JhenMohranMH3
Random Art Guy
New Wifi OU team which I just made and wanted some pointers on where to improve. Happy Rating!
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
Not the lead but came first on the export. Typical DD dnite with dragon claw and eq. Considering having Fire Punch over ExtremeSpeed to handle ferros but due to the large ammount of fighting elsewhere in the team i have left espeed here. I was also thinking of running a Lum Berry/Outrage set with DD but that is in testing. EV spread is for maximum boost from dragon dance though was going to move some atk evs to hp for extra bulk.
Gengar (M) @ Focus Sash
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Focus Blast
- Giga Drain
- Shadow Ball
- ThunderBolt
This life orb gengar set is mainly for picking off weak enemies. The 4 offensive attacks give great coverage and can pick of many a common enemy in the OU metagame with either super effective or normal effectiveness on most of the top few used. I was going to put Giga Drain over sludge bomb as need to recover recoil damage though sludge bomb provides some extra stab. Also I needed a ghost type to annoy all those rapid spin users and then attack back at them.
Deoxys-D @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Night Shade
- Recover
The Defensive Deoxys here is to set up hazards for skamory to whirlwind away. As Skarmory is a fairly slow pokemon TWave helps to reduce the speed of those that can counter it. As there is quite a lot that Deoxys is needing to do on this team I am thinking about running recover over night shade or Thunder wave so that it can get to full hazards... hopefully.
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 196 HP / 252 Def / 60 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Substitute
- Whirlwind
- Taunt
The Stalling Skarm. With help from the hazards from deoxys and lack off rapid spinners with help from gengar skarm is able to whirlwind away. With a sub up it can roost in peace or get a whirlwind in to mass up extra hazard damage. taunt is to stop other taunt users from taunting me.
Infernape (F) @ Choice Scarf
Trait: Blaze
EVs: 252 Atk / 4 hp / 252 Spd
Hasty Nature (+Spd, -Def)
- Close Combat
- Flare Blitz
- Stone Edge
- U-turn
This is my revenge killer. Its increased speed makes it deadly and able to outspeed even other cs users. With the moves here there is coverage that gengar cant get at and therefore the two work well together to take down team cores.
Rotom-W @ Leftovers
Trait: Levitate
EVs: 4 SAtk / 252 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Hydro Pump
- Volt Switch
- Will-O-Wisp
Finally is Rotom W. This counters up the teams weaknesses and attacks back with fury. The Volt switch works well with cs infernape as the two can spam these return attacks with a vengence. HP ice over other HP types so that i can counter gliscor and dragons effectively
export
Final Comments
It all seems a bit complicated to get Skarm whirlwinding away so I was thinking about having skarm as a generally Spiker or Stealth Rocker .. which could free Deoxys up to do some other stuff
Also I Kinda need a rapid spinner
The Team
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
Not the lead but came first on the export. Typical DD dnite with dragon claw and eq. Considering having Fire Punch over ExtremeSpeed to handle ferros but due to the large ammount of fighting elsewhere in the team i have left espeed here. I was also thinking of running a Lum Berry/Outrage set with DD but that is in testing. EV spread is for maximum boost from dragon dance though was going to move some atk evs to hp for extra bulk.
Gengar (M) @ Focus Sash
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Focus Blast
- Giga Drain
- Shadow Ball
- ThunderBolt
This life orb gengar set is mainly for picking off weak enemies. The 4 offensive attacks give great coverage and can pick of many a common enemy in the OU metagame with either super effective or normal effectiveness on most of the top few used. I was going to put Giga Drain over sludge bomb as need to recover recoil damage though sludge bomb provides some extra stab. Also I needed a ghost type to annoy all those rapid spin users and then attack back at them.
Deoxys-D @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Night Shade
- Recover
The Defensive Deoxys here is to set up hazards for skamory to whirlwind away. As Skarmory is a fairly slow pokemon TWave helps to reduce the speed of those that can counter it. As there is quite a lot that Deoxys is needing to do on this team I am thinking about running recover over night shade or Thunder wave so that it can get to full hazards... hopefully.
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 196 HP / 252 Def / 60 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Substitute
- Whirlwind
- Taunt
The Stalling Skarm. With help from the hazards from deoxys and lack off rapid spinners with help from gengar skarm is able to whirlwind away. With a sub up it can roost in peace or get a whirlwind in to mass up extra hazard damage. taunt is to stop other taunt users from taunting me.
Infernape (F) @ Choice Scarf
Trait: Blaze
EVs: 252 Atk / 4 hp / 252 Spd
Hasty Nature (+Spd, -Def)
- Close Combat
- Flare Blitz
- Stone Edge
- U-turn
This is my revenge killer. Its increased speed makes it deadly and able to outspeed even other cs users. With the moves here there is coverage that gengar cant get at and therefore the two work well together to take down team cores.
Rotom-W @ Leftovers
Trait: Levitate
EVs: 4 SAtk / 252 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Hydro Pump
- Volt Switch
- Will-O-Wisp
Finally is Rotom W. This counters up the teams weaknesses and attacks back with fury. The Volt switch works well with cs infernape as the two can spam these return attacks with a vengence. HP ice over other HP types so that i can counter gliscor and dragons effectively
export
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
(Gengar) (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Focus Blast
- Sludge Bomb
- Shadow Ball
- Thunderbolt
Deoxys-D @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Thunder Wave
- Night Shade
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 196 HP / 252 Def / 60 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Substitute
- Whirlwind
- Taunt
Infernape (F) @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Close Combat
- Fire Blast
- Stone Edge
- U-turn
Rotom-W @ Leftovers
Trait: Levitate
EVs: 4 SAtk / 252 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Hydro Pump
- Volt Switch
- Will-O-Wisp
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
(Gengar) (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Focus Blast
- Sludge Bomb
- Shadow Ball
- Thunderbolt
Deoxys-D @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Spikes
- Thunder Wave
- Night Shade
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 196 HP / 252 Def / 60 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Substitute
- Whirlwind
- Taunt
Infernape (F) @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Close Combat
- Fire Blast
- Stone Edge
- U-turn
Rotom-W @ Leftovers
Trait: Levitate
EVs: 4 SAtk / 252 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Hydro Pump
- Volt Switch
- Will-O-Wisp
Final Comments
It all seems a bit complicated to get Skarm whirlwinding away so I was thinking about having skarm as a generally Spiker or Stealth Rocker .. which could free Deoxys up to do some other stuff
Also I Kinda need a rapid spinner
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