Mr.Fiend
Everything stinks
If anything, that would hurt meganium more than help it.Something I'd do is give it the fairy type
If anything, that would hurt meganium more than help it.Something I'd do is give it the fairy type
I don't see how, considering it gains immunity to dragon type moves (alongside which dragon tail would work well to phase out locked SD/DD Outrage users), and resistance to fighting and dark type moves, which are two of the most common offensive types. Also becomes neutral to bug type moves. Obviously gains a weakness to steel, and 4x to poison, but I take the added resistances over the added weaknesses any day of the week.If anything, that would hurt meganium more than help it.
I think an ice buff is more than reasonable. There's no reason hail should have zero benefit to them when other weather benefits all the other types. Now that I'm thinking more about why, that's actually really messed up towards ice types, lol. And wow, the only resist they have are ice itself?! WHAT A JOKE.
I'm thinking mayyyybe it's cause in gen 1, they were one of Dragons only weakness so they figured it would be good enough offensively to check dragons? Idk the logic behind it but they really deserve a buff. I think Ice, Flying, and Water are great resistances to add on. Or at least 2/3 or them. Justice for ice types in gen 8!
A lot of that would be broken, and Icicle Crash really does not need a buff. 85 base power with a 30% flinching rate is already really strong, it's the most powerful flinching move in the game aside from Sky Attack. Blizzard does not need a change, it's a powerful spread damage move that can't ever miss under hail, it ignores accuracy modifiers, and does a freeze roll on both opponents. Offensively ice really doesn't need anything, it's one of the most powerful offensive types around, there's a good reason it's so popular as a hidden power type. Raising both defences by two stages is just broken. Ice is just held back by being a poor defensive typing and Ice Beam (and Ice Punch to a lesser extent) being available to so many non-Ice types.Yeah that would be great too, considering how many common weakness they have. Maybe a move called "Refrigerate" that either works like Moonlight, restoring HP (increased even more so under hail), or works like Iron Defense and maybe raises both their defense two stages. Also, give the move Glaciate to more ice types other than just Kyruem, change Blizzard into an ice type Heat Wave (95 BP, 90% accurate, spread move), and create a new 120 BP/70 % accuracy ice move called Polar Vortex instead.
Raise the power of Icicle Crash to at least 90 BP, or create a new, reliable high power physical ice move.
I've thought of this too, but I think the problem is that all Drought pokémon not called Groudon are special attackers. If you have that easy access to the sunlight getting another 50% boost to the special attack is ridiculous, it'd be like having a Charizard Y with an extra Choice Specs boost. Having to set up the sun in another way and then using a physically attacking fire type like Charizard X, Blaziken, or Arcanine, or going with physical Drought users, like running physical Ninetales (which it can do, it gets Flare Blitz), balances it out a bit. Remember that Cherrim is first and foremost a doubles support pokémon, it's not destined for single battles. It gets a lot of supportive moves like Helping Hand, Heal Pulse. Getting an automatic 50% boost to two different stats for your entire side is incredibly strong, it's vastly stronger than for instance Charjabug's 30% boost to special attack that only applies to allies but not to itself, and the sun requirement is the only thing that holds it back, but if it had flawless synergy with Drought pokémon like Charizard Y it might quickly become broken. Mega Charizard Y with an extra 50% damage output on its Heat Wave and Solar Beam would be insane.Sorry to revive this older thread, but it was the best place for my comment:
I wish they would rework Flower Gift. If it gave a boost to special attack instead of attack, it would make Cherrim a little bit more useful. Not too sure why it boosts attack.
I've thought of this too, but I think the problem is that all Drought pokémon not called Groudon are special attackers. If you have that easy access to the sunlight getting another 50% boost to the special attack is ridiculous, it'd be like having a Charizard Y with an extra Choice Specs boost. Having to set up the sun in another way and then using a physically attacking fire type like Charizard X, Blaziken, or Arcanine, or going with physical Drought users, like running physical Ninetales (which it can do, it gets Flare Blitz), balances it out a bit. Remember that Cherrim is first and foremost a doubles support pokémon, it's not destined for single battles. It gets a lot of supportive moves like Helping Hand, Heal Pulse. Getting an automatic 50% boost to two different stats for your entire side is incredibly strong, it's vastly stronger than for instance Charjabug's 30% boost to special attack that only applies to allies but not to itself, and the sun requirement is the only thing that holds it back, but if it had flawless synergy with Drought pokémon like Charizard Y it might quickly become broken. Mega Charizard Y with an extra 50% damage output on its Heat Wave and Solar Beam would be insane.
I think an ice buff is more than reasonable. There's no reason hail should have zero benefit to them when other weather benefits all the other types. Now that I'm thinking more about why, that's actually really messed up towards ice types, lol. And wow, the only resist they have are ice itself?! WHAT A JOKE.
I'm thinking mayyyybe it's cause in gen 1, they were one of Dragons only weakness so they figured it would be good enough offensively to check dragons? Idk the logic behind it but they really deserve a buff. I think Ice, Flying, and Water are great resistances to add on. Or at least 2/3 or them. Justice for ice types in gen 8!