...

Those, including the PP Zero traps, are tame in comparison to the Random and Grudge Traps, which I recently encountered when I was on my way to challenge Suicune in Treacherous Waters (exclusive to Sky version). While I only encountered one actual Grudge Trap which failed to work, but Random Traps screwed me over twice by activating as Grudge traps that also summoned a lot of pokemon to my team. I triggered one (with the Grudge Trap effects) on my third attempt, but I managed to prevent it from causing much damage by using a Foe Hold Orb.
 

Miar

Wigglytuff Guild recruit
Of course the PP-Zero trap is awful, but I think the Glue Trap is just as annoying.

If it sticks up an item, I'll probably need it five minutes later. Worst is when it gets the Escape or Cleanse orbs (in the rare event that I actually bring one of the latter)
 

Lorde

Let's go to the beach, each.
Warp traps and dizziness/confusion traps. I always seem to fall into the former when I'm about to head to another dungeon floor, and the latter are just annoying overall.
 

Rayze Darr

Snubbull Supporter
Well, I think we can all agree to the PP-Zero and Grudge Traps, so restating them won't contribute much to the discussion. They are, however, also my least favorite.

The Summon Trap has also given me plenty of grief, however; especially in escort missions. Just walking along when, whoops, the escortee is now completely surrounded by Garchomp. Warp Trap has caused similar situations.

For a final note, there have been way too many times that I've prepped up a solid food supply for a long, difficult dungeon and stepped onto a Grimy Trap. I can't call this my least favorite, though, because I have to admit that doing a 50+ floor dungeon with nothing but Grimy Food as sustenance is an amazingly fun and rewarding experience.
 

Chriiis

Well-Known Member
I freakin' hate Warp Traps, especially if you're partner is weak and clearly has no idea what they are doing; It's even worse if you haven't got the best of items at the time and aren't close to the stairs.
 

Dew Watatsumi

Water Type E-3
Warp Traps and Sticky Traps
 

Zoruagible

Lover of underrated characters
The sludge. It always ruins my revival seeds and big apples when i'm in a dungeon with 99 floors
 

dirkac

I smash your Boxes.
In thw firat, Pitfall Tarps always screwed my attempts at trying to get a Gulpin and a Porygon :p

In the second, PP Zero.

In Sky, Grudge and Random. Tgose two always get me in the Master Rank Dungeons.
 

Rakurai

Well-Known Member
So far, I'm hating Grudge traps the most in Gates to Infinity.

A close second would be Seal traps, because getting your main attacking move locked in a level 5 dungeon without heal seeds to fix it can be a death sentence.
 

hawkmbl

Curious
My least favorite now is the trip trap... Simply losing a rare item like a gold scope and then getting defeated is super annoying
 

☭Azimuth_055☣

Thou enraged?
I hate all traps especially the dizzy trap. It's very annoying and the moment of surprise is even more annoying.
 

Rakurai

Well-Known Member
My least favorite now is the trip trap... Simply losing a rare item like a gold scope and then getting defeated is super annoying

It's also completely possible to drop the item into water, lava, or a hole, in which case it goes bye bye.

That's the only time trip traps have been more then an annoyance to me, though.
 

Lucario95

Behold The Aura!
Warp traps especially in the tough dungeons, and Monster Houses very annoying when they cover you everywhere.
 

Ib4

Xenlon Cavalier
PP traps are definitely bad, but Pitfalls there's no chance of salvation if a client falls into one. I've only played Red/Blue Rescue & Explorers of Darkness though so there could be worse out there, especially in the new Infinite Labyrinth games.
 

TrottingMinccino

Can also jump!
PP zero, sludge, dizzy(especially if a partner steps on it repeatedly!), pokemon with Stench, monster houses(FFFFFFFFF....) and explosion traps (oh crud...BOOM! say good bye to half your hp, arrgh!)
 

Cyrius

Ice-Cold Charisma
PP Zero, and the pitfall. new recruits like mew from PMD blue kept on falling in, and i lost them DX
 

Rakurai

Well-Known Member
Other traps I've come to develop a strong hate for are Pokemon traps and Explosion traps.

Mostly because it's happened one too many times where I see a nice item on the ground and try to rush over to it, only to lose it because of one of the aforementioned traps. It's even worse when you trigger the former in a monster house and lose all of the items because of it...
 
Top