Wobbuffet (M) @ Leftovers ** 6-0 GG
Trait: Shadow Tag
EVs: 220 HP / 112 Def / 178 SDef
Bold Nature (+Def, -Atk)
- Counter
- Destiny Bond
- Encore
- Mirror Coat
Heracross (M) @ Leftovers ** Traffic Cop
Trait: Guts
EVs: 42 HP / 252 Atk / 216 Spd
Jolly Nature (+Spd, -SAtk)
- Brick Break
- Megahorn
- Rock Slide
- Swords Dance
For anybody that tries to status Wobba. Should I use the Choice Banded Sleep Talk version, or do you think Sleep is overrated?
Tyranitar (M) @ Leftovers ** GodzillaRAWR
Trait: Sand Stream
EVs: 44 HP / 252 Atk / 46 Def / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
For anybody that Roars Wobba out (after being Encored of course) and has the misfortune of dragging this guy in. Also to beat Encored Calm Minders and Umbreon leads.
Dugtrio (M) @ Choice Band ** YHALOTHAR
Trait: Arena Trap
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide
For anybody that tries to Calm Mind on Wobba. Use Ninjask over this?
Raikou @ Leftovers ** StaticBolt
Trait: Pressure
EVs: 60 HP / 216 Spd / 234 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Ice]
- Substitute
- Thunderbolt
For Dragon Dancers.
Celebi @ Leftovers ** Vegetable
Trait: Natural Cure
EVs: 240 HP / 60 Def / 148 Spd / 62 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Calm Mind
- Hidden Power [Grass]
- Leech Seed
For anybody crazy enough to lead with Celebi. I was thinking about switching him for Vaporeon to Baton Pass Substitutes and HP to Wobba and other people on the team, but then I'll have Earthquake problems... I already know this team has problems with Metagross leads, so I was considering putting in Dusclops somewhere to wall Metagross (as the only attack Metagross has that can OHKO Wobba is Explosion). Maybe I could stick Ditto in there somewhere for fun...
Trait: Shadow Tag
EVs: 220 HP / 112 Def / 178 SDef
Bold Nature (+Def, -Atk)
- Counter
- Destiny Bond
- Encore
- Mirror Coat
Heracross (M) @ Leftovers ** Traffic Cop
Trait: Guts
EVs: 42 HP / 252 Atk / 216 Spd
Jolly Nature (+Spd, -SAtk)
- Brick Break
- Megahorn
- Rock Slide
- Swords Dance
For anybody that tries to status Wobba. Should I use the Choice Banded Sleep Talk version, or do you think Sleep is overrated?
Tyranitar (M) @ Leftovers ** GodzillaRAWR
Trait: Sand Stream
EVs: 44 HP / 252 Atk / 46 Def / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
For anybody that Roars Wobba out (after being Encored of course) and has the misfortune of dragging this guy in. Also to beat Encored Calm Minders and Umbreon leads.
Dugtrio (M) @ Choice Band ** YHALOTHAR
Trait: Arena Trap
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide
For anybody that tries to Calm Mind on Wobba. Use Ninjask over this?
Raikou @ Leftovers ** StaticBolt
Trait: Pressure
EVs: 60 HP / 216 Spd / 234 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Ice]
- Substitute
- Thunderbolt
For Dragon Dancers.
Celebi @ Leftovers ** Vegetable
Trait: Natural Cure
EVs: 240 HP / 60 Def / 148 Spd / 62 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Calm Mind
- Hidden Power [Grass]
- Leech Seed
For anybody crazy enough to lead with Celebi. I was thinking about switching him for Vaporeon to Baton Pass Substitutes and HP to Wobba and other people on the team, but then I'll have Earthquake problems... I already know this team has problems with Metagross leads, so I was considering putting in Dusclops somewhere to wall Metagross (as the only attack Metagross has that can OHKO Wobba is Explosion). Maybe I could stick Ditto in there somewhere for fun...
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