Got the game today. Went through all the introductory stuff, named my trainer (wish I had known beforehand that it is now possible to have a name with more than 7 letters, perhaps then I could have thought up a better name). Anyway, I found myself in Vaniville Town, which wasn't very large, a typical starting town I guess. Explored it but there wasn't a lot to see. I went up to Route 1 and through it (I love how the Routes now seem to have secondary names, really awesome!) and arrived at Aquacorde Town, where I met a couple of people who I guess will be my companions, I haven't learned all of their names yet. Either way, I got to choose a starter Pokemon, and I went with Froakie. First time since 3rd gen where I pick a Water starter on my first game of the generation, so this will be fun. Shauna picked Fennekin and Serena got Chespin, I didn't expect her to be what I guess will be my "main" rival, so that was a bit of a surprise. I also got a Pokedex and a letter to deliver to my mother in Vaniville. The two guys left to travel further while the girls stayed.
I was about to go back to Vaniville when Shauna challenged me to a battle. She seemed confident but I defeated her since I had an advantage against her. I continued back to Vaniville and delivered the letter, also got a Town Map which is great to have. Went back to Aquacorde and explored the town for real, got a Potion from a man and bought a couple of Poke Balls. Continued out to Route 2 where I captured Pidgey, Zigzagoon, Fletchling, Scatterbug and Bunnelby. I really like how you now get Experience from capturing Pokemon as well, this should make training a bit easier. Halfway through the Route, I met Serena and Shauna again, Serena showed my how to capture Pokemon which I already know but it was very kind of her anyway. I continued up the Route and battled a Youngster just before the forest. Then I entered the forest whose name I cannot remember right now where I met Shauna again. She wanted to team up with me while we travel through the Forest (I love this, and I hope this feature will exist in every future game from Black/White 2 and on). Saved in the forest, and I will explore it next.