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WIP Flygon-- critique?

D

Double Z

Guest
Really.
First time drawing a Flygon. This is a rough sketch, I wanna know if it's good enough to lineart (Linearting things without fur is HARD. Straight freakin lines.)
Here's a few official piccus of Flygon: W00t. Yea, I put toes, and the wings are different, I try to make mine... real-ish-cartoon-ish, yenno? Anyways. Here's the piccu.



Hopefully that's the right code... tell me if I'm wrong, I used the copy-and-paste from ImageShack.


CRITIQUE NOW PLZUMS.
 

Mawile XD

ello thar
If you work on the eyes, arms, and legs, that would be really, really good!
 
D

Double Z

Guest
Haha! First post here on Serebii, and it's only been... three days. Anywho.
What about the eyes arms and legs? The eye itself, you mean, change the shape? Or the whole eye and covering?
Explain a little more, please, elswhise I dunno what to change xD
 

Saffire Persian

Now you see me...
Personally (I"m no artist, I'll say that right now) that the Flygon's Snout needs to be elongated a touch, as well as its arms and legs. The tails awesomely done, though the wings seem a tad to long in proportion with the body..

Keep in mind I can barely draw stick figures well - anyway, nice job.
 
A

AKEBOSHI

Guest
I'm no expert either, but I would draw abit of the other leg to show that it wasn't flat, shorten the wings and widen it (It doesn't flap its wings like a bird, so it would probably not be able to support that well if it was this long). You still abit of the tail on its butt even though it was wrapped arround its legs (Or otherwise, its tail would appear to have MANY bones and it would be abit of a drag when in flight) and my main problem though, lies on its arms. Its shoulder blades lies alot lower than what you intended and it should point abit more downwards. Like the foot and the wings, even though its in side view, you still see the other arm. Its head shouldn't be shaped like a bird, or it would have problems performing attacks like crunch. It's head is kinda like, an oval overlaping another much longer oval...lol, can't give a better description, sorry XP.

This sketch is actually pretty well-down, easy to see the outlines and smudge-free.
 
D

Double Z

Guest
...THANKYOU.
Detailed descriptions=LOVE.

Anyways. So, Flygons glide? Mmkay, so, wider. Yea, this is just a sketch, so I didn't add a lot of depth.
You still abit of the tail on its butt even...
What do you mean by that? I don't really understand that sentence...
Anyways, I'll take your advice. Thanks!
 
... >< Pressed a wrong key and deleted the entire critique I was going to leave!! Arrgh...


ANYWAY, as I WOULD have said before, try giving your Flygon a bit more of a rump! The thing is trying to sit on its haunches, but it ain't got a backside to sit on! Same with the legs. Flygons can walk on their hind legs, so it stand to reason that said legs would be reasonably muscly. And muscle means bulge. At the moment, your Flygon is looking EXCEEDINGLY trim. Even the base of the tail (where it connects to the body) could stand to be thicker. Flesh it out a bit!

Also, I generally like to see all the limbs included on a sketch like this. Sure, the limbs on the other side of the Flygon wouldn't be completely visible, but working out what parts WOULD be and showing those is a great way to add to the '3D' look. ^^

But the feet and 'hands' on this thing are great! I really like the toes. Excellent work there!

Piney.
;204;;324;
 
D

Double Z

Guest
Thanks! I'm still working on it... I'll give it a bit more flesh... I've been working on recunstructing dino fossils (On the comy, I pull up a Fossil picture and muscle it out and add color and stuff, be casue I'm bored) So alot of my stuff has been kinda skinny. I'll take your advice!
 

Deoxys Prime

Time will tell.
Its really good! I like it! 8.4 out of 10!
 
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