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YGO Adv: Ancient cards...

Aquadon

TCG Trainer
Well, I might be one of the first people to create this. A competitive Dinosaur deck!!

EDIT: Ready for the 4/1 Bans!!

Monsters
Black Tyranno
Dark Driceratops
Dark Driceratops
Gagagigo
Gagagigo
Gagagigo
Hydrogeddon
Hydrogeddon
Hydrogeddon
Hyper Hammerhead
Hyper Hammerhead
Hyper Hammerhead
Mad Sword Beast
Mad Sword BEast
Gale Lizard
Gale Lizard
Gilasaurus
Gilasaurus
Sangan

Spells
Book of Moon
Earthquake
Earthquake
Giant Trunade
Graceful Charity
Heavy Storm
Mystical Space Typhoon
Nobleman of Crossout
Nobleman of Crossout
Premature Burial
Rush Recklessly
Snatch Steal
Swords of Concealing Light
Ultra Evolution Pill


Traps
Bottomless Trap Hole
Call of the Haunted
Curse of Anubis
Dust Tornado
Dust Tornado
Meteorain
Torrential Tribute

It really needs work. If you give a decent r/f, I'll return the favor ASAP! Thanks in advance!!
 
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hi 5

Can you see it?
You might want to run 1 Water dragon.I know its Sea Serpent BUT when it's destroyed you get 3 dinos out on the field(for trib. etc.) maybe also add that raised body heat card.It works with dinos.If I had to rate it I would give 8/10 good job!
 

Alfonso

Derpgull
hi 5 said:
You might want to run 1 Water dragon.I know its Sea Serpent BUT when it's destroyed you get 3 dinos out on the field(for trib. etc.) maybe also add that raised body heat card.It works with dinos.If I had to rate it I would give 8/10 good job!

No, Water Dragon sucks outside its own deck. It's hard to get out, requires three monsters and a spell card.

Raised Body Heat SUCKS. Why use a Type specific equip card that only raises a monster's attack points by 300, when you can use an any-card equip that raises attack by 1000, AND comes with the option of bringing it back to the top of your deck? (Note: Option. You don't have to.)

Axe of Despair, I mean.

Note to the thread maker: Plenty of people have made Competitive Dinosaur decks. o_o They just aren't heard about because there aren't really any really great Dinosaurs.
 

hi 5

Can you see it?
May I suggest you run a Dragon deck,That I can really help you on
 

Aquadon

TCG Trainer
Alfonso said:
Note to the thread maker: Plenty of people have made Competitive Dinosaur decks. o_o They just aren't heard about because there aren't really any really great Dinosaurs.
I knew you would comment on that little thing of mine, seeing how I saw your Rex deck a while back...

I think this is one of the first Dino decks that might actually make it Regs-wise. Sure, other people have made Dino decks that have stood up to the average CC, but have you ever seen one do well in a Regional? I think this one will really make a difference.

hi 5: I did run Armed Dragons, but I was so psyched about SD9 that I decided to start making a Dino deck early. And this one does the trick.
 
I'm gonna suggest a second Evo Pill, because one doesn't seem to do much, what with the 6 (+?) reptiles in this baby.

Thanx for the R/F, and you know my stance on what you said.

9.89/10

Keep up the Good Work.

-T/K ;034;
 
Aquadon said:
Well, I'm missing the six. All I see are 5 Reptiles: 3 Gagagigo's, and 2 Gale Lizards.

Any other ideas?
crap... I counted a 3rd Lizard...

Mebbe Tyranno Infinity+Skull Lair+Soul Absorption??

Idk... Mind taking another Look at the Primal Beastdown?

I feel that you may've missed something...

Thanks in Advance.

-T/K
 

hi 5

Can you see it?
Add another Gilasauris

As for what you said about my comment maybe run two decks
(please rate my deck)
 

Mikau

Better then you
I think a Water Dragon would be a good addition to this deck. Along with a few Oxygedon and a Bonding H2o spell or two. And Might I suggest a Tyrano Infinity with the spell Soul Release. Now that could really rack in some attack points for Tyrano Infinity. All you got to do is remove five Dino cards from play(out of your graveyard of course)then summon Tyrano and BOOM!! 5000 attack points for that bad boy.
 
Master Chief said:
I think a Water Dragon would be a good addition to this deck. Along with a few Oxygedon and a Bonding H2o spell or two. And Might I suggest a Tyrano Infinity with the spell Soul Release. Now that could really rack in some attack points for Tyrano Infinity. All you got to do is remove five Dino cards from play(out of your graveyard of course)then summon Tyrano and BOOM!! 5000 attack points for that bad boy.
The Problem with Water Dragon is that it sucks, outside of its own deck.

It's a MASSIVE Waste of resources.

I DO agree on the Infinities, and Soul Releases... I was also thinking Skull LAir, for some added Field Clearing (tends to remove more than SR anyway)

-T/K ;034;
 

Mikau

Better then you
Yeah but with Soul Release you could just activate it right off the bat. But with Skull Lair you have to wait until it's effect kicks in. And if you are going to use the Tyrano Infinity combo maybe you should put in a Banisher of the Light. So it's effect would help you more.
 

Aquadon

TCG Trainer
I really don't want to make a Tyranno Infinity deck, so that's why I'm steering clear of Tyranno Infinity. Not to say it's a bad card, but it's not what I'm aiming for.

I got another idea from a few kids, so I'm updating the deck. Any ideas on it?
 

Frecyo

Wooo-wah wah
+Book of Taiyou if your into MoF Abuse, but I wouldn't go with that. Other than that I have no ideas where to improve.
 

gaurdianterial

Scizor Laughing at U
It's like no one uses equip cards anymore. ;212;

go for Axe of Despair. ;212;

mainly kidding bout that axe, but still how are u going to attack with those dino's. The only thing u can do prob is summon black Tyranno. and hope it don't dye. or use hyper hammerhead. and discard ur opponent hand. I don't know if their is enough for dino's yet.

EDIT: ;212;
 
I'd suggest A couple more Giant Trunade.
Tyranno can't do much if they've got S/T's down, because of the way he's worded.

Trust me, It'll help.

mind taking a look at my Primal Beastdown, either Here, or on Pojo?

thanx in advance

-T/K ;034;
 
S

Syandrious

Guest
id add a tyrano infinity with a banisher of the light and card destruction combo and maybe a darkhole. other than that, i see no problems with this except that rush recklessly is for one turn only. (mebbe trade it out for axe of dispair or malevolent nuzzler) id give it a 7.5 out of ten
 
Syandrious said:
id add a tyrano infinity with a banisher of the light and card destruction combo and maybe a darkhole. other than that, i see no problems with this except that rush recklessly is for one turn only. (mebbe trade it out for axe of dispair or malevolent nuzzler) id give it a 7.5 out of ten
Equips suck.
Most people are maindecking:
x2 Mobius the Frost Monarch
x1 Breaker the Magical Warrior
x1 Heavy Storm
x1 Mystical SPace Typhoon
x2 Dust Tornado
and varying amounts of other S/T removal.

Equips won't last more than a few seconds in this *or the next) format.

Rush, in addition to being a nearly unstoppable powerup, can go off at literally any time.

Still waiting for the R/F.

-T/K ;034;
 

Aquadon

TCG Trainer
TenteiKarite said:
Still waiting for the R/F.

-T/K ;034;
I'll get to it soon. Working sucks...


I was thinking about the extra Trunade (I know that little glitch on Back Tyranno). I don't really know what to take out though. Should I bump the deck up to 41 cards?
 
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