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Why is it ALWAYS about speed?

Discussion in 'Older Gens' started by MugoUrth, Nov 4, 2012.

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  1. MugoUrth

    MugoUrth Bibarel's adorable.

    I swear, every time I see a POTW, all I basically ever see on all these powerfull Pokemon is stuff like "Since it's slow, it automatically sucks." All speed does is decide who attacks first. It doesn't decide how hard a Pokemon hits or how well it can take hits, or how well it can avoid or throw hits, all it does is allow a Pokemon to attack first, and I don't see how that should take a first place to beating the living crap out of Pokemon.
  2. Speed is important because it's the only stat that, when calculated into the game, is completely black and white (pun intended). Either you attack first or you don't. Other stats are different since they affect damage on a percentage basis, and while one speed point can be the difference between life and death, one point in one of the other stats probably will not. Having tons of power means next to nothing if your opponent hits and kills you first, which is why Rampardos is in NU right now; it hits hard, but it has neither the speed to beat many offensive threats or the bulk to take hits from the faster ones.

    Not to mention that the POTW doesn't make that much of a deal about speed. Many Pokemon function perfectly fine even without much speed at all, such as Ferrothorn and Reuniclus. While speed on a defensive Pokemon is nice at times, it's usually going to be a priority on offensive Pokemon. If an offensive Pokemon has plenty of bulk, then it can usually function properly even without speed because it doesn't mind taking a hit all that much. Conkeldurr is actually a great example of this. However, if that Pokemon is fairly frail, then it needs to have a high speed stat to make sure it can kill off the opposition before they kill it. This is why Pokemon like Darmanitan are in lower tiers; their speed stats are just low enough to lose to a vast number of offensive Pokemon in the upper tiers, and they don't have great bulk to compensate.
  3. Ilan

    Ilan Well-Known Member

    Speed is a big factor it is the reason excadrill was banned to ubers or why garchomp is a great pokemon it is also the reason why SD gliscor sucks. speed isn't everything walls don't use speed except if they want to outspeed another wall (mosly jellicent so it can taunt others) but doing things first is very important so you can KO something before it KOes you..
  4. Blue Harvest

    Blue Harvest Banned

    Basically that. All it took was a little speed to throw Blaziken from UU all the way to Ubers.
  5. Psycho Cut

    Psycho Cut Well-Known Member

    Jesusfreak has summed this up really well. Like he said, if you outspeed a Pokemon by even one point, you've got a major advantage over it, whereas if you've got a single point more of Special Attack, your advantage isn't that great. Outspeeding a Pokemon often allows you to dictate the play, since, most notably, you can severly damage or KO that Pokemon or other cases, perhaps getting an extra layer of spikes down. Of course, there are exceptions, but there always are.
  6. Jazz14456_Plebeian

    Jazz14456_Plebeian Expect Epic: CB

    Also another thing (partially from Dragonfree) is that the pokemon competitive game has extremely low "x"s when x is in xHKO. If pokemon had twenty times the HP they currently do, speed would matter next to nothing. Getting that first hit in can be a lot if you only have a 2 or 3HKO.
  7. MugoUrth

    MugoUrth Bibarel's adorable.

    But it's stupid how so many monsters are useless just because they're slow, instead of because they cannot take a hit or dish it out. It's like, no one cares how super powerful it is or how super defensive it is. As long as it attacks first, it can have awful stats.
  8. AnakBaé

    AnakBaé Well-Known Member

    That is not true.
    Defensive pokes values great typing and reliable recovery above anything else. For them Speed is just the icing on the cake (Ex: Skarmory > Bastiodon)

    For Offensive pokes, being able to hit before it gets killed by other offensive pokemon is always a benefit. Especially when supported by great offensive stats & movepools. Conkeldurr is one of the "slow" bulky offense pokemon that is decent enough to stand strong in OU metagame, thanks to its sheer power and good 105 base HP (and mach punch)
  9. Okay, give me a couple of examples of Pokemon that are competitively viable because of high speed stats alone regardless of a lack of other good assets, and I'll match each with two examples of Pokemon that could care less about speed and are still great threats in a given metagame.

