Rezzo
Occasionally
This has been on my mind was a while now, and it's starting to look more like fact than fiction. As we all know, more and more games are being released incomplete... Missing stuff... not up to scratch. Games like Gran Turismo 5 and Modern Warfare 2 are being released with tonnes of problems, with game devs responding with an "I'll do it later" attitude.
There's also games being released that are literally incomplete, ie. missing parts of the story that could have easily been implemented into the full game. Normally this wouldn't be a problem for the average gamer with an Internet connection, but companies and publishers are now reaching into our pockets for us to play the last chapter of your newest game. All four DLC map packs for Call of Duty: Black Ops costs the same amount as the game did on its release date. Technically speaking it's now actually worth more money than in most places you could pick up a new version of the game.
Online passes are also becoming a new trend. Game companies like EA are having you pay them for something that has already been bought and used. It's like seeing a car manufacturer asking for a share of the profit from a used car being sold. I've noticed that EA Games loathe split-screening and want everybody to get into buying their own seperate copy of the game just to play with friends (Skate 3 and Mass Effect 3 are brilliant examples of this).
Recently I discovered that Nintendo are even jumping on the bandwagon, with the new Fire Emblem being the first Nintendo game to feature paid DLC. It truly does seem like everybody in the gaming industry is trying to rob us of every last schilling just for a few minutes of gameplay.
What's happening is becoming a revolution in how people will buy, play, and use video games. Having a low income myself means that I will have to seek entertainment elsewhere if it becomes too popular, as there's no way I'm going to have the money to continue gaming. I'm pretty sure even those who can afford it aren't exactly in support of it either. Anyway, let me know your thoughts and opinions of what you think the game industry looks to become.
There's also games being released that are literally incomplete, ie. missing parts of the story that could have easily been implemented into the full game. Normally this wouldn't be a problem for the average gamer with an Internet connection, but companies and publishers are now reaching into our pockets for us to play the last chapter of your newest game. All four DLC map packs for Call of Duty: Black Ops costs the same amount as the game did on its release date. Technically speaking it's now actually worth more money than in most places you could pick up a new version of the game.
Online passes are also becoming a new trend. Game companies like EA are having you pay them for something that has already been bought and used. It's like seeing a car manufacturer asking for a share of the profit from a used car being sold. I've noticed that EA Games loathe split-screening and want everybody to get into buying their own seperate copy of the game just to play with friends (Skate 3 and Mass Effect 3 are brilliant examples of this).
Recently I discovered that Nintendo are even jumping on the bandwagon, with the new Fire Emblem being the first Nintendo game to feature paid DLC. It truly does seem like everybody in the gaming industry is trying to rob us of every last schilling just for a few minutes of gameplay.
What's happening is becoming a revolution in how people will buy, play, and use video games. Having a low income myself means that I will have to seek entertainment elsewhere if it becomes too popular, as there's no way I'm going to have the money to continue gaming. I'm pretty sure even those who can afford it aren't exactly in support of it either. Anyway, let me know your thoughts and opinions of what you think the game industry looks to become.