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Discussion in '5th Gen In-Game RMT' started by Tsumiki, Jan 3, 2013.

  1. Tsumiki

    Tsumiki Tsun Tsun~

    So yeah, making an RMT off some of my favorite Anime. It was surprisingly difficult to narrow the Anime / Pokemon I'd be using. Some Anime (Code Geass) were cut from the team simply because I couldn't find a Pokemon to properly represent the series. Some of the Pokemon choices aren't exactly the optimal choices because this is a RMT and does need some amount of synergy and whatnot.

    Anime used for this RMT

    • Fate/Zero
    • Toradora!
    • Steins;Gate
    • Ano Hi Mita Hana no Namae wo Bokutachi wa Mada Shiranai
    • Tengen Toppa Gurren Lagann
    • Fullmetal Alchemist : Brotherhood

    Kingdra @ Leftovers
    Naughty Nature (+ Atk - SpD)
    252 Atk / 4 SpA / 252 Spe

    ~ Dragon Dance
    ~ Waterfall
    ~ Outrage
    ~ Draco Meteor

    Kind of an off choice to represent Fate/Zero, but eh. Both Kingdra and Saber are the 'Kings' of their respective tribes and... both share a blue pallete? Throw in the fact that Kingdra can be female and we're set!

    I'm debating on whether or not to invest more SpA EVs to give Draco Meteor a boost. The thing is, Draco Meteor will only really be used against those Physically Bulky / Specially Frail Pokemon that'll be OHKOed by Draco Meteor anyway.

    Arcanine @ Life Orb
    Mild Nature (+ SpA - SpD)
    252 Atk / 252 SpA / 4 Spe

    ~ Flamethrower
    ~ Dragon Pulse
    ~ Close Combat
    ~ Extremespeed

    Because you can't talk about Anime without talking about a Highschool Romantic Comedy. Toradora! is imo one of the best out there, with some of the best character chemistry I've seen within the genre. Arcanine is the closest thing to a Tiger, so there you go?

    Yes, the EVs are a mess. That being said, I don't know how to calculate them don't want to spend excessive time messing around with EVs when 252 / 252 / 4 is good enough for ingame purposes. I considered running Wild Charge somewhere on the set, then deciding that the recoil from Life Orb + Wild Charge would stack rather quickly. Wild Charge would only really be used against Water Types regardless, and keeping Arcanine in would be a bad idea in general,

    Celebi @ Leftovers
    Timid Nature (+ Spe - Atk)
    Natural Cure
    4 HP / 252 SpA / 252 Spe

    ~ Nasty Plot
    ~ Giga Drain
    ~ Psyshock
    ~ Earth Power

    Steins;Gate is an anime about Time Travel. Celebi is the Time Travel Pokemon. What else do you need?

    I opted for the quicker power boosts that Nasty Plot would get me over Calm Mind's slower but bulkier setup. Earth Power > HP Rock because ingame.

    Jirachi @ Leftovers
    Adamant Nature (+ Atk - SpA)
    Serene Grace
    4 HP / 252 Atk / 252 Spe

    ~ Thunder Wave
    ~ Iron Head
    ~ Fire Punch
    ~ Thunderpunch / Wish

    Yeah this one actually took a bit of thinking. It was either Jirachi or Lillgant to represent Anohana. Lilligant would fit the 'Flower' part of the anime perfectly and resembles Menma to a certain extent. However, Jirachi is the Wish Pokemon, and Menma's Wish plays a critical role in throughout the Anime and Jirachi just fits the team better

    FlinchHax is always fun when you're messing around with it. Fire Punch is used to prevent Steels from walling. I could either go for Wish for general team support of Thunderpunch to prevent Waters from walling.

    Excadrill @ Leftovers
    Jolly Nature (+ Spe -SpA)
    Sand Rush
    4 HP / 252 Atk / 252 Spe

    ~ Earthquake
    ~ Swords Dance
    ~ Rock Slide
    ~ X-Scissor

    Excadrill's Drill is the Drill that will Pierce the Heavens!

