Emboar Naughty@none
Ability: Blaze
Flame Charge
Flamethrower/Flare Blitz
Head Smash
Hammer Arm
General purpose power hitter. looking to get rid of flamethrower asap... for now though, it makes sure my team isn't entirely walled by defenders. Head Smash destroys other fires. Flame Charge and Hammer Arm have awesome synergy in the fact that flame charge covers hammer arm's only weakness as a move. three or four flame charges, then sweep away merrily with hammer arm
Scolipede Docile@none
Megahorn
Agility
Baton Pass
Toxic
Baton Pass and Toxic support. my team has some three fairly slow guys, and has problems with physical walls. poison them and baton pass some speed, and that problem is removed permanently. megahorn is obligatory stab so he isn't complete taunt bait.
Haxorus Adamant @none
Dragon Claw/Outrage
Sword Dance
Slash
False Swipe
Slash and False Swipe are basically filler, used solely to help catch pokemon. sword dance and dragon claw are solely the damaging move. this is especially dangerous when he is baton passed some speed.
Eeloktross Adamant @none
Thunderbolt
Spark
Thunder Wave
Crunch
Thunderbolt covers physical walls. Spark is the power move on this set. Thunder Wave to provide support because almost my whole team is slow.
Crunch is solely filler.
what do you guys think? any obvious holes I need to cover? any good teammates you'd recommend?
Ability: Blaze
Flame Charge
Flamethrower/Flare Blitz
Head Smash
Hammer Arm
General purpose power hitter. looking to get rid of flamethrower asap... for now though, it makes sure my team isn't entirely walled by defenders. Head Smash destroys other fires. Flame Charge and Hammer Arm have awesome synergy in the fact that flame charge covers hammer arm's only weakness as a move. three or four flame charges, then sweep away merrily with hammer arm
Scolipede Docile@none
Megahorn
Agility
Baton Pass
Toxic
Baton Pass and Toxic support. my team has some three fairly slow guys, and has problems with physical walls. poison them and baton pass some speed, and that problem is removed permanently. megahorn is obligatory stab so he isn't complete taunt bait.
Haxorus Adamant @none
Dragon Claw/Outrage
Sword Dance
Slash
False Swipe
Slash and False Swipe are basically filler, used solely to help catch pokemon. sword dance and dragon claw are solely the damaging move. this is especially dangerous when he is baton passed some speed.
Eeloktross Adamant @none
Thunderbolt
Spark
Thunder Wave
Crunch
Thunderbolt covers physical walls. Spark is the power move on this set. Thunder Wave to provide support because almost my whole team is slow.
Crunch is solely filler.
what do you guys think? any obvious holes I need to cover? any good teammates you'd recommend?