ghost master
the kawaiist thing
Ever since the first details of the Xbox 360 hit the web, gamers have drawn comparisons to Sega's ill-fated (yet still highly regarded) Dreamcast console. There are the obvious examples - the timing of the launches or the color of the hardware - but then there are a lot of not so obvious ones, too. As part of our Xbox 360 countdown, we've put together a list of our favorites. Noticed any others? Email us.
This is the dreamcast one compare to the 360 one belowLaunched a year before the competition.
Faced a "far superior" next-generation PlayStation console that wowed gamers with fancy tech demos.
Sleek white console following in footsteps of bulky, black console.
Made its American debut on MTV.
Games ran on a Windows-derived OS.
Dreamcast's marketing mantra.
"Dreamcast will evolve much more into a network environment rather than a standalone system. It's not about you and the machine any more. It's about you competing against your friends, your enemies."
- Charles Belfield, Sega's VP of Marketing
Big selling point: Online for all with packed-in modem and SegaNet.
Unable to play the latest in cutting edge movie media (DVD).
Big selling point: Hi-def monitor output.
Big proponent of customization.
Peter Moore spearheaded the marketing.
Played previous generation games under emulation.
Tetsuya Mizuguchi worked on highly anticipated First Party title (Space Channel 5).
Exclusive promotional partner leading up to launch: Pepsi.
Highly anticipated First Party racing game from Bizarre Creations (Metropolis Street Racer).
Unique selling point: Microphone peripheral.
Software medium (GD-ROM) criticized as having not enough capacity by some developers.
Promised to be an evolutionary system - to someday play DVDs.
Crazy rich bald guy spotted at several promotional events leading up to launch.
Planned to eventually offer larger storage capacity with a Zip drive.
Metal Gear Solid 2 trailer stole much of its next-generation thunder.
this is the 360 one a lot of similarities. this is from 1up.com This isn't saying that the 360 will be a failure just stating similarities. here are the differences.Launching a year before the competition (likely).
Facing a "far superior" next-generation PlayStation console that wowed gamers with fancy tech demos.
Sleek white console following in footsteps of bulky, black console.
Made its American debut on MTV.
Runs on a Windows-derived OS.
Xbox 360's marketing mantra.
"Xbox 360 is driven by the passion of a worldwide community. It's a product that will bridge vast distances through shared stories and experiences...It's about the ability to connect with your communities."
- J Allard, Corporate VP and Chief XNA Architect
Big selling point: Online for all with built-in Ethernet port and Xbox Live Silver.
Huh. (this one shows a swirly green design which is the 360 design/trademark. There is a red and orange swirly thing that is dream casts
design/trademark
Unable to play the latest in cutting edge movie media (HD-DVD/Blu-Ray).
Big selling point: Hi-def monitor output.
Big proponent of customization.
Peter Moore spearheading the marketing.
Plays previous generation games under emulation.
Tetsuya Mizuguchi working on highly anticipated First Party title (Ninety-Nine Nights).
Exclusive promotional partner leading up to launch: Mountain Dew...which is owned by Pepsi.
Highly anticipated First Party racing game from Bizarre Creations (Project Gotham Racing 3).
Unique selling point: Microphone peripheral.
Software medium (DVD-9) criticized as having not enough capacity by some developers.
Promises to be an evolutionary system - to someday play HD-DVDs.
Crazy rich bald guy spotted at several promotional events leading up to launch.
Plans to eventually offer larger storage capacity with new Hard Drives.
Metal Gear Solid 4 trailer stole much of its next-generation thunder.
well this was this is the dreamcast one here is the 360 flip side.Its predecessor was a complete failure.
Square, the most important publisher in Japan, never supported the console.
EA, the most important publisher in the U.S., never supported the console.
Dreamcast was too early for broadband gaming; 56K didn't really cut it.
Wasn't backwards compatible.
Sorry Dreamcast fans, but the system's controller really wasn't that great.
Had tons of amazing games...but no Halo 3.
FFVIII released the same day as the Dreamcast.
Former president Bernie Stolar quit right before the system launched, sending a bad sign.
Had a limited budget of only $100 million to market the console.
Although the very popular thing was more of a matter of opinion since the japanese thought it definetly wasn't popular.Following on the heels of the very popular Xbox.
Has the support of Square Enix starting with Final Fantasy XI.
Has the full support of EA, with a whole lineup of titles at launch.
Broadband penetration is getting higher and Xbox Live is unparalleled.
Backwards compatible (mostly).
Has a wireless pad that many claim may be the best controller ever made.
Will have Halo 3. And it will be huge.
Next to no competition at launch.
Solid executive team in J Allard, Robbie Bach, and Peter Moore.
link http://1up.com/do/feature?pager.offset=1&cId=3145154