    My guess is that you will find none. Speed has never been the only factor that makes any one Pokemon viable. Accelgor and Electrode are very, very fast, outpacing even many Choice Scarf users, but they are not used in OU for the very fact that they have few other assets (including stats) that give them a niche. Even Ninjask is only used because of its ability to Baton Pass Speed Boosts. If it didn't have that to its name, no one would ever use it except for extreme gimmicks, regardless of how stupidly fast it is.
  10. MatchMaster

    MatchMaster Member

    Like the others said, speed can be very important on offensive and defensive Pokemon alike. Offensive Pokemon usually want as much speed as possible so they can outpaced as much as possible. Defensive Pokemon may also invest a bit in speed so they can outpace other walls to Taunt them before they get taunted.

    Speed isn't everything though. The uber tier particularly infested with base 90s, some of which invest fully in HP or another offensive stat just for this reason, such as Dialga and Groudon.
  11. just use Trick Room :]
  12. By that logic, Magikarp should be pretty good, considering it outspeeds a fair number of Pokémon.
  13. MugoUrth

    MugoUrth Bibarel's adorable.

    Could you do it anyway?

    I guess not all fast Pokemon are OU. Persain, Purugly, and Liepard would be OU if this were true. (I'll never understand why Purugly is as fast as it is.) Also, for Trick Room, I hear it's only useful in doubles battles, which I hear that very few play. Why is this?
  14. Absolutely. In fact, I can kick it off with a couple of simple OU examples. Ferrothorn and Forretress are two Pokemon in particular that rely on their good defenses, typing, and supporting movepool to maintain viability. They even run absolute minimum speed at times to boost Gyro Ball. Reuniclus and Conkeldurr are two offensive Pokemon that use good bulk, boosting moves that boost offense and defense, and high offensive stats to break through teams. Each of these is apt to run minimum speed as well, namely for Reuniclus wishing to abuse Trick Room and Conkeldurr wanting to make sure it attacks last for Payback.

    Other OU Pokemon like Chansey, Blissey, Gastrodon, and even more offensive Pokemon like Heatran, Scizor, and Landorus-T have common sets that run little or no speed.

    Trick Room can be used in singles, but because it does not last very long, it is usually better taken advantage of by the very Pokemon that activate it (i.e. TR Reuniclus). Usually you use up two turns just setting it up and switching to an alternate abuser. In doubles, however, it is much easier to abuse when you don't have to switch to your main Trick Room abuser and thus waste a turn. You can set up Trick Room with, say, Cresselia while having a slow and powerful Pokemon like Metagross out at the same time and start abusing Trick Room right then and there.
  15. ParaChomp

    ParaChomp be your own guru

    Don't worry, Urth. I'm a wait and hit hard kind of guy too. That aside, the mods pretty much nailed it.
  16. VGC uses doubles as its standard format, and it's getting more and more popular. As for why TR is more useful in doubles, well, jesusfreak explained it already.
  17. ParaChomp

    ParaChomp be your own guru

    You know what, I'm going make a thread about that...
  18. MugoUrth

    MugoUrth Bibarel's adorable.

    So basically, ugly Pokemon and Pokemon only designed to look defensive get to make use of high defenses, while cool Pokemon rot in the lower tiers as usual.

    ...I know it's no one's fault but Nintendo's, and it's only an opinion on what Pokemon are cool or not, but I can never get over how so many of my favorite Pokemon are low tiered, with so many of my least-favorite Pokemon are high tiered.
  19. abdulmuhsee

    abdulmuhsee Well-Known Member

    Unfortunately, pokemon design is nothing more than a sprite attached to set of stats, and if that set of stats isn't good, then that pokemon will be nothing more than a sandbag for you team. That's just the way it is.
  20. M.Oreo

    M.Oreo all hax or no hax.

    simply put, speed is a matter of life and death. its kill or be killed. if something threatening outspeeds you, you will die unless you switch.
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