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Which pokemon game in your own opinion had the worst postgame?

Which pokemon game in your own opinion had the worst postgame?


  • Total voters
    44

Demonsead

Hoenn Challenger
Red/Blue/Yellow.
 

ebevan91

Well-Known Member
Obviously R/B/Y
 

Asbestospoison

Excellent Driver
No way. R/B/Y had the best post game ever. 10/10. Magnificent.

It was definitely HG/SS. NOTHlNG to do. At all.
/sarcasm
 

Marbi Z

Cin-Der-Race!
I don't even think R/B/Y even had a postgame. :-S
 

jolteon27

Epic & Electric
R/B/Y had little to nothing after the E4
 

redcharzard

Semi-competitive
Black and White. Sure you have a lot of stuff to do in them and RBY had next to nothing, but in comparision to the 4th gen games their way to small. Don't get me wrong Red Blue and Yellow did have nearly nothing compared to Black and White but they were the first pokemon games out so you can't really compare them to newer ones without taking into account the limitations of technology at that point in time. It could have been a lot smaller, but they managed to make a pretty good final dungeon in the end with some seriously powerful pokemon to battle, so it was okay. Black and White needed at least 5 more medium to large routes and maybe 3 more town/cities to supass RBY.
 
Last edited:

AZX612

On my own here we go
Well, taking some things into consideration...

It's a bit tough to group Sapphire/Ruby and Emerald, and Diamond/Pearl and Platinum together, considering their post-games were very different. RS/DP had only the battle tower (As the main feature/goal of course) and Emerald/Platinum had the entire Battle Frontier.

Also, it would be good to include FR/LG because it added a whole new aspect to the post-game, (And partly in the story line) the Sevii Islands... You might say the same for HG/SS, but it was basically the same as GSC except for the Battle Frontier...

Sorry to be picky, but it's just some food for thought...



Anyway, I'd have to go with Black and White. Don't get me wrong, it's a pretty nice post-game with plenty to do... But it didn't have any goal or special appeal to it...

And honestly, I'm sure we could get into the post-game towns without fighting the Pokemon League if we just had some Hot Tea...

Like RedCharizard said, you have to account for the lack of technological capabilities back then. There honestly wasn't much room for a lot of post-game content, unless you'd rather be playing the game on a disc with a controller.

Gold Silver and Crystal had the best post-game in my opinion, because it let you visit an entire other region! That was simply brilliant.

Sapphire and Ruby had the Sky Pillar and the Battle Tower, which at least gave you some reason to keep playing after you beat the Champion, and Emerald had the entire Battle Frontier! (Major breakthrough if you ask me)

Diamond and Pearl had several new areas to explore, those being Snowpoint Temple, Turnback Cave, and the 3 Areas. There was the battle tower and the whole little island area was really cool and unique, along with being able to re-battle gym leaders and capture Heatran on Stark Mountian. Platinum improved the Battle Frontier.

Black and White was great too, but not nearly as engaging or exciting as the other post-games... And once again- Hot. Tea.

~AZX
 

ConfusedEevee

Time Gear Thief
even though B/W wasn't that short, it was pretty boring.
 

Cometstarlight

What do I do now?
Black and white hands down
 

Kalosian

So long
I have to go with G/S/C & HG/SS. There is just nothing to do after you beat the game (I don't count Kanto as a part of the postgame). But the postgame in R/B/Y wasn't very good either.
 

Geekachu

_____________
Why anyone would vote for BW is beyond me. Compare it to the original post-game scenarios in RBY and RSE, it's brilliant, and could only be thought as otherwise in the mind of an eleven year old ingrate. Remember that the third version in the BW series has yet to be released, which will greatly expand on BW's post-game.

I bulldozed in and voted for RSE, mainly because I originally considered FRLG instead of RBY, the former of which majorly expanded on the post game. Even still, RSE remains to have one of the weakest post games, which is a bit of a shame considering it was released directly after the franchises' largest post-game. BW was far more extensive.
 

cantab

Well-Known Member
Well, RBY was the first generation, it had basically no post-game but I can't fault that tbh.

GSC, Kanto is postgame, since after you first beat the Elite 4 you get the credits roll and it says "The End".

I'm gonna say Ruby and Sapphire are the worst. Like RBY, they have basically no post-game. Unlike RBY, they don't have the first-in-series excuse.

Best post-games would be in the Mystery Dungeon series!
 

silent_control

Well-Known Member
I have to go with G/S/C & HG/SS. There is just nothing to do after you beat the game (I don't count Kanto as a part of the postgame). But the postgame in R/B/Y wasn't very good either.

Even if you don't count Kanto as a part of the postgame (though it is), you can fight Red, get the Kanto starters from prof. Oak after beating Red + the Hoenn starters from Steven.

In my opinion Ruby/Sapphire had the worst postgame.
 
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