    Standard is standard, so whee.

    Golurk @ Life Orb / Choice Band
    Adamant Nature (+ Atk - SpA)
    Iron Fist
    252 HP / 252 Atk / 4 Spe

    ~ Earthquake
    ~ Drain Punch
    ~ Ice Punch / Rock Polish
    ~ Shadow Punch

    I simply had to include Fullmetal Alchemist : Brotherhood, and Golurk is closest thing I could find to Alphonse.

    Life Orb if I go for Rock Polish or Choice Band if I run Ice Punch. Frankly either could work.
  2. Aurath8

    Aurath8 Well-Known Member

    Well regarding Arcanine's EVs, Mild nature puts a slight emphasis on Spatk assuming EVs are equal, and considering you main STAB is a special attack then you should be able to do just that. 128 Atk / 128 Spatk / 252 Spd is a bit boring but does give you higher average attacking stats.

    Other than the team looks sound. FWG cores prevent just about anything from steamrolling the entire team.

    I suppose Aggron kinda looks like Alphonse, if Alphonse's armor was based of a dinosaur...
    It's a shame that GF haven't caught on to the whole 'possessed suit of armor concept' and made a suitable Steel/Ghost type. Golurk will do for now.
    And it appears I've reached the limit of my anime knowledge. It's one of many things I plan to get severely addicted to at one point, like composing music.
  3. azeem40

    azeem40 Pokemon is fun!

    Even with RP on Golurk, he is still way too slow to make use of the speed boost. Use Ice Punch instead. It helps with Iris. There is also no point in using the remaining 4 EVs on Speed. What does that accomplish? Allocate them to either defense or special defense instead.

    On Jirachi, Wish > ThunderPunch.
    Last edited: Jan 3, 2013
  4. edonub

    edonub Well-Known Member

    the team could use a fighting type. there's plenty of anime where the main plot constantly involves dudes beating up other dudes, so lots of choices for you. Besides that, you've got hard counters for pretty much every major battle in the game.

    I'd say replace your dog thing with an ape thing, getting stab on close combat and better coverage.
    Last edited: Jan 4, 2013
  5. Aura Sensei™

    Aura Sensei™ User Title

    Just a bit of nitpicking.

    Iron Head is a solid STAB on Excadrill for anything that resists Earthquake , so it would work > X-Scissor.

    Band on Golurk or GTFO.
  6. Soroft

    Soroft Cat and Mouse

    Gah, I miss your pizzazz, woman.

    Hitmonlee @ Life Orb
    Adamant / Whatever you please
    252 Spe / 252 Atk / 4 Hp
    -Blaze Kick
    -Mud Slap Hi Jump Kick
    -Poison Jab

    Sanji. Can't do much against Flying, Earthquake can deal with most frail Psychics. I mean I guess you could throw on Stone Edge too, but the Accuracy's been nerfed, and you have that coverage already anyway. The Psychics in this gen aren't quite physically bulky, but at the same time they can pack a punch, so. Adamant because f*ck yeah HJK, and Speed EVs to increase your chance of outspeeding. Blaze Kick rocks, plus is canon soooo

    I'm going to be honest and let you know I only came up with this set to justify posting here
  7. Aura Sensei™

    Aura Sensei™ User Title

    Poison Jab is kinda pointless , since you only hit Grass Types , whom are already nailed by Blaze Kick. Imo Bulk Up might be nice.
  8. azeem40

    azeem40 Pokemon is fun!

    Definitely a better move; although, Bulk Up still ain't doing much for his pitiful Def stat.
  9. Soroft

    Soroft Cat and Mouse

    Too frail to handle any shots while setting up that would be worth Bulking Up for. Life Orb is on there to increase the maximum damage output, and Adamant is to give max Attack. Add a STAB Hi Jump Kick and it's a glass cannon with a pretty funny crystalline structure (science in ya face). I put Poison Jab for lack of any other move. Plus it'd be the only Poison type move sooooo rather than why, it's more of wynaut.
  10. azeem40

    azeem40 Pokemon is fun!

    I said that too..

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